1add_and_true_to_loop_condition 2disable_blend_equation_advanced 3disable_discard_framebuffer 4disable_texture_storage 5disallow_large_instanced_draw 6emulate_abs_int_function 7flush_on_framebuffer_change 8gl_clear_broken 9max_fragment_uniform_vectors_32 10max_msaa_sample_count_4 11max_texture_size_limit_4096 12pack_parameters_workaround_with_pack_buffer 13remove_pow_with_constant_exponent 14restore_scissor_on_fbo_change 15rewrite_do_while_loops 16unbind_attachments_on_bound_render_fbo_delete 17unfold_short_circuit_as_ternary_operation 18