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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // base for record and playback
23 class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
24 
25 public:
26     enum track_state {
27         IDLE,
28         FLUSHED,        // for PlaybackTracks only
29         STOPPED,
30         // next 2 states are currently used for fast tracks
31         // and offloaded tracks only
32         STOPPING_1,     // waiting for first underrun
33         STOPPING_2,     // waiting for presentation complete
34         RESUMING,       // for PlaybackTracks only
35         ACTIVE,
36         PAUSING,
37         PAUSED,
38         STARTING_1,     // for RecordTrack only
39         STARTING_2,     // for RecordTrack only
40     };
41 
42     // where to allocate the data buffer
43     enum alloc_type {
44         ALLOC_CBLK,     // allocate immediately after control block
45         ALLOC_READONLY, // allocate from a separate read-only heap per thread
46         ALLOC_PIPE,     // do not allocate; use the pipe buffer
47         ALLOC_LOCAL,    // allocate a local buffer
48         ALLOC_NONE,     // do not allocate:use the buffer passed to TrackBase constructor
49     };
50 
51     enum track_type {
52         TYPE_DEFAULT,
53         TYPE_OUTPUT,
54         TYPE_PATCH,
55     };
56 
57                         TrackBase(ThreadBase *thread,
58                                 const sp<Client>& client,
59                                 const audio_attributes_t& mAttr,
60                                 uint32_t sampleRate,
61                                 audio_format_t format,
62                                 audio_channel_mask_t channelMask,
63                                 size_t frameCount,
64                                 void *buffer,
65                                 size_t bufferSize,
66                                 audio_session_t sessionId,
67                                 pid_t creatorPid,
68                                 uid_t uid,
69                                 bool isOut,
70                                 alloc_type alloc = ALLOC_CBLK,
71                                 track_type type = TYPE_DEFAULT,
72                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE,
73                                 std::string metricsId = {});
74     virtual             ~TrackBase();
75     virtual status_t    initCheck() const;
76 
77     virtual status_t    start(AudioSystem::sync_event_t event,
78                              audio_session_t triggerSession) = 0;
79     virtual void        stop() = 0;
getCblk()80             sp<IMemory> getCblk() const { return mCblkMemory; }
cblk()81             audio_track_cblk_t* cblk() const { return mCblk; }
sessionId()82             audio_session_t sessionId() const { return mSessionId; }
uid()83             uid_t       uid() const { return mUid; }
creatorPid()84             pid_t       creatorPid() const { return mCreatorPid; }
85 
portId()86             audio_port_handle_t portId() const { return mPortId; }
87     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
88 
getBuffers()89             sp<IMemory> getBuffers() const { return mBufferMemory; }
buffer()90             void*       buffer() const { return mBuffer; }
bufferSize()91             size_t      bufferSize() const { return mBufferSize; }
92     virtual bool        isFastTrack() const = 0;
93     virtual bool        isDirect() const = 0;
isOutputTrack()94             bool        isOutputTrack() const { return (mType == TYPE_OUTPUT); }
isPatchTrack()95             bool        isPatchTrack() const { return (mType == TYPE_PATCH); }
isExternalTrack()96             bool        isExternalTrack() const { return !isOutputTrack() && !isPatchTrack(); }
97 
invalidate()98     virtual void        invalidate() {
99                             if (mIsInvalid) return;
100                             mTrackMetrics.logInvalidate();
101                             mIsInvalid = true;
102                         }
isInvalid()103             bool        isInvalid() const { return mIsInvalid; }
104 
terminate()105             void        terminate() { mTerminated = true; }
isTerminated()106             bool        isTerminated() const { return mTerminated; }
107 
attributes()108     audio_attributes_t  attributes() const { return mAttr; }
109 
110 #ifdef TEE_SINK
dumpTee(int fd,const std::string & reason)111            void         dumpTee(int fd, const std::string &reason) const {
112                                 mTee.dump(fd, reason);
113                         }
114 #endif
115 
116             /** returns the buffer contents size converted to time in milliseconds
117              * for PCM Playback or Record streaming tracks. The return value is zero for
118              * PCM static tracks and not defined for non-PCM tracks.
119              *
120              * This may be called without the thread lock.
121              */
bufferLatencyMs()122     virtual double      bufferLatencyMs() const {
123                             return mServerProxy->framesReadySafe() * 1000 / sampleRate();
124                         }
125 
126             /** returns whether the track supports server latency computation.
