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1.. _docs-faq:
2
3--------------------------
4Frequently Asked Questions
5--------------------------
6
7Is Pigweed a framework?
8-----------------------
9There are three core components of Pigweed's offering:
10
111. The environment setup system (bootstrap and activate)
122. The GN-based build and test system
133. The individual modules (mostly C++ code)
14
15We consider #1 and #2 combined as the "Pigweed Monolith" - since it has an
16integrated environment setup and build system. However, this part of the system
17is entirely optional; it is not only possible, but encouraged to take
18individual modules (like for example ``pw_tokenizer`` or ``pw_ring_buffer``)
19and integrate them into your existing environment setup approach and build
20system.
21
22So, to answer the question:
23
241. **Is Pigweed's environment setup system a framework?** No. This component
25   solves (a) downloading compilers and (b) setting up a Python virtual
26   environment; what you do with the environment is up to you.
272. **Is Pigweed's GN-based build & test setup system a framework?** In short,
28   yes. This is the most framework-like part of Pigweed, since you build your
29   code using Pigweed's GN-based primitives. However, it is optional.
303. **Are Pigweed's C++ modules a framework?** No. They are libraries you can
31   independently take into your project and use like any other C++ library.
32
33Isn't C++ bloated and slow?
34---------------------------
35In general, no, but it is important to follow some guidelines as discussed in
36the :ref:`Embedded C++ Guide <docs-embedded-cpp>`.
37
38At Google, we have made some quantitative analysis of various common embedded
39patterns in C++ to evaluate the cost of various constructs. We will open source
40this work at some point.
41
42How do I setup Pigweed for my project?
43--------------------------------------
44
45.. attention::
46
47  This FAQ entry should be an entire article, but isn't one yet; sorry!
48
49To use Pigweed, you must decide the answer to one question: Do you wish to use
50the Pigweed integrated environment and build, or just use individual modules?
51
52A la carte: Individual modules only
53~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
54This is best option if you have an existing project, with pre-existing build in
55place.
56
57To use the libraries, submodule or copy the relevant Pigweed modules into your
58project, and use them like any other C++ library. You can reference the
59existing GN files or CMake files when doing this. In the case of CMake, you can
60directly import Pigweed's build from your project with CMake's external project
61system, or just use a CMake include statement.
62
63Monolith: Using the integrated system
64~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
65This may be a good option if you are starting a new project. However,
66there is a gap in our documentation and examples at the moment; sorry about
67that! You may need to ask us for help; try the mailing list or chat room.
68
69Note: Pigweed isn't quite ready for masses of projects to use the whole system
70just yet. We will be offering examples and material for this eventually.
71
72The summary is:
73
74- Create a new repository
75- Add Pigweed as a submodule; we suggest under ``third_party/pigweed`` or
76  ``vendor/pigweed``. It is also possible to use Android's repo tool, but we
77  suggest submodules.
78- Create your own ``BUILD.gn`` and ``BUILDCONFIG.gn``; we suggest starting by
79  copying the ones from Pigweed. You'll need to create your own toplevel
80  targets like those in Pigweed's root ``BUILD.gn``.
81- Create a bootstrap script in your project root that optionally does some
82  project specific setup, then invokes the Pigweed upstream bootstrap (or in
83  the other order).
84- If you have custom hardware, you will want to create a *target*. See the
85  `targets/` directory for examples like the STM32F429i-Discovery.
86
87.. attention::
88
89  This section is incomplete; if you need help please reach out in chat or on
90  the mailing list. We know this part of Pigweed is incomplete and will help
91  those who are interested in giving Pigweed a try.
92
93What development hosts are supported?
94-------------------------------------
95We support the following platforms:
96
97+-------------------------------+---------------------------------------+
98| **Development host**          | **Comments**                          |
99+-------------------------------+---------------------------------------+
100| Linux on x86-64               | Most recent Linux distributions       |
101|                               | will work.                            |
102+-------------------------------+---------------------------------------+
103| macOS on x86-64               | Mojave or newer should work.          |
104+-------------------------------+---------------------------------------+
105| Windows 10 on x86-64          | Native Windows only; WSL1 or 2 not    |
106|                               | supported.                            |
107+-------------------------------+---------------------------------------+
108| Docker on x86-64              | Containers based on Ubuntu 18.04      |
109|                               | and newer.                            |
110+-------------------------------+---------------------------------------+
111
112.. attention::
113
114  In all of the above supported platforms, the support is contingent on using
115  Pigweed's bootstrap (env setup) system. While it is possible to use Pigweed
116  without bootstrap, it is unsupported and undocumented at this time.
117
118Partially supported host platform: Chrome OS
119~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
120Chromebooks are able to run some of the Pigweed components; notably all the
121"host" target builds and runs. However, due to USB access issues, it is not
122possible to flash and run on real hardware (like for example the STM32F429i
123Discovery).
124
125To run on ChromeOS:
126
1271. `Enable the Linux shell <https://support.google.com/chromebook/answer/9145439>`_
1282. ``sudo apt-install build-essential``
1293. Go through Pigweed setup.
130
131What about other host platforms?
132~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
133There are two key issues that make running the host tooling on other platforms
134challenging:
135
1361. Availability of up-to-date compilers
1372. Availability of up-to-date Python
138
139For both of these, Pigweed relies on Google-maintained binaries packaged in
140CIPD, which includes daily builds of LLVM, and recent versions of the ARM GCC
141toolchains. Platforms other than Mac/Windows/Linux running on x86-64 will need
142to provide equivalent binaries, which is some effort.
143
144Host platforms that we are likely to support in the future
145..........................................................
146
147- **Linux on ARM** - At time of writing (mid 2020), we do not support ARM-based
148  host platforms.  However, we would like to support this eventually.
149- **Windows on WSL2 x86-64** - There are some minor issues preventing WSL2 on
150  Windows from being a smooth experience, but we are working on them.
151
152Platforms that we are unlikely to support
153.........................................
154
155- **Anything on x86-32** - While it's possible 32-bit x86 could be made to
156  work, we don't have enough users to make this worthwhile. If this is
157  something you are interested in and would be willing to support, let us know.
158
159Why name the project Pigweed?
160-----------------------------
161Pigweed, also known as amaranth, is a nutritious grain and leafy salad green
162that is also a rapidly growing weed. When developing the project that
163eventually became Pigweed, we wanted to find a name that was fun, playful, and
164reflective of how we saw Pigweed growing. Teams would start out using one
165module that catches their eye, and after that goes well, they’d quickly start
166using more.
167
168So far, so good ��
169