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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "GLFunctorDrawable.h"
18 #include <GrDirectContext.h>
19 #include <private/hwui/DrawGlInfo.h>
20 #include "FunctorDrawable.h"
21 #include "GrBackendSurface.h"
22 #include "RenderNode.h"
23 #include "SkAndroidFrameworkUtils.h"
24 #include "SkClipStack.h"
25 #include "SkRect.h"
26 #include "SkM44.h"
27 #include "utils/GLUtils.h"
28 
29 namespace android {
30 namespace uirenderer {
31 namespace skiapipeline {
32 
setScissor(int viewportHeight,const SkIRect & clip)33 static void setScissor(int viewportHeight, const SkIRect& clip) {
34     SkASSERT(!clip.isEmpty());
35     // transform to Y-flipped GL space, and prevent negatives
36     GLint y = viewportHeight - clip.fBottom;
37     GLint height = (viewportHeight - clip.fTop) - y;
38     glScissor(clip.fLeft, y, clip.width(), height);
39 }
40 
GetFboDetails(SkCanvas * canvas,GLuint * outFboID,SkISize * outFboSize)41 static void GetFboDetails(SkCanvas* canvas, GLuint* outFboID, SkISize* outFboSize) {
42     GrBackendRenderTarget renderTarget = canvas->topLayerBackendRenderTarget();
43     GrGLFramebufferInfo fboInfo;
44     LOG_ALWAYS_FATAL_IF(!renderTarget.getGLFramebufferInfo(&fboInfo),
45         "getGLFrameBufferInfo failed");
46 
47     *outFboID = fboInfo.fFBOID;
48     *outFboSize = renderTarget.dimensions();
49 }
50 
onDraw(SkCanvas * canvas)51 void GLFunctorDrawable::onDraw(SkCanvas* canvas) {
52     GrDirectContext* directContext = GrAsDirectContext(canvas->recordingContext());
53     if (directContext == nullptr) {
54         // We're dumping a picture, render a light-blue rectangle instead
55         // TODO: Draw the WebView text on top? Seemingly complicated as SkPaint doesn't
56         // seem to have a default typeface that works. We only ever use drawGlyphs, which
57         // requires going through minikin & hwui's canvas which we don't have here.
58         SkPaint paint;
59         paint.setColor(0xFF81D4FA);
60         canvas->drawRect(mBounds, paint);
61         return;
62     }
63 
64     // flush will create a GrRenderTarget if not already present.
65     canvas->flush();
66 
67     GLuint fboID = 0;
68     SkISize fboSize;
69     GetFboDetails(canvas, &fboID, &fboSize);
70 
71     SkIRect surfaceBounds = canvas->topLayerBounds();
72     SkIRect clipBounds = canvas->getDeviceClipBounds();
73     SkM44 mat4(canvas->getLocalToDevice());
74     SkRegion clipRegion;
75     canvas->temporary_internal_getRgnClip(&clipRegion);
76 
77     sk_sp<SkSurface> tmpSurface;
78     // we are in a state where there is an unclipped saveLayer
79     if (fboID != 0 && !surfaceBounds.contains(clipBounds)) {
80         // create an offscreen layer and clear it
81         SkImageInfo surfaceInfo =
82                 canvas->imageInfo().makeWH(clipBounds.width(), clipBounds.height());
83         tmpSurface =
84                 SkSurface::MakeRenderTarget(directContext, SkBudgeted::kYes, surfaceInfo);
85         tmpSurface->getCanvas()->clear(SK_ColorTRANSPARENT);
86 
87         GrGLFramebufferInfo fboInfo;
88         if (!tmpSurface->getBackendRenderTarget(SkSurface::kFlushWrite_BackendHandleAccess)
89                      .getGLFramebufferInfo(&fboInfo)) {
90             ALOGW("Unable to extract renderTarget info from offscreen canvas; aborting GLFunctor");
91             return;
92         }
93 
94         fboSize = SkISize::Make(surfaceInfo.width(), surfaceInfo.height());
95         fboID = fboInfo.fFBOID;
96 
97         // update the matrix and clip that we pass to the WebView to match the coordinates of
98         // the offscreen layer
99         mat4.preTranslate(-clipBounds.fLeft, -clipBounds.fTop);
100         clipBounds.offsetTo(0, 0);
101         clipRegion.translate(-surfaceBounds.fLeft, -surfaceBounds.fTop);
102 
103     } else if (fboID != 0) {
104         // we are drawing into a (clipped) offscreen layer so we must update the clip and matrix
105         // from device coordinates to the layer's coordinates
106         clipBounds.offset(-surfaceBounds.fLeft, -surfaceBounds.fTop);
107         mat4.preTranslate(-surfaceBounds.fLeft, -surfaceBounds.fTop);
108     }
109 
110     DrawGlInfo info;
111     info.clipLeft = clipBounds.fLeft;
112     info.clipTop = clipBounds.fTop;
113     info.clipRight = clipBounds.fRight;
114     info.clipBottom = clipBounds.fBottom;
115     info.isLayer = fboID != 0;
116     info.width = fboSize.width();
117     info.height = fboSize.height();
118     mat4.getColMajor(&info.transform[0]);
119     info.color_space_ptr = canvas->imageInfo().colorSpace();
120 
121     // ensure that the framebuffer that the webview will render into is bound before we clear
122     // the stencil and/or draw the functor.