127              * This is set in the constructor and constant throughout the track lifetime.
128              */
129 
isServerLatencySupported()130             bool        isServerLatencySupported() const { return mServerLatencySupported; }
131 
132             /** computes the server latency for PCM Playback or Record track
133              * to the device sink/source.  This is the time for the next frame in the track buffer
134              * written or read from the server thread to the device source or sink.
135              *
136              * This may be called without the thread lock, but latencyMs and fromTrack
137              * may be not be synchronized. For example PatchPanel may not obtain the
138              * thread lock before calling.
139              *
140              * \param latencyMs on success is set to the latency in milliseconds of the
141              *        next frame written/read by the server thread to/from the track buffer
142              *        from the device source/sink.
143              * \param fromTrack on success is set to true if latency was computed directly
144              *        from the track timestamp; otherwise set to false if latency was
145              *        estimated from the server timestamp.
146              *        fromTrack may be nullptr or omitted if not required.
147              *
148              * \returns OK or INVALID_OPERATION on failure.
149              */
150             status_t    getServerLatencyMs(double *latencyMs, bool *fromTrack = nullptr) const {
151                             if (!isServerLatencySupported()) {
152                                 return INVALID_OPERATION;
153                             }
154 
155                             // if no thread lock is acquired, these atomics are not
156                             // synchronized with each other, considered a benign race.
157 
158                             const double serverLatencyMs = mServerLatencyMs.load();
159                             if (serverLatencyMs == 0.) {
160                                 return INVALID_OPERATION;
161                             }
162                             if (fromTrack != nullptr) {
163                                 *fromTrack = mServerLatencyFromTrack.load();
164                             }
165                             *latencyMs = serverLatencyMs;
166                             return OK;
167                         }
168 
169             /** computes the total client latency for PCM Playback or Record tracks
170              * for the next client app access to the device sink/source; i.e. the
171              * server latency plus the buffer latency.
172              *
173              * This may be called without the thread lock, but latencyMs and fromTrack
174              * may be not be synchronized. For example PatchPanel may not obtain the
175              * thread lock before calling.
176              *
177              * \param latencyMs on success is set to the latency in milliseconds of the
178              *        next frame written/read by the client app to/from the track buffer
179              *        from the device sink/source.
180              * \param fromTrack on success is set to true if latency was computed directly
181              *        from the track timestamp; otherwise set to false if latency was
182              *        estimated from the server timestamp.
183              *        fromTrack may be nullptr or omitted if not required.
184              *
185              * \returns OK or INVALID_OPERATION on failure.
186              */
187             status_t    getTrackLatencyMs(double *latencyMs, bool *fromTrack = nullptr) const {
188                             double serverLatencyMs;
189                             status_t status = getServerLatencyMs(&serverLatencyMs, fromTrack);
190                             if (status == OK) {
191                                 *latencyMs = serverLatencyMs + bufferLatencyMs();
192                             }
193                             return status;
194                         }
195 
196            // TODO: Consider making this external.
197            struct FrameTime {
198                int64_t frames;
199                int64_t timeNs;
200            };
201 
202            // KernelFrameTime is updated per "mix" period even for non-pcm tracks.
getKernelFrameTime(FrameTime * ft)203            void         getKernelFrameTime(FrameTime *ft) const {
204                            *ft = mKernelFrameTime.load();
205                         }
206 
format()207            audio_format_t format() const { return mFormat; }
id()208            int id() const { return mId; }
209 
getTrackStateAsString()210     const char *getTrackStateAsString() const {
211         if (isTerminated()) {
212             return "TERMINATED";
213         }
214         switch (mState) {
215         case IDLE:
216             return "IDLE";
217         case STOPPING_1: // for Fast and Offload
218             return "STOPPING_1";
219         case STOPPING_2: // for Fast and Offload
220             return "STOPPING_2";
221         case STOPPED:
222             return "STOPPED";
223         case RESUMING:
224             return "RESUMING";
225         case ACTIVE:
226             return "ACTIVE";
227         case PAUSING:
228             return "PAUSING";
229         case PAUSED:
230             return "PAUSED";
231         case FLUSHED:
232             return "FLUSHED";
233         case STARTING_1: // for RecordTrack
234             return "STARTING_1";
235         case STARTING_2: // for RecordTrack
236             return "STARTING_2";
237         default:
238             return "UNKNOWN";
239         }
240     }
241 
242     // Called by the PlaybackThread to indicate that the track is becoming active
243     // and a new interval should start with a given device list.
