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1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "BufferLayer.h"
20 #include "Layer.h"
21 
22 #include <renderengine/Image.h>
23 #include <renderengine/RenderEngine.h>
24 #include <system/window.h>
25 #include <utils/String8.h>
26 
27 #include <stack>
28 
29 namespace android {
30 
31 class SlotGenerationTest;
32 
33 class BufferStateLayer : public BufferLayer {
34 public:
35     explicit BufferStateLayer(const LayerCreationArgs&);
36 
37     ~BufferStateLayer() override;
38 
39     // Implements Layer.
getType()40     const char* getType() const override { return "BufferStateLayer"; }
41 
42     void onLayerDisplayed(const sp<Fence>& releaseFence) override;
43     void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
44 
45     void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
46                                    const CompositorTiming& compositorTiming) override;
47 
isBufferDue(nsecs_t)48     bool isBufferDue(nsecs_t /*expectedPresentTime*/) const override { return true; }
49 
getActiveTransparentRegion(const Layer::State & s)50     Region getActiveTransparentRegion(const Layer::State& s) const override {
51         return s.transparentRegionHint;
52     }
53     Rect getCrop(const Layer::State& s) const;
54 
55     bool setTransform(uint32_t transform) override;
56     bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
57     bool setCrop(const Rect& crop) override;
58     bool setBuffer(const std::shared_ptr<renderengine::ExternalTexture>& buffer,
59                    const sp<Fence>& acquireFence, nsecs_t postTime, nsecs_t desiredPresentTime,
60                    bool isAutoTimestamp, const client_cache_t& clientCacheId, uint64_t frameNumber,
61                    std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info,
62                    const sp<ITransactionCompletedListener>& transactionListener) override;
63     bool setAcquireFence(const sp<Fence>& fence) override;
64     bool setDataspace(ui::Dataspace dataspace) override;
65     bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
66     bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
67     bool setApi(int32_t api) override;
68     bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
69     bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
70     bool addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
71                        nsecs_t requestedPresentTime) override;
72     bool setPosition(float /*x*/, float /*y*/) override;
73     bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/,
74                    bool /*allowNonRectPreservingTransforms*/);
75 
76     // Override to ignore legacy layer state properties that are not used by BufferStateLayer
setSize(uint32_t,uint32_t)77     bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; }
78     bool setTransparentRegionHint(const Region& transparent) override;
79 
80     Rect getBufferSize(const State& s) const override;
81     FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
82     void setAutoRefresh(bool autoRefresh) override;
83 
84     bool setBufferCrop(const Rect& bufferCrop) override;
85     bool setDestinationFrame(const Rect& destinationFrame) override;
86     bool updateGeometry() override;
87 
88     // -----------------------------------------------------------------------
89 
90     // -----------------------------------------------------------------------
91     // Interface implementation for BufferLayer
92     // -----------------------------------------------------------------------
93     bool fenceHasSignaled() const override;
94     bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
95     bool onPreComposition(nsecs_t refreshStartTime) override;
96     uint32_t getEffectiveScalingMode() const override;
97 
98     // See mPendingBufferTransactions
99     void decrementPendingBufferCount();
getPendingBufferCounter()100     std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
getPendingBufferCounterName()101     std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
102 
shouldPresentNow(nsecs_t)103     bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const override { return true; }
104 
105 protected:
106     void gatherBufferInfo() override;
107     uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
108     void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
109     ui::Transform getInputTransform() const override;
110     Rect getInputBounds() const override;
111 
112 private:
113     friend class SlotGenerationTest;
114     friend class TransactionFrameTracerTest;
115     friend class TransactionSurfaceFrameTest;
116 
117     inline void tracePendingBufferCount(int32_t pendingBuffers);
118 
119     bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
120                                  nsecs_t requestedPresentTime);
121 
122     status_t addReleaseFence(const sp<CallbackHandle>& ch, const sp<Fence>& releaseFence);
123 
124     uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
125 
126     bool latchSidebandStream(bool& recomputeVisibleRegions) override;
127 
128     bool hasFrameUpdate() const override;
129 
130     status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
131                             nsecs_t expectedPresentTime) override;
132 
133     status_t updateActiveBuffer() override;
134     status_t updateFrameNumber(nsecs_t latchTime) override;
135 
136     sp<Layer> createClone() override;
137 
138     // Crop that applies to the buffer
139     Rect computeBufferCrop(const State& s);
140 
141     bool willPresentCurrentTransaction() const;
142 
143     bool bufferNeedsFiltering() const override;
144 
145     sp<Fence> mPreviousReleaseFence;
146     ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
147     uint64_t mPreviousReleasedFrameNumber = 0;
148 
149     bool mReleasePreviousBuffer = false;
150 
151     // Stores the last set acquire fence signal time used to populate the callback handle's acquire
152     // time.
153     nsecs_t mCallbackHandleAcquireTime = -1;
154 
155     std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
156     // An upper bound on the number of SurfaceFrames in the pending classifications deque.
157     static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
158 
159     const std::string mBlastTransactionName{"BufferTX - " + mName};
160     // This integer is incremented everytime a buffer arrives at the server for this layer,
161     // and decremented when a buffer is dropped or latched. When changed the integer is exported
162     // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
163     // possible to see when a buffer arrived at the server, and in which frame it latched.
164     //
165     // You can understand the trace this way:
166     //     - If the integer increases, a buffer arrived at the server.
167     //     - If the integer decreases in latchBuffer, that buffer was latched
168     //     - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
169     std::atomic<int32_t> mPendingBufferTransactions{0};
170 
171     // Contains requested position and matrix updates. This will be applied if the client does
172     // not specify a destination frame.
173     ui::Transform mRequestedTransform;
174 
175     // TODO(marissaw): support sticky transform for LEGACY camera mode
176 
177     class HwcSlotGenerator : public ClientCache::ErasedRecipient {
178     public:
HwcSlotGenerator()179         HwcSlotGenerator() {
180             for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
181                 mFreeHwcCacheSlots.push(i);
182             }
183         }
184 
185         void bufferErased(const client_cache_t& clientCacheId);
186 
187         uint32_t getHwcCacheSlot(const client_cache_t& clientCacheId);
188 
189     private:
190         friend class SlotGenerationTest;
191         uint32_t addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
192         uint32_t getFreeHwcCacheSlot() REQUIRES(mMutex);
193         void evictLeastRecentlyUsed() REQUIRES(mMutex);
194         void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
195 
196         struct CachedBufferHash {
operatorCachedBufferHash197             std::size_t operator()(const client_cache_t& clientCacheId) const {
198                 return std::hash<uint64_t>{}(clientCacheId.id);
199             }
200         };
201 
202         std::mutex mMutex;
203 
204         std::unordered_map<client_cache_t,
205                            std::pair<uint32_t /*HwcCacheSlot*/, uint32_t /*counter*/>,
206                            CachedBufferHash>
207                 mCachedBuffers GUARDED_BY(mMutex);
208         std::stack<uint32_t /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
209 
210         // The cache increments this counter value when a slot is updated or used.
211         // Used to track the least recently-used buffer
212         uint64_t mCounter = 0;
213     };
214 
215     sp<HwcSlotGenerator> mHwcSlotGenerator;
216 };
217 
218 } // namespace android
219