1// Adds compile-time JS functions to augment the CanvasKit interface. 2(function(CanvasKit) { 3 4 5// This intentionally dangles because we want all the 6// JS code to be in the same scope, but JS doesn't support 7// namespaces like C++ does. Thus, we simply include this 8// preamble.js file, all the source .js files and then postamble.js 9// to bundle everything in the same scope.