logBeginInterval(const std::string & devices)244     void logBeginInterval(const std::string& devices) {
245         mTrackMetrics.logBeginInterval(devices);
246     }
247 
248     // Called by the PlaybackThread to indicate the track is no longer active.
logEndInterval()249     void logEndInterval() {
250         mTrackMetrics.logEndInterval();
251     }
252 
253     // Called to tally underrun frames in playback.
tallyUnderrunFrames(size_t)254     virtual void tallyUnderrunFrames(size_t /* frames */) {}
255 
channelMask()256     audio_channel_mask_t channelMask() const { return mChannelMask; }
257 
258     /** @return true if the track has changed (metadata or volume) since
259      *          the last time this function was called,
260      *          true if this function was never called since the track creation,
261      *          false otherwise.
262      *  Thread safe.
263      */
readAndClearHasChanged()264     bool readAndClearHasChanged() { return !mChangeNotified.test_and_set(); }
265 
266     /** Set that a metadata has changed and needs to be notified to backend. Thread safe. */
setMetadataHasChanged()267     void setMetadataHasChanged() { mChangeNotified.clear(); }
268 
269 protected:
270     DISALLOW_COPY_AND_ASSIGN(TrackBase);
271 
releaseCblk()272     void releaseCblk() {
273         if (mCblk != nullptr) {
274             mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
275             if (mClient == 0) {
276                 free(mCblk);
277             }
278             mCblk = nullptr;
279         }
280     }
281 
282     // AudioBufferProvider interface
283     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
284     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
285 
286     // ExtendedAudioBufferProvider interface is only needed for Track,
287     // but putting it in TrackBase avoids the complexity of virtual inheritance
framesReady()288     virtual size_t  framesReady() const { return SIZE_MAX; }
289 
channelCount()290     uint32_t channelCount() const { return mChannelCount; }
291 
frameSize()292     size_t frameSize() const { return mFrameSize; }
293 
sampleRate()294     virtual uint32_t sampleRate() const { return mSampleRate; }
295 
isStopped()296     bool isStopped() const {
297         return (mState == STOPPED || mState == FLUSHED);
298     }
299 
300     // for fast tracks and offloaded tracks only
isStopping()301     bool isStopping() const {
302         return mState == STOPPING_1 || mState == STOPPING_2;
303     }
isStopping_1()304     bool isStopping_1() const {
305         return mState == STOPPING_1;
306     }
isStopping_2()307     bool isStopping_2() const {
308         return mState == STOPPING_2;
309     }
310 
311     // Upper case characters are final states.
312     // Lower case characters are transitory.
getTrackStateAsCodedString()313     const char *getTrackStateAsCodedString() const {
314         if (isTerminated()) {
315             return "T ";
316         }
317         switch (mState) {
318         case IDLE:
319             return "I ";
320         case STOPPING_1: // for Fast and Offload
321             return "s1";
322         case STOPPING_2: // for Fast and Offload
323             return "s2";
324         case STOPPED:
325             return "S ";
326         case RESUMING:
327             return "r ";
328         case ACTIVE:
329             return "A ";
330         case PAUSING:
331             return "p ";
332         case PAUSED:
333             return "P ";
334         case FLUSHED:
335             return "F ";
336         case STARTING_1: // for RecordTrack
337             return "r1";
338         case STARTING_2: // for RecordTrack
339             return "r2";
340         default:
341             return "? ";
342         }
343     }
344 
isOut()345     bool isOut() const { return mIsOut; }
346                                     // true for Track, false for RecordTrack,
347                                     // this could be a track type if needed later
348 
349     const wp<ThreadBase> mThread;
350     /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
351     sp<IMemory>         mCblkMemory;
352     audio_track_cblk_t* mCblk;
353     sp<IMemory>         mBufferMemory;  // currently non-0 for fast RecordTrack only
354     void*               mBuffer;    // start of track buffer, typically in shared memory
355                                     // except for OutputTrack when it is in local memory
356     size_t              mBufferSize; // size of mBuffer in bytes
357     // we don't really need a lock for these
358     track_state         mState;
359     const audio_attributes_t mAttr;
360     const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
361                         // support dynamic rates, the current value is in control block
362     const audio_format_t mFormat;
363     const audio_channel_mask_t mChannelMask;
364     const uint32_t      mChannelCount;
365     const size_t        mFrameSize; // AudioFlinger's view of frame size in shared memory,
366                                     // where for AudioTrack (but not AudioRecord),
367                                     // 8-bit PCM samples are stored as 16-bit
368     const size_t        mFrameCount;// size of track buffer given at createTrack() or
369                                     // createRecord(), and then adjusted as needed
370 
371     const audio_session_t mSessionId;
372     uid_t               mUid;
373     Vector < sp<SyncEvent> >mSyncEvents;
374     const bool          mIsOut;
375     sp<ServerProxy>     mServerProxy;
376     const int           mId;
377 #ifdef TEE_SINK
378     NBAIO_Tee           mTee;
379 #endif
380     bool                mTerminated;
381     track_type          mType;      // must be one of TYPE_DEFAULT, TYPE_OUTPUT, TYPE_PATCH ...
