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1#include <metal_stdlib>
2#include <simd/simd.h>
3using namespace metal;
4struct Inputs {
5};
6struct Outputs {
7    float4 sk_FragColor [[color(0)]];
8};
9const array<float, 4> test = array<float, 4>{1.0, 2.0, 3.0, 4.0};
10fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
11    Outputs _out;
12    (void)_out;
13    _out.sk_FragColor = float4(_globals.test[0], _globals.test[1], _globals.test[2], _globals.test[3]);
14    return _out;
15}
16