• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrResourceCache_DEFINED
9 #define GrResourceCache_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/gpu/GrDirectContext.h"
13 #include "include/private/GrResourceKey.h"
14 #include "include/private/SkTArray.h"
15 #include "include/private/SkTHash.h"
16 #include "src/core/SkMessageBus.h"
17 #include "src/core/SkTDPQueue.h"
18 #include "src/core/SkTInternalLList.h"
19 #include "src/core/SkTMultiMap.h"
20 #include "src/gpu/GrGpuResource.h"
21 #include "src/gpu/GrGpuResourceCacheAccess.h"
22 #include "src/gpu/GrGpuResourcePriv.h"
23 
24 class GrCaps;
25 class GrProxyProvider;
26 class SkString;
27 class SkTraceMemoryDump;
28 class GrSingleOwner;
29 class GrTexture;
30 class GrThreadSafeCache;
31 
32 struct GrTextureFreedMessage {
33     GrTexture* fTexture;
34     GrDirectContext::DirectContextID fIntendedRecipient;
35 };
36 
SkShouldPostMessageToBus(const GrTextureFreedMessage & msg,GrDirectContext::DirectContextID potentialRecipient)37 static inline bool SkShouldPostMessageToBus(
38         const GrTextureFreedMessage& msg, GrDirectContext::DirectContextID potentialRecipient) {
39     return potentialRecipient == msg.fIntendedRecipient;
40 }
41 
42 /**
43  * Manages the lifetime of all GrGpuResource instances.
44  *
45  * Resources may have optionally have two types of keys:
46  *      1) A scratch key. This is for resources whose allocations are cached but not their contents.
47  *         Multiple resources can share the same scratch key. This is so a caller can have two
48  *         resource instances with the same properties (e.g. multipass rendering that ping-pongs
49  *         between two temporary surfaces). The scratch key is set at resource creation time and
50  *         should never change. Resources need not have a scratch key.
51  *      2) A unique key. This key's meaning is specific to the domain that created the key. Only one
52  *         resource may have a given unique key. The unique key can be set, cleared, or changed
53  *         anytime after resource creation.
54  *
55  * A unique key always takes precedence over a scratch key when a resource has both types of keys.
56  * If a resource has neither key type then it will be deleted as soon as the last reference to it
57  * is dropped.
58  */
59 class GrResourceCache {
60 public:
61     GrResourceCache(GrSingleOwner* owner,
62                     GrDirectContext::DirectContextID owningContextID,
63                     uint32_t familyID);
64     ~GrResourceCache();
65 
66     // Default maximum number of bytes of gpu memory of budgeted resources in the cache.
67     static const size_t kDefaultMaxSize             = 256 * (1 << 20);
68 
69     /** Used to access functionality needed by GrGpuResource for lifetime management. */
70     class ResourceAccess;
71     ResourceAccess resourceAccess();
72 
73     /** Unique ID of the owning GrContext. */
contextUniqueID()74     uint32_t contextUniqueID() const { return fContextUniqueID; }
75 
76     /** Sets the max gpu memory byte size of the cache. */
77     void setLimit(size_t bytes);
78 
79     /**
80      * Returns the number of resources.
81      */
getResourceCount()82     int getResourceCount() const {
83         return fPurgeableQueue.count() + fNonpurgeableResources.count();
84     }
85 
86     /**
87      * Returns the number of resources that count against the budget.
88      */
getBudgetedResourceCount()89     int getBudgetedResourceCount() const { return fBudgetedCount; }
90 
91     /**
92      * Returns the number of bytes consumed by resources.
93      */
getResourceBytes()94     size_t getResourceBytes() const { return fBytes; }
95 
96     /**
97      * Returns the number of bytes held by unlocked resources which are available for purging.
98      */
getPurgeableBytes()99     size_t getPurgeableBytes() const { return fPurgeableBytes; }
100 
101     /**
102      * Returns the number of bytes consumed by budgeted resources.
103      */
getBudgetedResourceBytes()104     size_t getBudgetedResourceBytes() const { return fBudgetedBytes; }
105 
106     /**
107      * Returns the number of bytes consumed by cached resources.
108      */
getMaxResourceBytes()109     size_t getMaxResourceBytes() const { return fMaxBytes; }
110 
111     /**
112      * Abandons the backend API resources owned by all GrGpuResource objects and removes them from
113      * the cache.
114      */
115     void abandonAll();
116 
117     /**
118      * Releases the backend API resources owned by all GrGpuResource objects and removes them from
119      * the cache.
120      */
121     void releaseAll();
122 
123     /**
124      * Find a resource that matches a scratch key.
