README.md
1This directory contains *CMake* files that can be used to build protobuf
2with *MSVC* on *Windows*. You can build the project from *Command Prompt*
3and using an *Visual Studio* IDE.
4
5You need to have [CMake](http://www.cmake.org), [Visual Studio](https://www.visualstudio.com)
6and optionally [Git](http://git-scm.com) installed on your computer before proceeding.
7
8Most of the instructions will be given to the *Сommand Prompt*, but the same
9actions can be performed using appropriate GUI tools.
10
11Environment Setup
12=================
13
14Open the appropriate *Command Prompt* from the *Start* menu.
15
16For example *VS2013 x64 Native Tools Command Prompt*:
17
18 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>
19
20Change to your working directory:
21
22 C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>cd C:\Path\to
23 C:\Path\to>
24
25Where *C:\Path\to* is path to your real working directory.
26
27Create a folder where protobuf headers/libraries/binaries will be installed after built:
28
29 C:\Path\to>mkdir install
30
31If *cmake* command is not available from *Command Prompt*, add it to system *PATH* variable:
32
33 C:\Path\to>set PATH=%PATH%;C:\Program Files (x86)\CMake\bin
34
35If *git* command is not available from *Command Prompt*, add it to system *PATH* variable:
36
37 C:\Path\to>set PATH=%PATH%;C:\Program Files\Git\cmd
38
39Good. Now you are ready to continue.
40
41Getting Sources
42===============
43
44You can get the latest stable source packages from the release page:
45
46 https://github.com/protocolbuffers/protobuf/releases/latest
47
48For example: if you only need C++, download `protobuf-cpp-[VERSION].tar.gz`; if
49you need C++ and Java, download `protobuf-java-[VERSION].tar.gz` (every package
50contains C++ source already); if you need C++ and multiple other languages,
51download `protobuf-all-[VERSION].tar.gz`.
52
53Or you can use git to clone from protobuf git repository.
54
55 C:\Path\to> git clone -b [release_tag] https://github.com/protocolbuffers/protobuf.git
56
57Where *[release_tag]* is a git tag like *v3.0.0-beta-1* or a branch name like *master*
58if you want to get the latest code.
59
60Go to the project folder:
61
62 C:\Path\to>cd protobuf
63 C:\Path\to\protobuf>
64
65Remember to update any submodules if you are using git clone (you can skip this
66step if you are using a release .tar.gz or .zip package):
67
68```console
69C:\Path\to> git submodule update --init --recursive
70```
71
72Now go to *cmake* folder in protobuf sources:
73
74 C:\Path\to\protobuf>cd cmake
75 C:\Path\to\protobuf\cmake>
76
77Good. Now you are ready to *CMake* configuration.
78
79CMake Configuration
80===================
81
82*CMake* supports a lot of different
83[generators](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html)
84for various native build systems.
85We are only interested in
86[Makefile](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#makefile-generators)
87and
88[Visual Studio](http://www.cmake.org/cmake/help/latest/manual/cmake-generators.7.html#visual-studio-generators)
89generators.
90
91We will use shadow building to separate the temporary files from the protobuf source code.
92
93Create a temporary *build* folder and change your working directory to it:
94
95 C:\Path\to\protobuf\cmake>mkdir build & cd build
96 C:\Path\to\protobuf\cmake\build>
97
98The *Makefile* generator can build the project in only one configuration, so you need to build
99a separate folder for each configuration.
100
101To start using a *Release* configuration:
102
103 C:\Path\to\protobuf\cmake\build>mkdir release & cd release
104 C:\Path\to\protobuf\cmake\build\release>cmake -G "NMake Makefiles" ^
105 -DCMAKE_BUILD_TYPE=Release ^
106 -DCMAKE_INSTALL_PREFIX=../../../../install ^
107 ../..
108
109It will generate *nmake* *Makefile* in current directory.
110
111To use *Debug* configuration:
112
113 C:\Path\to\protobuf\cmake\build>mkdir debug & cd debug
114 C:\Path\to\protobuf\cmake\build\debug>cmake -G "NMake Makefiles" ^
115 -DCMAKE_BUILD_TYPE=Debug ^
116 -DCMAKE_INSTALL_PREFIX=../../../../install ^
117 ../..
118
119It will generate *nmake* *Makefile* in current directory.
120
121To create *Visual Studio* solution file:
122
123 C:\Path\to\protobuf\cmake\build>mkdir solution & cd solution
124 C:\Path\to\protobuf\cmake\build\solution>cmake -G "Visual Studio 14 2015 Win64" ^
125 -DCMAKE_INSTALL_PREFIX=../../../../install ^
126 ../..
