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1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_DESCRIPTOR_SET_LAYOUT_HPP_
16 #define VK_DESCRIPTOR_SET_LAYOUT_HPP_
17 
18 #include "VkObject.hpp"
19 
20 #include "Device/Sampler.hpp"
21 #include "Vulkan/VkImageView.hpp"
22 #include "Vulkan/VkSampler.hpp"
23 
24 #include <cstdint>
25 
26 namespace vk {
27 
28 class DescriptorSet;
29 class Device;
30 
31 // TODO(b/129523279): Move to the Device or Pipeline layer.
32 struct alignas(16) SampledImageDescriptor
33 {
34 	~SampledImageDescriptor() = delete;
35 
36 	void updateSampler(const vk::Sampler *sampler);
37 
38 	// TODO(b/129523279): Minimize to the data actually needed.
39 	vk::Sampler sampler;
40 	vk::Device *device;
41 
42 	uint32_t imageViewId;
43 	VkImageViewType type;
44 	VkFormat format;
45 	VkComponentMapping swizzle;
46 	alignas(16) sw::Texture texture;
47 	int width;  // Of base mip-level.
48 	int height;
49 	int depth;  // Layer/cube count for arrayed images
50 	int mipLevels;
51 	int sampleCount;
52 
53 	ImageView *memoryOwner;  // Pointer to the view which owns the memory used by the descriptor set
54 };
55 
56 struct alignas(16) StorageImageDescriptor
57 {
58 	~StorageImageDescriptor() = delete;
59 
60 	void *ptr;
61 	int width;
62 	int height;
63 	int depth;  // Layer/cube count for arrayed images
64 	int rowPitchBytes;
65 	int slicePitchBytes;  // Layer pitch in case of array image
66 	int samplePitchBytes;
67 	int sampleCount;
68 	int sizeInBytes;
69 
70 	void *stencilPtr;
71 	int stencilRowPitchBytes;
72 	int stencilSlicePitchBytes;  // Layer pitch in case of array image
73 	int stencilSamplePitchBytes;
74 
75 	ImageView *memoryOwner;  // Pointer to the view which owns the memory used by the descriptor set
76 };
77 
78 struct alignas(16) BufferDescriptor
79 {
80 	~BufferDescriptor() = delete;
81 
82 	void *ptr;
83 	int sizeInBytes;     // intended size of the bound region -- slides along with dynamic offsets
84 	int robustnessSize;  // total accessible size from static offset -- does not move with dynamic offset
85 };
86 
87 class DescriptorSetLayout : public Object<DescriptorSetLayout, VkDescriptorSetLayout>
88 {
89 	struct Binding
90 	{
91 		VkDescriptorType descriptorType;
92 		uint32_t descriptorCount;
93 		const vk::Sampler **immutableSamplers;
94 
95 		uint32_t offset;  // Offset in bytes in the descriptor set data.
96 	};
97 
98 public:
99 	DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo *pCreateInfo, void *mem);
100 	void destroy(const VkAllocationCallbacks *pAllocator);
101 
102 	static size_t ComputeRequiredAllocationSize(const VkDescriptorSetLayoutCreateInfo *pCreateInfo);
103 
104 	static uint32_t GetDescriptorSize(VkDescriptorType type);
105 	static bool IsDescriptorDynamic(VkDescriptorType type);
106 
107 	static void WriteDescriptorSet(Device *device, const VkWriteDescriptorSet &descriptorWrites);
108 	static void CopyDescriptorSet(const VkCopyDescriptorSet &descriptorCopies);
109 
110 	static void WriteDescriptorSet(Device *device, DescriptorSet *dstSet, VkDescriptorUpdateTemplateEntry const &entry, char const *src);
111 	static void WriteTextureLevelInfo(sw::Texture *texture, int level, int width, int height, int depth, int pitchP, int sliceP, int samplePitchP, int sampleMax);
112 
113 	void initialize(DescriptorSet *descriptorSet);
114 
115 	// Returns the total size of the descriptor set in bytes.
116 	size_t getDescriptorSetAllocationSize() const;
117 
118 	// Returns the byte offset from the base address of the descriptor set for
119 	// the given binding number.
120 	uint32_t getBindingOffset(uint32_t bindingNumber) const;
121 
122 	// Returns the number of descriptors for the given binding number.
123 	uint32_t getDescriptorCount(uint32_t bindingNumber) const;
124 
125 	// Returns the number of descriptors across all bindings that are dynamic.
126 	uint32_t getDynamicDescriptorCount() const;
127 
128 	// Returns the relative index into the pipeline's dynamic offsets array for
129 	// the given binding number. This index should be added to the base index
130 	// returned by PipelineLayout::getDynamicOffsetBase() to produce the
131 	// starting index for dynamic descriptors.
132 	uint32_t getDynamicOffsetIndex(uint32_t bindingNumber) const;
133 
134 	// Returns the descriptor type for the given binding number.
135 	VkDescriptorType getDescriptorType(uint32_t bindingNumber) const;
136 
137 	// Returns the number of entries in the direct-indexed array of bindings.
138 	// It equals the highest binding number + 1.
getBindingsArraySize() const139 	uint32_t getBindingsArraySize() const { return bindingsArraySize; }
140 
141 private:
142 	uint8_t *getDescriptorPointer(DescriptorSet *descriptorSet, uint32_t bindingNumber, uint32_t arrayElement, uint32_t count, size_t *typeSize) const;
143 	size_t getDescriptorSetDataSize() const;
144 	static bool isDynamic(VkDescriptorType type);
145 
146 	const VkDescriptorSetLayoutCreateFlags flags;
147 	uint32_t bindingsArraySize = 0;
148 	Binding *const bindings;  // Direct-indexed array of bindings.
149 };
150 
Cast(VkDescriptorSetLayout object)151 static inline DescriptorSetLayout *Cast(VkDescriptorSetLayout object)
152 {
153 	return DescriptorSetLayout::Cast(object);
154 }
155 
156 }  // namespace vk
157 
158 #endif  // VK_DESCRIPTOR_SET_LAYOUT_HPP_
159