123     glViewport(0, 0, info.width, info.height);
124     glBindFramebuffer(GL_FRAMEBUFFER, fboID);
125 
126     // apply a simple clip with a scissor or a complex clip with a stencil
127     bool clearStencilAfterFunctor = false;
128     if (CC_UNLIKELY(clipRegion.isComplex())) {
129         // clear the stencil
130         // TODO: move stencil clear and canvas flush to SkAndroidFrameworkUtils::clipWithStencil
131         glDisable(GL_SCISSOR_TEST);
132         glStencilMask(0x1);
133         glClearStencil(0);
134         glClear(GL_STENCIL_BUFFER_BIT);
135 
136         // notify Skia that we just updated the FBO and stencil
137         const uint32_t grState = kStencil_GrGLBackendState | kRenderTarget_GrGLBackendState;
138         directContext->resetContext(grState);
139 
140         SkCanvas* tmpCanvas = canvas;
141         if (tmpSurface) {
142             tmpCanvas = tmpSurface->getCanvas();
143             // set the clip on the new canvas
144             tmpCanvas->clipRegion(clipRegion);
145         }
146 
147         // GL ops get inserted here if previous flush is missing, which could dirty the stencil
148         bool stencilWritten = SkAndroidFrameworkUtils::clipWithStencil(tmpCanvas);
149         tmpCanvas->flush();  // need this flush for the single op that draws into the stencil
150 
151         // ensure that the framebuffer that the webview will render into is bound before after we
152         // draw into the stencil
153         glViewport(0, 0, info.width, info.height);
154         glBindFramebuffer(GL_FRAMEBUFFER, fboID);
155 
156         if (stencilWritten) {
157             glStencilMask(0x1);
158             glStencilFunc(GL_EQUAL, 0x1, 0x1);
159             glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
160             clearStencilAfterFunctor = true;
161             glEnable(GL_STENCIL_TEST);
162         } else {
163             glDisable(GL_STENCIL_TEST);
164         }
165     } else if (clipRegion.isEmpty()) {
166         glDisable(GL_STENCIL_TEST);
167         glDisable(GL_SCISSOR_TEST);
168     } else {
169         glDisable(GL_STENCIL_TEST);
170         glEnable(GL_SCISSOR_TEST);
171         setScissor(info.height, clipRegion.getBounds());
172     }
173 
174     // WebView may swallow GL errors, so catch them here
175     GL_CHECKPOINT(LOW);
176     mWebViewHandle->drawGl(info);
177 
178     if (clearStencilAfterFunctor) {
179         // clear stencil buffer as it may be used by Skia
180         glDisable(GL_SCISSOR_TEST);
181         glDisable(GL_STENCIL_TEST);
182         glStencilMask(0x1);
183         glClearStencil(0);
184         glClear(GL_STENCIL_BUFFER_BIT);
185     }
186 
187     directContext->resetContext();
188 
189     // if there were unclipped save layers involved we draw our offscreen surface to the canvas
190     if (tmpSurface) {
191         SkAutoCanvasRestore acr(canvas, true);
192         SkMatrix invertedMatrix;
193         if (!canvas->getTotalMatrix().invert(&invertedMatrix)) {
194             ALOGW("Unable to extract invert canvas matrix; aborting GLFunctor draw");
195             return;
196         }
197         canvas->concat(invertedMatrix);
198 
199         const SkIRect deviceBounds = canvas->getDeviceClipBounds();
200         tmpSurface->draw(canvas, deviceBounds.fLeft, deviceBounds.fTop);
201     }
202 }
203 
204 }  // namespace skiapipeline
205 }  // namespace uirenderer
206 }  // namespace android
207