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1add_and_true_to_loop_condition
2disable_blend_equation_advanced
3disable_discard_framebuffer
4disable_texture_storage
5disallow_large_instanced_draw
6emulate_abs_int_function
7flush_on_framebuffer_change
8gl_clear_broken
9max_fragment_uniform_vectors_32
10max_msaa_sample_count_4
11max_texture_size_limit_4096
12pack_parameters_workaround_with_pack_buffer
13remove_pow_with_constant_exponent
14restore_scissor_on_fbo_change
15rewrite_do_while_loops
16unbind_attachments_on_bound_render_fbo_delete
17unfold_short_circuit_as_ternary_operation
18