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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <assert.h>
18 #include <stdlib.h>
19 #include <stdio.h>
20 #include <string.h>
21 #include <unistd.h>
22 #include <sys/time.h>
23 #include <fcntl.h>
24 
25 #include <SLES/OpenSLES.h>
26 #ifdef ANDROID
27 #include <SLES/OpenSLES_Android.h>
28 #endif
29 
30 
31 #define MAX_NUMBER_INTERFACES 4
32 
33 #define TIME_S_BETWEEN_SETTING_CHANGE 3
34 
35 //-----------------------------------------------------------------
36 /* Exits the application if an error is encountered */
37 #define ExitOnError(x) ExitOnErrorFunc(x,__LINE__)
38 
ExitOnErrorFunc(SLresult result,int line)39 void ExitOnErrorFunc( SLresult result , int line)
40 {
41     if (SL_RESULT_SUCCESS != result) {
42         fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
43         exit(EXIT_FAILURE);
44     }
45 }
46 
47 // Prefetch status callback
48 
49 #define PREFETCHEVENT_ERROR_CANDIDATE \
50             (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
51 
52 SLboolean errorInPrefetchCallback = SL_BOOLEAN_FALSE;
53 
prefetch_callback(SLPrefetchStatusItf caller,void * context __unused,SLuint32 event)54 void prefetch_callback(SLPrefetchStatusItf caller, void *context __unused, SLuint32 event)
55 {
56     SLresult result;
57     SLpermille level;
58     result = (*caller)->GetFillLevel(caller, &level);
59     ExitOnError(result);
60     SLuint32 status;
61     result = (*caller)->GetPrefetchStatus(caller, &status);
62     ExitOnError(result);
63     if ((PREFETCHEVENT_ERROR_CANDIDATE == (event & PREFETCHEVENT_ERROR_CANDIDATE))
64             && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
65         errorInPrefetchCallback = SL_BOOLEAN_TRUE;
66     }
67 }
68 
69 //-----------------------------------------------------------------
70 
71 /* Play an audio path and feed a global reverb  */
TestSendToPresetReverb(SLObjectItf sl,const char * path,int preset,SLmillibel directLevel,SLmillibel sendLevel,bool alwaysOn,bool useFd,bool loop)72 void TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel,
73         SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop)
74 {
75     SLresult  result;
76     SLEngineItf EngineItf;
77 
78     /* Objects this application uses: one player and an ouput mix */
79     SLObjectItf  player, outputMix;
80 
81     /* Source of audio data to play */
82     SLDataSource            audioSource;
83 #ifdef ANDROID
84     SLDataLocator_AndroidFD locatorFd;
85 #endif
86     SLDataLocator_URI       locatorUri;
87     SLDataFormat_MIME       mime;
88 
89     /* Data sinks for the audio player */
90     SLDataSink               audioSink;
91     SLDataLocator_OutputMix  locator_outputmix;
92 
93     /* Interfaces for the audio player */
94     SLPlayItf              playItf;
95     SLPrefetchStatusItf    prefetchItf;
96     SLEffectSendItf        effectSendItf;
97     SLSeekItf              seekItf;
98 
99     /* Interface for the output mix */
100     SLPresetReverbItf      reverbItf;
101 
102     SLboolean required[MAX_NUMBER_INTERFACES];
103     SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
104 
105     /* Get the SL Engine Interface which is implicit */
106     result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
107     ExitOnError(result);
108 
109     /* Initialize arrays required[] and iidArray[] */
110     for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
111         required[i] = SL_BOOLEAN_FALSE;
112         iidArray[i] = SL_IID_NULL;
113     }
114 
115     /* ------------------------------------------------------ */
116     /* Configuration of the output mix  */
117 
118     /* Set arrays required[] and iidArray[] for required interfaces */
119     required[0] = SL_BOOLEAN_TRUE;
120     iidArray[0] = SL_IID_PRESETREVERB;
121 
122     /* Create Output Mix object to be used by the player */
123      result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 1, iidArray, required);
124      ExitOnError(result);
125 
126     /* Realize the Output Mix object in synchronous mode */
127     result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
128     ExitOnError(result);
129 
130     /* Get the SLPresetReverbItf for the output mix */
131     result = (*outputMix)->GetInterface(outputMix, SL_IID_PRESETREVERB, (void*)&reverbItf);
132     ExitOnError(result);
133 
134     /* Setup the data sink structure */
135     locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
136     locator_outputmix.outputMix   = outputMix;
137     audioSink.pLocator            = (void*)&locator_outputmix;
138     audioSink.pFormat             = NULL;
139 
140     /* Select the reverb preset */
141     fprintf(stdout, "\nUsing preset ");
142     switch(preset) {
143         case SL_REVERBPRESET_NONE:
144             fprintf(stdout, "SL_REVERBPRESET_NONE, don't expect to hear reverb\n");
145             break;
