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1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_ACCESSOR_H
18 #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_ACCESSOR_H
19 
20 #include <android/hardware/media/bufferpool/1.0/IAccessor.h>
21 #include <bufferpool/BufferPoolTypes.h>
22 #include <hidl/MQDescriptor.h>
23 #include <hidl/Status.h>
24 #include "BufferStatus.h"
25 
26 #include <set>
27 
28 namespace android {
29 namespace hardware {
30 namespace media {
31 namespace bufferpool {
32 namespace V1_0 {
33 namespace implementation {
34 
35 using ::android::hardware::hidl_array;
36 using ::android::hardware::hidl_memory;
37 using ::android::hardware::hidl_string;
38 using ::android::hardware::hidl_vec;
39 using ::android::hardware::Return;
40 using ::android::hardware::Void;
41 using ::android::sp;
42 
43 struct Accessor;
44 struct Connection;
45 
46 /**
47  * Receives death notifications from remote connections.
48  * On death notifications, the connections are closed and used resources
49  * are released.
50  */
51 struct ConnectionDeathRecipient : public hardware::hidl_death_recipient {
52     /**
53      * Registers a newly connected connection from remote processes.
54      */
55     void add(int64_t connectionId, const sp<Accessor> &accessor);
56 
57     /**
58      * Removes a connection.
59      */
60     void remove(int64_t connectionId);
61 
62     void addCookieToConnection(uint64_t cookie, int64_t connectionId);
63 
64     virtual void serviceDied(
65             uint64_t /* cookie */,
66             const wp<::android::hidl::base::V1_0::IBase>& /* who */
67             ) override;
68 
69 private:
70     std::mutex mLock;
71     std::map<uint64_t, std::set<int64_t>>  mCookieToConnections;
72     std::map<int64_t, uint64_t> mConnectionToCookie;
73     std::map<int64_t, const wp<Accessor>> mAccessors;
74 };
75 
76 /**
77  * A buffer pool accessor which enables a buffer pool to communicate with buffer
78  * pool clients. 1:1 correspondense holds between a buffer pool and an accessor.
79  */
80 struct Accessor : public IAccessor {
81     // Methods from ::android::hardware::media::bufferpool::V1_0::IAccessor follow.
82     Return<void> connect(connect_cb _hidl_cb) override;
83 
84     /**
85      * Creates a buffer pool accessor which uses the specified allocator.
86      *
87      * @param allocator buffer allocator.
88      */
89     explicit Accessor(const std::shared_ptr<BufferPoolAllocator> &allocator);
90 
91     /** Destructs a buffer pool accessor. */
92     ~Accessor();
93 
94     /** Returns whether the accessor is valid. */
95     bool isValid();
96 
97     /** Allocates a buffer from a buffer pool.
98      *
99      * @param connectionId  the connection id of the client.
100      * @param params        the allocation parameters.
101      * @param bufferId      the id of the allocated buffer.
102      * @param handle        the native handle of the allocated buffer.
103      *
104      * @return OK when a buffer is successfully allocated.
105      *         NO_MEMORY when there is no memory.
106      *         CRITICAL_ERROR otherwise.
107      */
108     ResultStatus allocate(
109             ConnectionId connectionId,
110             const std::vector<uint8_t>& params,
111             BufferId *bufferId,
112             const native_handle_t** handle);
113 
114     /**
115      * Fetches a buffer for the specified transaction.
116      *
117      * @param connectionId  the id of receiving connection(client).
118      * @param transactionId the id of the transfer transaction.
119      * @param bufferId      the id of the buffer to be fetched.
120      * @param handle        the native handle of the fetched buffer.
121      *
122      * @return OK when a buffer is successfully fetched.
123      *         NO_MEMORY when there is no memory.
124      *         CRITICAL_ERROR otherwise.
125      */
126     ResultStatus fetch(
127             ConnectionId connectionId,
128             TransactionId transactionId,
129             BufferId bufferId,
130             const native_handle_t** handle);
131 
132     /**
133      * Makes a connection to the buffer pool. The buffer pool client uses the
134      * created connection in order to communicate with the buffer pool. An
135      * FMQ for buffer status message is also created for the client.
136      *
137      * @param connection    created connection
138      * @param pConnectionId the id of the created connection
139      * @param fmqDescPtr    FMQ descriptor for shared buffer status message
140      *                      queue between a buffer pool and the client.
141      * @param local         true when a connection request comes from local process,
142      *                      false otherwise.
143      *
144      * @return OK when a connection is successfully made.
145      *         NO_MEMORY when there is no memory.
146      *         CRITICAL_ERROR otherwise.
147      */
148     ResultStatus connect(
149             sp<Connection> *connection, ConnectionId *pConnectionId,
150             const QueueDescriptor** fmqDescPtr, bool local);
151 
152     /**
153      * Closes the specified connection to the client.
154      *
155      * @param connectionId  the id of the connection.
156      *
157      * @return OK when the connection is closed.
158      *         CRITICAL_ERROR otherwise.
159      */
160     ResultStatus close(ConnectionId connectionId);
161 
162     /**
163      * Processes pending buffer status messages and perfoms periodic cache
164      * cleaning.
165      *
166      * @param clearCache    if clearCache is true, it frees all buffers waiting
167      *                      to be recycled.
168      */
169     void cleanUp(bool clearCache);
170 
171     /**
172      * Gets a hidl_death_recipient for remote connection death.
173      */
174     static sp<ConnectionDeathRecipient> getConnectionDeathRecipient();
175 
176 private:
177     class Impl;
178     std::unique_ptr<Impl> mImpl;
179 };
180 
181 }  // namespace implementation
182 }  // namespace V1_0
183 }  // namespace bufferpool
184 }  // namespace media
185 }  // namespace hardware
186 }  // namespace android
187 
188 #endif  // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_ACCESSOR_H
189