1; SwiftShader Configuration File 2; 3; To get an overview of the valid settings and their meaning, 4; run the application in windowed mode and open the 5; SwiftConfig application or go to http://localhost:8080/swiftconfig. 6 7[Capabilities] 8PixelShaderVersion=30 9VertexShaderVersion=30 10TextureMemory=256 11Identifier=0 12 13[Caches] 14VertexRoutineCacheSize=1024 15PixelRoutineCacheSize=1024 16SetupRoutineCacheSize=1024 17VertexCacheSize=64 18 19[Quality] 20TextureSampleQuality=2 21MipmapQuality=1 22PerspectiveCorrection=1 23TranscendentalPrecision=2 24TransparencyAntialiasing=0 25 26[Processor] 27ThreadCount=0 28EnableSSE3=1 29EnableSSSE3=1 30EnableSSE4_1=1 31 32[Optimization] 33OptimizationPass1=1 34OptimizationPass2=0 35OptimizationPass3=0 36OptimizationPass4=0 37OptimizationPass5=0 38OptimizationPass6=0 39OptimizationPass7=0 40OptimizationPass8=0 41OptimizationPass9=0 42OptimizationPass10=0 43 44[Testing] 45DisableServer=0 46ForceWindowed=0 47ComplementaryDepthBuffer=0 48PostBlendSRGB=0 49ExactColorRounding=0 50DisableAlphaMode=0 51Disable10BitMode=0 52FrameBufferAPI=0 53Precache=0 54ShadowMapping=3 55ForceClearRegisters=0 56 57[LastModified] 58Time=1287805034 59 60