1 /** 2 * Copyright (c) 2020, The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.os; 18 19 import android.FocusRequest; 20 import android.InputChannel; 21 import android.InputWindowInfo; 22 import android.os.ISetInputWindowsListener; 23 24 /** @hide */ 25 interface IInputFlinger 26 { 27 // SurfaceFlinger is the caller of this method, it uses the listener callback to ensure the 28 // ordering when needed. 29 // SurfaceFlinger calls this only every VSync, so overflow of binder's oneway buffer 30 // shouldn't be a concern. setInputWindows(in InputWindowInfo[] inputHandles, in @nullable ISetInputWindowsListener setInputWindowsListener)31 oneway void setInputWindows(in InputWindowInfo[] inputHandles, 32 in @nullable ISetInputWindowsListener setInputWindowsListener); createInputChannel(in @tf8InCpp String name)33 InputChannel createInputChannel(in @utf8InCpp String name); removeInputChannel(in IBinder connectionToken)34 void removeInputChannel(in IBinder connectionToken); 35 /** 36 * Sets focus to the window identified by the token. This must be called 37 * after updating any input window handles. 38 */ setFocusedWindow(in FocusRequest request)39 oneway void setFocusedWindow(in FocusRequest request); 40 } 41