125      */
126     GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey);
127 
128 #ifdef SK_DEBUG
129     // This is not particularly fast and only used for validation, so debug only.
countScratchEntriesForKey(const GrScratchKey & scratchKey)130     int countScratchEntriesForKey(const GrScratchKey& scratchKey) const {
131         return fScratchMap.countForKey(scratchKey);
132     }
133 #endif
134 
135     /**
136      * Find a resource that matches a unique key.
137      */
findAndRefUniqueResource(const GrUniqueKey & key)138     GrGpuResource* findAndRefUniqueResource(const GrUniqueKey& key) {
139         GrGpuResource* resource = fUniqueHash.find(key);
140         if (resource) {
141             this->refAndMakeResourceMRU(resource);
142         }
143         return resource;
144     }
145 
146     /**
147      * Query whether a unique key exists in the cache.
148      */
hasUniqueKey(const GrUniqueKey & key)149     bool hasUniqueKey(const GrUniqueKey& key) const {
150         return SkToBool(fUniqueHash.find(key));
151     }
152 
153     /** Purges resources to become under budget and processes resources with invalidated unique
154         keys. */
155     void purgeAsNeeded();
156 
157     // Purge unlocked resources. If 'scratchResourcesOnly' is true the purgeable resources
158     // containing persistent data are spared. If it is false then all purgeable resources will
159     // be deleted.
160     void purgeUnlockedResources(bool scratchResourcesOnly=false) {
161         this->purgeUnlockedResources(/*purgeTime=*/nullptr, scratchResourcesOnly);
162     }
163 
164     // Purge unlocked resources not used since the passed point in time. If 'scratchResourcesOnly'
165     // is true the purgeable resources containing persistent data are spared. If it is false then
166     // all purgeable resources older than 'purgeTime' will be deleted.
167     void purgeResourcesNotUsedSince(GrStdSteadyClock::time_point purgeTime,
168                                     bool scratchResourcesOnly=false) {
169         this->purgeUnlockedResources(&purgeTime, scratchResourcesOnly);
170     }
171 
172     /** If it's possible to purge enough resources to get the provided amount of budget
173         headroom, do so and return true. If it's not possible, do nothing and return false.
174      */
175     bool purgeToMakeHeadroom(size_t desiredHeadroomBytes);
176 
overBudget()177     bool overBudget() const { return fBudgetedBytes > fMaxBytes; }
178 
179     /**
180      * Purge unlocked resources from the cache until the the provided byte count has been reached
181      * or we have purged all unlocked resources. The default policy is to purge in LRU order, but
182      * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other
183      * resource types.
184      *
185      * @param maxBytesToPurge the desired number of bytes to be purged.
186      * @param preferScratchResources If true scratch resources will be purged prior to other
187      *                               resource types.
188      */
189     void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources);
190 
191     /** Returns true if the cache would like a flush to occur in order to make more resources
192         purgeable. */
193     bool requestsFlush() const;
194 
195     /** Maintain a ref to this texture until we receive a GrTextureFreedMessage. */
196     void insertDelayedTextureUnref(GrTexture*);
197 
198 #if GR_CACHE_STATS
199     struct Stats {
200         int fTotal;
201         int fNumPurgeable;
202         int fNumNonPurgeable;
203 
204         int fScratch;
205         int fWrapped;
206         size_t fUnbudgetedSize;
207 
StatsStats208         Stats() { this->reset(); }
209 
resetStats210         void reset() {
211             fTotal = 0;
212             fNumPurgeable = 0;
213             fNumNonPurgeable = 0;
214             fScratch = 0;
215             fWrapped = 0;
216             fUnbudgetedSize = 0;
217         }
218 
updateStats219         void update(GrGpuResource* resource) {
220             if (resource->cacheAccess().isScratch()) {
221                 ++fScratch;
222             }
223             if (resource->resourcePriv().refsWrappedObjects()) {
224                 ++fWrapped;
225             }
226             if (GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType()) {
227                 fUnbudgetedSize += resource->gpuMemorySize();
228             }
229         }
230     };
231 
232     void getStats(Stats*) const;
233 
234 #if GR_TEST_UTILS
235     void dumpStats(SkString*) const;
236 
237     void dumpStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value) const;
238 #endif
239 
240 #endif
241 
242 #ifdef SK_DEBUG
243     int countUniqueKeysWithTag(const char* tag) const;
244 #endif
245 
246     // This function is for unit testing and is only defined in test tools.
247     void changeTimestamp(uint32_t newTimestamp);
248 
249     // Enumerates all cached resources and dumps their details to traceMemoryDump.