127
128It will generate *Visual Studio* solution file *protobuf.sln* in current directory.
129
130If the *gmock* directory does not exist, and you do not want to build protobuf unit tests,
131you need to add *cmake* command argument `-Dprotobuf_BUILD_TESTS=OFF` to disable testing.
132
133To make a *Visual Studio* file for Visual Studio 15 2017, create the *Visual Studio*
134solution file above and edit the CmakeCache file.
135
136 C:Path\to\protobuf\cmake\build\solution\CMakeCache
137
138Then create the *Visual Studio* solution file again
139
140Compiling
141=========
142
143To compile protobuf:
144
145 C:\Path\to\protobuf\cmake\build\release>nmake
146
147or
148
149 C:\Path\to\protobuf\cmake\build\debug>nmake
150
151And wait for the compilation to finish.
152
153If you prefer to use the IDE:
154
155 * Open the generated protobuf.sln file in Microsoft Visual Studio.
156 * Choose "Debug" or "Release" configuration as desired.
157 * From the Build menu, choose "Build Solution".
158
159And wait for the compilation to finish.
160
161Testing
162=======
163
164To run unit-tests, first you must compile protobuf as described above.
165Then run:
166
167 C:\Path\to\protobuf\cmake\build\release>nmake check
168
169or
170
171 C:\Path\to\protobuf\cmake\build\debug>nmake check
172
173You can also build project *check* from Visual Studio solution.
174Yes, it may sound strange, but it works.
175
176You should see output similar to:
177
178 Running main() from gmock_main.cc
179 [==========] Running 1546 tests from 165 test cases.
180
181 ...
182
183 [==========] 1546 tests from 165 test cases ran. (2529 ms total)
184 [ PASSED ] 1546 tests.
185
186To run specific tests:
187
188 C:\Path\to\protobuf>cmake\build\release\tests.exe --gtest_filter=AnyTest*
189 Running main() from gmock_main.cc
190 Note: Google Test filter = AnyTest*
191 [==========] Running 3 tests from 1 test case.
192 [----------] Global test environment set-up.
193 [----------] 3 tests from AnyTest
194 [ RUN ] AnyTest.TestPackAndUnpack
195 [ OK ] AnyTest.TestPackAndUnpack (0 ms)
196 [ RUN ] AnyTest.TestPackAndUnpackAny
197 [ OK ] AnyTest.TestPackAndUnpackAny (0 ms)
198 [ RUN ] AnyTest.TestIs
199 [ OK ] AnyTest.TestIs (0 ms)
200 [----------] 3 tests from AnyTest (1 ms total)
201
202 [----------] Global test environment tear-down
203 [==========] 3 tests from 1 test case ran. (2 ms total)
204 [ PASSED ] 3 tests.
205
206Note that the tests must be run from the source folder.
207
208If all tests are passed, safely continue.
209
210Installing
211==========
212
213To install protobuf to the specified *install* folder:
214
215 C:\Path\to\protobuf\cmake\build\release>nmake install
216
217or
218
219 C:\Path\to\protobuf\cmake\build\debug>nmake install
220
221You can also build project *INSTALL* from Visual Studio solution.
222It sounds not so strange and it works.
223
224This will create the following folders under the *install* location:
225 * bin - that contains protobuf *protoc.exe* compiler;
226 * include - that contains C++ headers and protobuf *.proto files;
227 * lib - that contains linking libraries and *CMake* configuration files for *protobuf* package.
228
229Now you can if needed:
230 * Copy the contents of the include directory to wherever you want to put headers.
231 * Copy protoc.exe wherever you put build tools (probably somewhere in your PATH).
232 * Copy linking libraries libprotobuf[d].lib, libprotobuf-lite[d].lib, and libprotoc[d].lib wherever you put libraries.
233
234To avoid conflicts between the MSVC debug and release runtime libraries, when
235compiling a debug build of your application, you may need to link against a
236debug build of libprotobufd.lib with "d" postfix. Similarly, release builds should link against
237release libprotobuf.lib library.
238
239DLLs vs. static linking
240=======================
241
242Static linking is now the default for the Protocol Buffer libraries. Due to
243issues with Win32's use of a separate heap for each DLL, as well as binary
244compatibility issues between different versions of MSVC's STL library, it is
245recommended that you use static linkage only. However, it is possible to
246build libprotobuf and libprotoc as DLLs if you really want. To do this,
247do the following:
248
249 * Add an additional flag `-Dprotobuf_BUILD_SHARED_LIBS=ON` when invoking cmake
250 * Follow the same steps as described in the above section.
