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1 /*
2  *
3  * Copyright (c) 2015-2018 The Khronos Group Inc.
4  * Copyright (c) 2015-2018 Valve Corporation
5  * Copyright (c) 2015-2018 LunarG, Inc.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *     http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  * Author: Ian Elliot <ian@lunarg.com>
20  * Author: Jon Ashburn <jon@lunarg.com>
21  * Author: Lenny Komow <lenny@lunarg.com>
22  *
23  */
24 #pragma once
25 
26 #if defined(_WIN32)
27 // WinSock2.h must be included *BEFORE* windows.h
28 #include <WinSock2.h>
29 #endif  // _WIN32
30 
31 #include "vulkan/vk_platform.h"
32 #include "vulkan/vk_sdk_platform.h"
33 
34 #if defined(__linux__) || defined(__APPLE__)
35 /* Linux-specific common code: */
36 
37 // Headers:
38 //#define _GNU_SOURCE 1
39 // TBD: Are the contents of the following file used?
40 #include <unistd.h>
41 // Note: The following file is for dynamic loading:
42 #include <dlfcn.h>
43 #include <pthread.h>
44 #include <assert.h>
45 #include <string.h>
46 #include <stdbool.h>
47 #include <stdlib.h>
48 #include <libgen.h>
49 
50 // VK Library Filenames, Paths, etc.:
51 #define PATH_SEPARATOR ':'
52 #define DIRECTORY_SYMBOL '/'
53 
54 #define VULKAN_DIR "/vulkan/"
55 #define VULKAN_ICDCONF_DIR "icd.d"
56 #define VULKAN_ICD_DIR "icd"
57 #define VULKAN_ELAYERCONF_DIR "explicit_layer.d"
58 #define VULKAN_ILAYERCONF_DIR "implicit_layer.d"
59 #define VULKAN_LAYER_DIR "layer"
60 
61 #define DEFAULT_VK_DRIVERS_INFO ""
62 #define DEFAULT_VK_ELAYERS_INFO ""
63 #define DEFAULT_VK_ILAYERS_INFO ""
64 
65 #define DEFAULT_VK_DRIVERS_PATH ""
66 #if !defined(DEFAULT_VK_LAYERS_PATH)
67 #define DEFAULT_VK_LAYERS_PATH ""
68 #endif
69 
70 #if !defined(LAYERS_SOURCE_PATH)
71 #define LAYERS_SOURCE_PATH NULL
72 #endif
73 #define LAYERS_PATH_ENV "VK_LAYER_PATH"
74 #define ENABLED_LAYERS_ENV "VK_INSTANCE_LAYERS"
75 
76 #define RELATIVE_VK_DRIVERS_INFO VULKAN_DIR VULKAN_ICDCONF_DIR
77 #define RELATIVE_VK_ELAYERS_INFO VULKAN_DIR VULKAN_ELAYERCONF_DIR
78 #define RELATIVE_VK_ILAYERS_INFO VULKAN_DIR VULKAN_ILAYERCONF_DIR
79 
80 // C99:
81 #define PRINTF_SIZE_T_SPECIFIER "%zu"
82 
83 // File IO
loader_platform_file_exists(const char * path)84 static inline bool loader_platform_file_exists(const char *path) {
85     if (access(path, F_OK))
86         return false;
87     else
88         return true;
89 }
90 
loader_platform_is_path_absolute(const char * path)91 static inline bool loader_platform_is_path_absolute(const char *path) {
92     if (path[0] == '/')
93         return true;
94     else
95         return false;
96 }
97 
loader_platform_dirname(char * path)98 static inline char *loader_platform_dirname(char *path) { return dirname(path); }
99 
100 // Dynamic Loading of libraries:
101 typedef void *loader_platform_dl_handle;
loader_platform_open_library(const char * libPath)102 static inline loader_platform_dl_handle loader_platform_open_library(const char *libPath) {
103     // When loading the library, we use RTLD_LAZY so that not all symbols have to be
104     // resolved at this time (which improves performance). Note that if not all symbols
105     // can be resolved, this could cause crashes later. Use the LD_BIND_NOW environment
106     // variable to force all symbols to be resolved here.
