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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <benchmark/benchmark.h>
18 
19 #include "DisplayList.h"
20 #include "hwui/Paint.h"
21 #include "canvas/CanvasOpBuffer.h"
22 #include "canvas/CanvasFrontend.h"
23 #include "tests/common/TestUtils.h"
24 
25 using namespace android;
26 using namespace android::uirenderer;
27 
BM_CanvasOpBuffer_alloc(benchmark::State & benchState)28 void BM_CanvasOpBuffer_alloc(benchmark::State& benchState) {
29     while (benchState.KeepRunning()) {
30         auto displayList = new CanvasOpBuffer();
31         benchmark::DoNotOptimize(displayList);
32         delete displayList;
33     }
34 }
35 BENCHMARK(BM_CanvasOpBuffer_alloc);
36 
BM_CanvasOpBuffer_record_saverestore(benchmark::State & benchState)37 void BM_CanvasOpBuffer_record_saverestore(benchmark::State& benchState) {
38     CanvasFrontend<CanvasOpBuffer> canvas(100, 100);
39     while (benchState.KeepRunning()) {
40         canvas.reset(100, 100);
41         canvas.save(SaveFlags::MatrixClip);
42         canvas.save(SaveFlags::MatrixClip);
43         benchmark::DoNotOptimize(&canvas);
44         canvas.restore();
45         canvas.restore();
46         canvas.finish();
47     }
48 }
49 BENCHMARK(BM_CanvasOpBuffer_record_saverestore);
50 
BM_CanvasOpBuffer_record_saverestoreWithReuse(benchmark::State & benchState)51 void BM_CanvasOpBuffer_record_saverestoreWithReuse(benchmark::State& benchState) {
52     CanvasFrontend<CanvasOpBuffer> canvas(100, 100);
53 
54     while (benchState.KeepRunning()) {
55         canvas.reset(100, 100);
56         canvas.save(SaveFlags::MatrixClip);
57         canvas.save(SaveFlags::MatrixClip);
58         benchmark::DoNotOptimize(&canvas);
59         canvas.restore();
60         canvas.restore();
61     }
62 }
63 BENCHMARK(BM_CanvasOpBuffer_record_saverestoreWithReuse);
64 
BM_CanvasOpBuffer_record_simpleBitmapView(benchmark::State & benchState)65 void BM_CanvasOpBuffer_record_simpleBitmapView(benchmark::State& benchState) {
66     CanvasFrontend<CanvasOpBuffer> canvas(100, 100);
67 
68     Paint rectPaint;
69     sk_sp<Bitmap> iconBitmap(TestUtils::createBitmap(80, 80));
70 
71     while (benchState.KeepRunning()) {
72         canvas.reset(100, 100);
73         {
74             canvas.save(SaveFlags::MatrixClip);
75             canvas.draw(CanvasOp<CanvasOpType::DrawRect> {
76                     .rect = SkRect::MakeWH(100, 100),
77                     .paint = rectPaint,
78             });
79             canvas.restore();
80         }
81         {
82             canvas.save(SaveFlags::MatrixClip);
83             canvas.translate(10, 10);
84             canvas.draw(CanvasOp<CanvasOpType::DrawImage> {
85                     iconBitmap,
86                     0,
87                     0,
88                     SkFilterMode::kNearest,
89                     SkPaint{}
90             });
91             canvas.restore();
92         }
93         benchmark::DoNotOptimize(&canvas);
94         canvas.finish();
95     }
96 }
97 BENCHMARK(BM_CanvasOpBuffer_record_simpleBitmapView);
98