146         case SL_REVERBPRESET_SMALLROOM: fprintf(stdout, "SL_REVERBPRESET_SMALLROOM\n"); break;
147         case SL_REVERBPRESET_MEDIUMROOM: fprintf(stdout, "SL_REVERBPRESET_MEDIUMROOM\n"); break;
148         case SL_REVERBPRESET_LARGEROOM: fprintf(stdout, "SL_REVERBPRESET_LARGEROOM\n"); break;
149         case SL_REVERBPRESET_MEDIUMHALL: fprintf(stdout, "SL_REVERBPRESET_MEDIUMHALL\n"); break;
150         case SL_REVERBPRESET_LARGEHALL: fprintf(stdout, "SL_REVERBPRESET_LARGEHALL\n"); break;
151         case SL_REVERBPRESET_PLATE: fprintf(stdout, "SL_REVERBPRESET_PLATE\n"); break;
152         default:
153             fprintf(stdout, "unknown, use at your own risk\n"); break;
154     }
155     result = (*reverbItf)->SetPreset(reverbItf, preset);
156     ExitOnError(result);
157 
158     /* ------------------------------------------------------ */
159     /* Configuration of the player  */
160 
161     /* Set arrays required[] and iidArray[] for required interfaces */
162     /*  (SLPlayItf is implicit) */
163     required[0] = SL_BOOLEAN_TRUE;
164     iidArray[0] = SL_IID_PREFETCHSTATUS;
165     required[1] = SL_BOOLEAN_TRUE;
166     iidArray[1] = SL_IID_EFFECTSEND;
167     required[2] = SL_BOOLEAN_TRUE;
168     iidArray[2] = SL_IID_SEEK;
169 
170     locatorUri.locatorType = SL_DATALOCATOR_URI;
171     locatorUri.URI = (SLchar *) path;
172     audioSource.pLocator = (void*)&locatorUri;
173     if (useFd) {
174 #ifdef ANDROID
175         /* Setup the data source structure for the URI */
176         locatorFd.locatorType = SL_DATALOCATOR_ANDROIDFD;
177         int fd = open(path, O_RDONLY);
178         if (fd == -1) {
179             perror(path);
180             exit(EXIT_FAILURE);
181         }
182         locatorFd.fd = (SLint32) fd;
183         locatorFd.length = SL_DATALOCATOR_ANDROIDFD_USE_FILE_SIZE;
184         locatorFd.offset = 0;
185         audioSource.pLocator = (void*)&locatorFd;
186 #else
187         fprintf(stderr, "option --fd is not supported\n");
188 #endif
189     }
190 
191     mime.formatType = SL_DATAFORMAT_MIME;
192     /*     this is how ignored mime information is specified, according to OpenSL ES spec
193      *     in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */
194     mime.mimeType      = (SLchar*)NULL;
195     mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
196 
197     audioSource.pFormat  = (void*)&mime;
198 
199     /* Create the audio player */
200     result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 3,
201             iidArray, required);
202     ExitOnError(result);
203 
204     /* Realize the player in synchronous mode. */
205     result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
206     fprintf(stdout, "URI example: after Realize\n");
207 
208     /* Get the SLPlayItf, SLPrefetchStatusItf and SLEffectSendItf interfaces for the player*/
209     result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
210     ExitOnError(result);
211 
212     result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
213     ExitOnError(result);
214     result = (*prefetchItf)->RegisterCallback(prefetchItf, prefetch_callback, NULL);
215     ExitOnError(result);
216     result = (*prefetchItf)->SetCallbackEventsMask(prefetchItf,
217             SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE);
218     ExitOnError(result);
219 
220     result = (*player)->GetInterface(player, SL_IID_EFFECTSEND, (void*)&effectSendItf);
221     ExitOnError(result);
222 
223     result = (*player)->GetInterface(player, SL_IID_SEEK, (void*)&seekItf);
224     ExitOnError(result);
225 
226     fprintf(stdout, "Player configured\n");
227 
228     /* ------------------------------------------------------ */
229     /* Playback and test */
230 
231     /* Start the data prefetching by setting the player to the paused state */
232     result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
233     ExitOnError(result);
234 
235     /* Wait until there's data to play */
236     SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
237     while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) {
238         if (errorInPrefetchCallback) {
239             fprintf(stderr, "Error during prefetch, exiting\n");
240             exit(EXIT_FAILURE);
241         }
242         usleep(100 * 1000);
243         (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
244         ExitOnError(result);
245     }
246 
247     /* Get duration */
248     SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
249     result = (*playItf)->GetDuration(playItf, &durationInMsec);
250     ExitOnError(result);
251     if (durationInMsec == SL_TIME_UNKNOWN) {
252         printf("Duration unknown, assuming 10 seconds\n");
253         durationInMsec = 10000;
254     } else {
255         printf("Duration is %.1f seconds\n", durationInMsec / 1000.0);
256     }
257 
258     /* Feed the output mix' reverb from the audio player using the given send level */