107     return dlopen(libPath, RTLD_LAZY | RTLD_LOCAL);
108 }
loader_platform_open_library_error(const char * libPath)109 static inline const char *loader_platform_open_library_error(const char *libPath) { return dlerror(); }
loader_platform_close_library(loader_platform_dl_handle library)110 static inline void loader_platform_close_library(loader_platform_dl_handle library) { dlclose(library); }
loader_platform_get_proc_address(loader_platform_dl_handle library,const char * name)111 static inline void *loader_platform_get_proc_address(loader_platform_dl_handle library, const char *name) {
112     assert(library);
113     assert(name);
114     return dlsym(library, name);
115 }
loader_platform_get_proc_address_error(const char * name)116 static inline const char *loader_platform_get_proc_address_error(const char *name) { return dlerror(); }
117 
118 // Threads:
119 typedef pthread_t loader_platform_thread;
120 #define THREAD_LOCAL_DECL __thread
121 
122 // The once init functionality is not used on Linux
123 #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
124 #define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
125 #define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
126 
127 // Thread IDs:
128 typedef pthread_t loader_platform_thread_id;
loader_platform_get_thread_id()129 static inline loader_platform_thread_id loader_platform_get_thread_id() { return pthread_self(); }
130 
131 // Thread mutex:
132 typedef pthread_mutex_t loader_platform_thread_mutex;
loader_platform_thread_create_mutex(loader_platform_thread_mutex * pMutex)133 static inline void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_init(pMutex, NULL); }
loader_platform_thread_lock_mutex(loader_platform_thread_mutex * pMutex)134 static inline void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_lock(pMutex); }
loader_platform_thread_unlock_mutex(loader_platform_thread_mutex * pMutex)135 static inline void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_unlock(pMutex); }
loader_platform_thread_delete_mutex(loader_platform_thread_mutex * pMutex)136 static inline void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_destroy(pMutex); }
137 typedef pthread_cond_t loader_platform_thread_cond;
loader_platform_thread_init_cond(loader_platform_thread_cond * pCond)138 static inline void loader_platform_thread_init_cond(loader_platform_thread_cond *pCond) { pthread_cond_init(pCond, NULL); }
loader_platform_thread_cond_wait(loader_platform_thread_cond * pCond,loader_platform_thread_mutex * pMutex)139 static inline void loader_platform_thread_cond_wait(loader_platform_thread_cond *pCond, loader_platform_thread_mutex *pMutex) {
140     pthread_cond_wait(pCond, pMutex);
141 }
loader_platform_thread_cond_broadcast(loader_platform_thread_cond * pCond)142 static inline void loader_platform_thread_cond_broadcast(loader_platform_thread_cond *pCond) { pthread_cond_broadcast(pCond); }
143 
144 #define loader_stack_alloc(size) alloca(size)
145 
146 #elif defined(_WIN32)  // defined(__linux__)
147 /* Windows-specific common code: */
148 // WinBase.h defines CreateSemaphore and synchapi.h defines CreateEvent
149 //  undefine them to avoid conflicts with VkLayerDispatchTable struct members.
150 #ifdef CreateSemaphore
151 #undef CreateSemaphore
152 #endif
153 #ifdef CreateEvent
154 #undef CreateEvent
155 #endif
156 #include <assert.h>
157 #include <stdio.h>
158 #include <string.h>
159 #include <io.h>
160 #include <stdbool.h>
161 #include <shlwapi.h>
162 #ifdef __cplusplus
163 #include <iostream>
164 #include <string>
165 #endif  // __cplusplus
166 
167 // VK Library Filenames, Paths, etc.:
168 #define PATH_SEPARATOR ';'
169 #define DIRECTORY_SYMBOL '\\'
170 #define DEFAULT_VK_REGISTRY_HIVE HKEY_LOCAL_MACHINE
171 #define DEFAULT_VK_REGISTRY_HIVE_STR "HKEY_LOCAL_MACHINE"
172 #define SECONDARY_VK_REGISTRY_HIVE HKEY_CURRENT_USER
173 #define SECONDARY_VK_REGISTRY_HIVE_STR "HKEY_CURRENT_USER"
174 #define DEFAULT_VK_DRIVERS_INFO "SOFTWARE\\Khronos\\" API_NAME "\\Drivers"
175 #define DEFAULT_VK_DRIVERS_PATH ""
176 #define DEFAULT_VK_ELAYERS_INFO "SOFTWARE\\Khronos\\" API_NAME "\\ExplicitLayers"
177 #define DEFAULT_VK_ILAYERS_INFO "SOFTWARE\\Khronos\\" API_NAME "\\ImplicitLayers"
178 #if !defined(DEFAULT_VK_LAYERS_PATH)
179 #define DEFAULT_VK_LAYERS_PATH ""
180 #endif