250     void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
251 
setProxyProvider(GrProxyProvider * proxyProvider)252     void setProxyProvider(GrProxyProvider* proxyProvider) { fProxyProvider = proxyProvider; }
setThreadSafeCache(GrThreadSafeCache * threadSafeCache)253     void setThreadSafeCache(GrThreadSafeCache* threadSafeCache) {
254         fThreadSafeCache = threadSafeCache;
255     }
256 
257 private:
258     ///////////////////////////////////////////////////////////////////////////
259     /// @name Methods accessible via ResourceAccess
260     ////
261     void insertResource(GrGpuResource*);
262     void removeResource(GrGpuResource*);
263     void notifyARefCntReachedZero(GrGpuResource*, GrGpuResource::LastRemovedRef);
264     void changeUniqueKey(GrGpuResource*, const GrUniqueKey&);
265     void removeUniqueKey(GrGpuResource*);
266     void willRemoveScratchKey(const GrGpuResource*);
267     void didChangeBudgetStatus(GrGpuResource*);
268     void refResource(GrGpuResource* resource);
269     /// @}
270 
271     void refAndMakeResourceMRU(GrGpuResource*);
272     void processFreedGpuResources();
273     void addToNonpurgeableArray(GrGpuResource*);
274     void removeFromNonpurgeableArray(GrGpuResource*);
275 
wouldFit(size_t bytes)276     bool wouldFit(size_t bytes) const { return fBudgetedBytes+bytes <= fMaxBytes; }
277 
278     uint32_t getNextTimestamp();
279 
280     void purgeUnlockedResources(const GrStdSteadyClock::time_point* purgeTime,
281                                 bool scratchResourcesOnly);
282 
283 #ifdef SK_DEBUG
284     bool isInCache(const GrGpuResource* r) const;
285     void validate() const;
286 #else
validate()287     void validate() const {}
288 #endif
289 
290     class AutoValidate;
291 
292     class AvailableForScratchUse;
293 
294     struct ScratchMapTraits {
GetKeyScratchMapTraits295         static const GrScratchKey& GetKey(const GrGpuResource& r) {
296             return r.resourcePriv().getScratchKey();
297         }
298 
HashScratchMapTraits299         static uint32_t Hash(const GrScratchKey& key) { return key.hash(); }
OnFreeScratchMapTraits300         static void OnFree(GrGpuResource*) { }
301     };
302     typedef SkTMultiMap<GrGpuResource, GrScratchKey, ScratchMapTraits> ScratchMap;
303 
304     struct UniqueHashTraits {
GetKeyUniqueHashTraits305         static const GrUniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); }
306 
HashUniqueHashTraits307         static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); }
308     };
309     typedef SkTDynamicHash<GrGpuResource, GrUniqueKey, UniqueHashTraits> UniqueHash;
310 
311     class TextureAwaitingUnref {
312     public:
313         TextureAwaitingUnref();
314         TextureAwaitingUnref(GrTexture* texture);
315         TextureAwaitingUnref(const TextureAwaitingUnref&) = delete;
316         TextureAwaitingUnref& operator=(const TextureAwaitingUnref&) = delete;
317         TextureAwaitingUnref(TextureAwaitingUnref&&);
318         TextureAwaitingUnref& operator=(TextureAwaitingUnref&&);
319         ~TextureAwaitingUnref();
320         void addRef();
321         void unref();
322         bool finished();
323 
324     private:
325         GrTexture* fTexture = nullptr;
326         int fNumUnrefs = 0;
327     };
328     using TexturesAwaitingUnref = SkTHashMap<uint32_t, TextureAwaitingUnref>;
329 
CompareTimestamp(GrGpuResource * const & a,GrGpuResource * const & b)330     static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) {
331         return a->cacheAccess().timestamp() < b->cacheAccess().timestamp();
332     }
333 
AccessResourceIndex(GrGpuResource * const & res)334     static int* AccessResourceIndex(GrGpuResource* const& res) {
335         return res->cacheAccess().accessCacheIndex();
336     }
337 
338     using TextureFreedMessageBus = SkMessageBus<GrTextureFreedMessage,
339                                                 GrDirectContext::DirectContextID>;
340 
341     typedef SkMessageBus<GrUniqueKeyInvalidatedMessage, uint32_t>::Inbox InvalidUniqueKeyInbox;
342     typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
343     typedef SkTDArray<GrGpuResource*> ResourceArray;
344 
345     GrProxyProvider*                    fProxyProvider = nullptr;
346     GrThreadSafeCache*                  fThreadSafeCache = nullptr;
347 
348     // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is
349     // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the
350     // purgeable resources by this value, and thus is used to purge resources in LRU order.
351     uint32_t                            fTimestamp = 0;
352     PurgeableQueue                      fPurgeableQueue;
353     ResourceArray                       fNonpurgeableResources;
354 
355     // This map holds all resources that can be used as scratch resources.
356     ScratchMap                          fScratchMap;
357     // This holds all resources that have unique keys.