382     audio_io_handle_t   mThreadIoHandle; // I/O handle of the thread the track is attached to
383     audio_port_handle_t mPortId; // unique ID for this track used by audio policy
384     bool                mIsInvalid; // non-resettable latch, set by invalidate()
385 
386     // It typically takes 5 threadloop mix iterations for latency to stabilize.
387     // However, this can be 12+ iterations for BT.
388     // To be sure, we wait for latency to dip (it usually increases at the start)
389     // to assess stability and then log to MediaMetrics.
390     // Rapid start / pause calls may cause inaccurate numbers.
391     static inline constexpr int32_t LOG_START_COUNTDOWN = 12;
392     int32_t             mLogStartCountdown = 0; // Mixer period countdown
393     int64_t             mLogStartTimeNs = 0;    // Monotonic time at start()
394     int64_t             mLogStartFrames = 0;    // Timestamp frames at start()
395     double              mLogLatencyMs = 0.;     // Track the last log latency
396 
397     TrackMetrics        mTrackMetrics;
398 
399     bool                mServerLatencySupported = false;
400     std::atomic<bool>   mServerLatencyFromTrack{}; // latency from track or server timestamp.
401     std::atomic<double> mServerLatencyMs{};        // last latency pushed from server thread.
402     std::atomic<FrameTime> mKernelFrameTime{};     // last frame time on kernel side.
403     const pid_t         mCreatorPid;  // can be different from mclient->pid() for instance
404                                       // when created by NuPlayer on behalf of a client
405 
406     // If the last track change was notified to the client with readAndClearHasChanged
407     std::atomic_flag    mChangeNotified = ATOMIC_FLAG_INIT;
408 };
409 
410 // PatchProxyBufferProvider interface is implemented by PatchTrack and PatchRecord.
411 // it provides buffer access methods that map those of a ClientProxy (see AudioTrackShared.h)
412 class PatchProxyBufferProvider
413 {
414 public:
415 
~PatchProxyBufferProvider()416     virtual ~PatchProxyBufferProvider() {}
417 
418     virtual bool        producesBufferOnDemand() const = 0;
419     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
420                                      const struct timespec *requested = NULL) = 0;
421     virtual void        releaseBuffer(Proxy::Buffer* buffer) = 0;
422 };
423 
424 class PatchTrackBase : public PatchProxyBufferProvider
425 {
426 public:
427     using Timeout = std::optional<std::chrono::nanoseconds>;
428                         PatchTrackBase(sp<ClientProxy> proxy, const ThreadBase& thread,
429                                        const Timeout& timeout);
430             void        setPeerTimeout(std::chrono::nanoseconds timeout);
431             template <typename T>
setPeerProxy(const sp<T> & proxy,bool holdReference)432             void        setPeerProxy(const sp<T> &proxy, bool holdReference) {
433                             mPeerReferenceHold = holdReference ? proxy : nullptr;
434                             mPeerProxy = proxy.get();
435                         }
clearPeerProxy()436             void        clearPeerProxy() {
437                             mPeerReferenceHold.clear();
438                             mPeerProxy = nullptr;
439                         }
440 
producesBufferOnDemand()441             bool        producesBufferOnDemand() const override { return false; }
442 
443 protected:
444     const sp<ClientProxy>       mProxy;
445     sp<RefBase>                 mPeerReferenceHold;   // keeps mPeerProxy alive during access.
446     PatchProxyBufferProvider*   mPeerProxy = nullptr;
447     struct timespec             mPeerTimeout{};
448 
449 };
450