181 #if !defined(LAYERS_SOURCE_PATH)
182 #define LAYERS_SOURCE_PATH NULL
183 #endif
184 #define LAYERS_PATH_ENV "VK_LAYER_PATH"
185 #define ENABLED_LAYERS_ENV "VK_INSTANCE_LAYERS"
186 #define RELATIVE_VK_DRIVERS_INFO ""
187 #define RELATIVE_VK_ELAYERS_INFO ""
188 #define RELATIVE_VK_ILAYERS_INFO ""
189 #define PRINTF_SIZE_T_SPECIFIER "%Iu"
190 
191 #if defined(_WIN32)
192 // Get the key for the plug n play driver registry
193 // The string returned by this function should NOT be freed
LoaderPnpDriverRegistry()194 static inline const char *LoaderPnpDriverRegistry() {
195     BOOL is_wow;
196     IsWow64Process(GetCurrentProcess(), &is_wow);
197     return is_wow ? (API_NAME "DriverNameWow") : (API_NAME "DriverName");
198 }
199 
200 // Get the key for the plug 'n play explicit layer registry
201 // The string returned by this function should NOT be freed
LoaderPnpELayerRegistry()202 static inline const char *LoaderPnpELayerRegistry() {
203     BOOL is_wow;
204     IsWow64Process(GetCurrentProcess(), &is_wow);
205     return is_wow ? (API_NAME "ExplicitLayersWow") : (API_NAME "ExplicitLayers");
206 }
207 // Get the key for the plug 'n play implicit layer registry
208 // The string returned by this function should NOT be freed
209 
LoaderPnpILayerRegistry()210 static inline const char *LoaderPnpILayerRegistry() {
211     BOOL is_wow;
212     IsWow64Process(GetCurrentProcess(), &is_wow);
213     return is_wow ? (API_NAME "ImplicitLayersWow") : (API_NAME "ImplicitLayers");
214 }
215 #endif
216 
217 // File IO
loader_platform_file_exists(const char * path)218 static bool loader_platform_file_exists(const char *path) {
219     if ((_access(path, 0)) == -1)
220         return false;
221     else
222         return true;
223 }
224 
loader_platform_is_path_absolute(const char * path)225 static bool loader_platform_is_path_absolute(const char *path) {
226     if (!path || !*path) {
227         return false;
228     }
229     if (*path == DIRECTORY_SYMBOL || path[1] == ':') {
230         return true;
231     }
232     return false;
233 }
234 
235 // WIN32 runtime doesn't have dirname().
loader_platform_dirname(char * path)236 static inline char *loader_platform_dirname(char *path) {
237     char *current, *next;
238 
239     // TODO/TBD: Do we need to deal with the Windows's ":" character?
240 
241     for (current = path; *current != '\0'; current = next) {
242         next = strchr(current, DIRECTORY_SYMBOL);
243         if (next == NULL) {
244             if (current != path) *(current - 1) = '\0';
245             return path;
246         } else {
247             // Point one character past the DIRECTORY_SYMBOL:
248             next++;
249         }
250     }
251     return path;
252 }
253 
254 // WIN32 runtime doesn't have basename().
255 // Microsoft also doesn't have basename().  Paths are different on Windows, and
256 // so this is just a temporary solution in order to get us compiling, so that we
257 // can test some scenarios, and develop the correct solution for Windows.
258 // TODO: Develop a better, permanent solution for Windows, to replace this
259 // temporary code:
loader_platform_basename(char * pathname)260 static char *loader_platform_basename(char *pathname) {
261     char *current, *next;
262 
263     // TODO/TBD: Do we need to deal with the Windows's ":" character?
264 
265     for (current = pathname; *current != '\0'; current = next) {
266         next = strchr(current, DIRECTORY_SYMBOL);
267         if (next == NULL) {
268             // No more DIRECTORY_SYMBOL's so return p:
269             return current;
270         } else {
271             // Point one character past the DIRECTORY_SYMBOL:
272             next++;
273         }
274     }
275     // We shouldn't get to here, but this makes the compiler happy:
276     return current;
277 }
278 
279 // Dynamic Loading:
280 typedef HMODULE loader_platform_dl_handle;
loader_platform_open_library(const char * lib_path)281 static loader_platform_dl_handle loader_platform_open_library(const char *lib_path) {
282     // Try loading the library the original way first.
283     loader_platform_dl_handle lib_handle = LoadLibrary(lib_path);
284     if (lib_handle == NULL && GetLastError() == ERROR_MOD_NOT_FOUND) {
285         // If that failed, then try loading it with broader search folders.
