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1uniform half4 colorGreen, colorRed;
2
3half4 main(float2 coords) {
4    float4 value = colorGreen.gggg * 6;
5    int4   exp;
6    float4 result;
7    bool4  ok;
8
9    // 6 equals 0.75 * 2^3.
10    result.x    = frexp(value.x,    exp.x);
11    ok.x        = (result.x == 0.75 && exp.x == 3);
12    result.xy   = frexp(value.xy,   exp.xy);
13    ok.y        = (result.y == 0.75 && exp.y == 3);
14    result.xyz  = frexp(value.xyz,  exp.xyz);
15    ok.z        = (result.z == 0.75 && exp.z == 3);
16    result.xyzw = frexp(value.xyzw, exp.xyzw);
17    ok.w        = (result.w == 0.75 && exp.w == 3);
18
19    return all(ok) ? colorGreen : colorRed;
20}
21