358     UniqueHash                          fUniqueHash;
359 
360     // our budget, used in purgeAsNeeded()
361     size_t                              fMaxBytes = kDefaultMaxSize;
362 
363 #if GR_CACHE_STATS
364     int                                 fHighWaterCount = 0;
365     size_t                              fHighWaterBytes = 0;
366     int                                 fBudgetedHighWaterCount = 0;
367     size_t                              fBudgetedHighWaterBytes = 0;
368 #endif
369 
370     // our current stats for all resources
371     SkDEBUGCODE(int                     fCount = 0;)
372     size_t                              fBytes = 0;
373 
374     // our current stats for resources that count against the budget
375     int                                 fBudgetedCount = 0;
376     size_t                              fBudgetedBytes = 0;
377     size_t                              fPurgeableBytes = 0;
378     int                                 fNumBudgetedResourcesFlushWillMakePurgeable = 0;
379 
380     InvalidUniqueKeyInbox               fInvalidUniqueKeyInbox;
381     TextureFreedMessageBus::Inbox       fFreedTextureInbox;
382     TexturesAwaitingUnref               fTexturesAwaitingUnref;
383 
384     GrDirectContext::DirectContextID    fOwningContextID;
385     uint32_t                            fContextUniqueID = SK_InvalidUniqueID;
386     GrSingleOwner*                      fSingleOwner = nullptr;
387 
388     // This resource is allowed to be in the nonpurgeable array for the sake of validate() because
389     // we're in the midst of converting it to purgeable status.
390     SkDEBUGCODE(GrGpuResource*          fNewlyPurgeableResourceForValidation = nullptr;)
391 };
392 
393 class GrResourceCache::ResourceAccess {
394 private:
ResourceAccess(GrResourceCache * cache)395     ResourceAccess(GrResourceCache* cache) : fCache(cache) { }
ResourceAccess(const ResourceAccess & that)396     ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { }
397     ResourceAccess& operator=(const ResourceAccess&) = delete;
398 
399     /**
400      * Insert a resource into the cache.
401      */
insertResource(GrGpuResource * resource)402     void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); }
403 
404     /**
405      * Removes a resource from the cache.
406      */
removeResource(GrGpuResource * resource)407     void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); }
408 
409     /**
410      * Adds a ref to a resource with proper tracking if the resource has 0 refs prior to
411      * adding the ref.
412      */
refResource(GrGpuResource * resource)413     void refResource(GrGpuResource* resource) { fCache->refResource(resource); }
414 
415     /**
416      * Notifications that should be sent to the cache when the ref/io cnt status of resources
417      * changes.
418      */
419     enum RefNotificationFlags {
420         /** All types of refs on the resource have reached zero. */
421         kAllCntsReachedZero_RefNotificationFlag = 0x1,
422         /** The normal (not pending IO type) ref cnt has reached zero. */
423         kRefCntReachedZero_RefNotificationFlag  = 0x2,
424     };
425     /**
426      * Called by GrGpuResources when they detect one of their ref cnts have reached zero. This may
427      * either be the main ref or the command buffer usage ref.
428      */
notifyARefCntReachedZero(GrGpuResource * resource,GrGpuResource::LastRemovedRef removedRef)429     void notifyARefCntReachedZero(GrGpuResource* resource,
430                                   GrGpuResource::LastRemovedRef removedRef) {
431         fCache->notifyARefCntReachedZero(resource, removedRef);
432     }
433 
434     /**
435      * Called by GrGpuResources to change their unique keys.
436      */
changeUniqueKey(GrGpuResource * resource,const GrUniqueKey & newKey)437     void changeUniqueKey(GrGpuResource* resource, const GrUniqueKey& newKey) {
438          fCache->changeUniqueKey(resource, newKey);
439     }
440 
441     /**
442      * Called by a GrGpuResource to remove its unique key.
443      */
removeUniqueKey(GrGpuResource * resource)444     void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); }
445 
446     /**
447      * Called by a GrGpuResource when it removes its scratch key.
448      */
willRemoveScratchKey(const GrGpuResource * resource)449     void willRemoveScratchKey(const GrGpuResource* resource) {
450         fCache->willRemoveScratchKey(resource);
451     }
452 
453     /**
454      * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa.
455      */
didChangeBudgetStatus(GrGpuResource * resource)456     void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); }
457 
458     // No taking addresses of this type.
459     const ResourceAccess* operator&() const;
460     ResourceAccess* operator&();
461 
462     GrResourceCache* fCache;
463 
464     friend class GrGpuResource; // To access all the proxy inline methods.
465     friend class GrResourceCache; // To create this type.
466 };
467 
resourceAccess()468 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
469     return ResourceAccess(this);
470 }
471 
472 #endif
473