286         lib_handle = LoadLibraryEx(lib_path, NULL, LOAD_LIBRARY_SEARCH_DEFAULT_DIRS | LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR);
287     }
288     return lib_handle;
289 }
loader_platform_open_library_error(const char * libPath)290 static char *loader_platform_open_library_error(const char *libPath) {
291     static char errorMsg[164];
292     (void)snprintf(errorMsg, 163, "Failed to open dynamic library \"%s\" with error %lu", libPath, GetLastError());
293     return errorMsg;
294 }
loader_platform_close_library(loader_platform_dl_handle library)295 static void loader_platform_close_library(loader_platform_dl_handle library) { FreeLibrary(library); }
loader_platform_get_proc_address(loader_platform_dl_handle library,const char * name)296 static void *loader_platform_get_proc_address(loader_platform_dl_handle library, const char *name) {
297     assert(library);
298     assert(name);
299     return (void *)GetProcAddress(library, name);
300 }
loader_platform_get_proc_address_error(const char * name)301 static char *loader_platform_get_proc_address_error(const char *name) {
302     static char errorMsg[120];
303     (void)snprintf(errorMsg, 119, "Failed to find function \"%s\" in dynamic library", name);
304     return errorMsg;
305 }
306 
307 // Threads:
308 typedef HANDLE loader_platform_thread;
309 #define THREAD_LOCAL_DECL __declspec(thread)
310 
311 // The once init functionality is not used when building a DLL on Windows. This is because there is no way to clean up the
312 // resources allocated by anything allocated by once init. This isn't a problem for static libraries, but it is for dynamic
313 // ones. When building a DLL, we use DllMain() instead to allow properly cleaning up resources.
314 #if defined(LOADER_DYNAMIC_LIB)
315 #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
316 #define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
317 #define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
318 #else
319 #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) INIT_ONCE var = INIT_ONCE_STATIC_INIT;
320 #define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var) INIT_ONCE var;
321 #define LOADER_PLATFORM_THREAD_ONCE(ctl, func) loader_platform_thread_once_fn(ctl, func)
InitFuncWrapper(PINIT_ONCE InitOnce,PVOID Parameter,PVOID * Context)322 static BOOL CALLBACK InitFuncWrapper(PINIT_ONCE InitOnce, PVOID Parameter, PVOID *Context) {
323     void (*func)(void) = (void (*)(void))Parameter;
324     func();
325     return TRUE;
326 }
loader_platform_thread_once_fn(void * ctl,void (* func)(void))327 static void loader_platform_thread_once_fn(void *ctl, void (*func)(void)) {
328     assert(func != NULL);
329     assert(ctl != NULL);
330     InitOnceExecuteOnce((PINIT_ONCE)ctl, InitFuncWrapper, (void *)func, NULL);
331 }
332 #endif
333 
334 // Thread IDs:
335 typedef DWORD loader_platform_thread_id;
loader_platform_get_thread_id()336 static loader_platform_thread_id loader_platform_get_thread_id() { return GetCurrentThreadId(); }
337 
338 // Thread mutex:
339 typedef CRITICAL_SECTION loader_platform_thread_mutex;
loader_platform_thread_create_mutex(loader_platform_thread_mutex * pMutex)340 static void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { InitializeCriticalSection(pMutex); }
loader_platform_thread_lock_mutex(loader_platform_thread_mutex * pMutex)341 static void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { EnterCriticalSection(pMutex); }
loader_platform_thread_unlock_mutex(loader_platform_thread_mutex * pMutex)342 static void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { LeaveCriticalSection(pMutex); }
loader_platform_thread_delete_mutex(loader_platform_thread_mutex * pMutex)343 static void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { DeleteCriticalSection(pMutex); }
344 typedef CONDITION_VARIABLE loader_platform_thread_cond;
loader_platform_thread_init_cond(loader_platform_thread_cond * pCond)345 static void loader_platform_thread_init_cond(loader_platform_thread_cond *pCond) { InitializeConditionVariable(pCond); }
loader_platform_thread_cond_wait(loader_platform_thread_cond * pCond,loader_platform_thread_mutex * pMutex)346 static void loader_platform_thread_cond_wait(loader_platform_thread_cond *pCond, loader_platform_thread_mutex *pMutex) {
347     SleepConditionVariableCS(pCond, pMutex, INFINITE);
348 }
loader_platform_thread_cond_broadcast(loader_platform_thread_cond * pCond)349 static void loader_platform_thread_cond_broadcast(loader_platform_thread_cond *pCond) { WakeAllConditionVariable(pCond); }
350 
351 #define loader_stack_alloc(size) _alloca(size)
352 #else  // defined(_WIN32)
353 
354 #error The "loader_platform.h" file must be modified for this OS.
355 
356 // NOTE: In order to support another OS, an #elif needs to be added (above the
357 // "#else // defined(_WIN32)") for that OS, and OS-specific versions of the
358 // contents of this file must be created.
359 
360 // NOTE: Other OS-specific changes are also needed for this OS.  Search for
361 // files with "WIN32" in it, as a quick way to find files that must be changed.
362 
363 #endif  // defined(_WIN32)
364 
365 // returns true if the given string appears to be a relative or absolute
366 // path, as opposed to a bare filename.
loader_platform_is_path(const char * path)367 static inline bool loader_platform_is_path(const char *path) { return strchr(path, DIRECTORY_SYMBOL) != NULL; }
368