251 * When compiling your project, make sure to `#define PROTOBUF_USE_DLLS`.
252
253When distributing your software to end users, we strongly recommend that you
254do NOT install libprotobuf.dll or libprotoc.dll to any shared location.
255Instead, keep these libraries next to your binaries, in your application's
256own install directory. C++ makes it very difficult to maintain binary
257compatibility between releases, so it is likely that future versions of these
258libraries will *not* be usable as drop-in replacements.
259
260If your project is itself a DLL intended for use by third-party software, we
261recommend that you do NOT expose protocol buffer objects in your library's
262public interface, and that you statically link protocol buffers into your
263library.
264
265ZLib support
266============
267
268If you want to include GzipInputStream and GzipOutputStream
269(google/protobuf/io/gzip_stream.h) in libprotobuf, you will need to do a few
270additional steps.
271
272Obtain a copy of the zlib library. The pre-compiled DLL at zlib.net works.
273You need prepare it:
274
275 * Make sure zlib's two headers are in your `C:\Path\to\install\include` path
276 * Make sure zlib's linking libraries (*.lib file) is in your
277 `C:\Path\to\install\lib` library path.
278
279You can also compile it from source by yourself.
280
281Getting sources:
282
283 C:\Path\to>git clone -b v1.2.8 https://github.com/madler/zlib.git
284 C:\Path\to>cd zlib
285
286Compiling and Installing:
287
288 C:\Path\to\zlib>mkdir build & cd build
289 C:\Path\to\zlib\build>mkdir release & cd release
290 C:\Path\to\zlib\build\release>cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release ^
291 -DCMAKE_INSTALL_PREFIX=../../../install ../..
292 C:\Path\to\zlib\build\release>nmake & nmake install
293
294You can make *debug* version or use *Visual Studio* generator also as before for the
295protobuf project.
296
297Now add *bin* folder from *install* to system *PATH*:
298
299 C:\Path\to>set PATH=%PATH%;C:\Path\to\install\bin
300
301You need reconfigure protobuf with flag `-Dprotobuf_WITH_ZLIB=ON` when invoking cmake.
302
303Note that if you have compiled ZLIB yourself, as stated above,
304further disable the option `-Dprotobuf_MSVC_STATIC_RUNTIME=OFF`.
305
306If it reports NOTFOUND for zlib_include or zlib_lib, you might haven't put
307the headers or the .lib file in the right directory.
308
309If you already have ZLIB library and headers at some other location on your system then alternatively you can define following configuration flags to locate them:
310
311 -DZLIB_INCLUDE_DIR=<path to dir containing zlib headers>
312 -DZLIB_LIB=<path to dir containing zlib>
313
314Build and testing protobuf as usual.
315
316Notes on Compiler Warnings
317==========================
318
319The following warnings have been disabled while building the protobuf libraries
320and compiler. You may have to disable some of them in your own project as
321well, or live with them.
322
323* C4018 - 'expression' : signed/unsigned mismatch
324* C4146 - unary minus operator applied to unsigned type, result still unsigned
325* C4244 - Conversion from 'type1' to 'type2', possible loss of data.
326* C4251 - 'identifier' : class 'type' needs to have dll-interface to be used by
327 clients of class 'type2'
328* C4267 - Conversion from 'size_t' to 'type', possible loss of data.
329* C4305 - 'identifier' : truncation from 'type1' to 'type2'
330* C4355 - 'this' : used in base member initializer list
331* C4800 - 'type' : forcing value to bool 'true' or 'false' (performance warning)
332* C4996 - 'function': was declared deprecated
333
334C4251 is of particular note, if you are compiling the Protocol Buffer library
335as a DLL (see previous section). The protocol buffer library uses templates in
336its public interfaces. MSVC does not provide any reasonable way to export
337template classes from a DLL. However, in practice, it appears that exporting
338templates is not necessary anyway. Since the complete definition of any
339template is available in the header files, anyone importing the DLL will just
340end up compiling instances of the templates into their own binary. The
341Protocol Buffer implementation does not rely on static template members being
342unique, so there should be no problem with this, but MSVC prints warning
343nevertheless. So, we disable it. Unfortunately, this warning will also be
344produced when compiling code which merely uses protocol buffers, meaning you
345may have to disable it in your code too.
346