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1 /**
2  * Copyright (c) 2020, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.os;
18 
19 import android.FocusRequest;
20 import android.InputChannel;
21 import android.InputWindowInfo;
22 import android.os.ISetInputWindowsListener;
23 
24 /** @hide */
25 interface IInputFlinger
26 {
27     // SurfaceFlinger is the caller of this method, it uses the listener callback to ensure the
28     // ordering when needed.
29     // SurfaceFlinger calls this only every VSync, so overflow of binder's oneway buffer
30     // shouldn't be a concern.
setInputWindows(in InputWindowInfo[] inputHandles, in @nullable ISetInputWindowsListener setInputWindowsListener)31     oneway void setInputWindows(in InputWindowInfo[] inputHandles,
32             in @nullable ISetInputWindowsListener setInputWindowsListener);
createInputChannel(in @tf8InCpp String name)33     InputChannel createInputChannel(in @utf8InCpp String name);
removeInputChannel(in IBinder connectionToken)34     void removeInputChannel(in IBinder connectionToken);
35     /**
36      * Sets focus to the window identified by the token. This must be called
37      * after updating any input window handles.
38      */
setFocusedWindow(in FocusRequest request)39     oneway void setFocusedWindow(in FocusRequest request);
40 }
41