259     result = (*effectSendItf)->EnableEffectSend(effectSendItf, reverbItf, SL_BOOLEAN_TRUE,
260             sendLevel);
261     ExitOnError(result);
262 
263     result = (*effectSendItf)->SetDirectLevel(effectSendItf, directLevel);
264     ExitOnError(result);
265     fprintf(stdout, "Set direct level to %dmB\n", directLevel);
266 
267     result = (*effectSendItf)->SetSendLevel(effectSendItf, reverbItf, sendLevel);
268     ExitOnError(result);
269     fprintf(stdout, "Set send level to %dmB\n", sendLevel);
270 
271     /* Enable looping */
272     if (loop) {
273         result = (*seekItf)->SetLoop(seekItf, SL_BOOLEAN_TRUE, (SLmillisecond) 0, SL_TIME_UNKNOWN);
274         ExitOnError(result);
275     }
276 
277     /* Start playback */
278     result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
279     ExitOnError(result);
280 
281     /* Disable preset reverb every TIME_S_BETWEEN_SETTING_CHANGE seconds unless always on */
282     SLboolean previousEnabled = SL_BOOLEAN_FALSE;
283     SLuint32 playState;
284     for (;;) {
285         result = (*playItf)->GetPlayState(playItf, &playState);
286         ExitOnError(result);
287         if (playState != SL_PLAYSTATE_PLAYING)
288             break;
289         SLboolean enabled;
290         enabled = alwaysOn || !previousEnabled;
291         if (enabled != previousEnabled) {
292             result = (*reverbItf)->SetPreset(reverbItf, enabled ? preset : SL_REVERBPRESET_NONE);
293             fprintf(stdout, "SetPreset(%d)=%d\n", enabled ? preset : SL_REVERBPRESET_NONE, result);
294             ExitOnError(result);
295             previousEnabled = enabled;
296             if (enabled) {
297                 fprintf(stdout, "Reverb on\n");
298             } else {
299                 fprintf(stdout, "Reverb off\n");
300             }
301         }
302         usleep(TIME_S_BETWEEN_SETTING_CHANGE * 1000 * 1000);
303     }
304 
305     /* Make sure player is stopped */
306     assert(playState == SL_PLAYSTATE_STOPPED);
307 #if 0
308     fprintf(stdout, "Stopping playback\n");
309     result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
310     ExitOnError(result);
311 #endif
312 
313     /* Destroy the player */
314     (*player)->Destroy(player);
315 
316     /* Destroy Output Mix object */
317     (*outputMix)->Destroy(outputMix);
318 
319 #ifdef ANDROID
320     if (useFd)
321         close(locatorFd.fd);
322 #endif
323 }
324 
325 //-----------------------------------------------------------------
main(int argc,char * const argv[])326 int main(int argc, char* const argv[])
327 {
328     const char *programName = argv[0];
329     SLresult    result;
330     SLObjectItf sl;
331 
332     fprintf(stdout, "OpenSL ES test %s: exercises SLEffectSendItf ", programName);
333     fprintf(stdout, "on AudioPlayer and SLPresetReverbItf on OutputMix.\n");
334     fprintf(stdout, "Plays the sound file designated by the given path, ");
335     fprintf(stdout, "and sends a specified amount of energy to a global reverb\n");
336     fprintf(stdout, "(sendLevel in mB), with a given direct level (in mB).\n");
337     fprintf(stdout, "Every %d seconds, the reverb is turned on and off,\n",
338             TIME_S_BETWEEN_SETTING_CHANGE);
339     fprintf(stdout, "unless the --always-on option is specified before the path.\n");
340 
341     bool alwaysOn = false;
342     bool useFd = false;
343     bool loop = false;
344     int i;
345     for (i = 1; i < argc; ++i) {
346         const char *arg = argv[i];
347         if (arg[0] != '-')
348             break;
349         if (!strcmp(arg, "--always-on")) {
350             alwaysOn = true;
351         } else if (!strcmp(arg, "--fd")) {
352             useFd = true;
353         } else if (!strcmp(arg, "--loop")) {
354             loop = true;
355         } else {
356             fprintf(stderr, "unknown option %s ignored\n", arg);
357         }
358     }
359 
360     if (argc - i != 4) {
361         fprintf(stdout, "Usage: \t%s [--always-on] [--fd] [--loop] path preset directLevel "
362                 "sendLevel\n", programName);
363         fprintf(stdout, "Example: \"%s /sdcard/my.mp3 6 -2000 0\" \n", programName);
364         exit(EXIT_FAILURE);
365     }
366 
367     SLEngineOption EngineOption[] = {
368             {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
369     };
370 
371     result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
372     ExitOnError(result);
373 
374     /* Realizing the SL Engine in synchronous mode. */
375     result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
376     ExitOnError(result);
377 
378     // intentionally not checking that levels are of correct value
379     TestSendToPresetReverb(sl, argv[i], atoi(argv[i+1]), (SLmillibel)atoi(argv[i+2]),
380             (SLmillibel)atoi(argv[i+3]), alwaysOn, useFd, loop);
381 
382     /* Shutdown OpenSL ES */
383     (*sl)->Destroy(sl);
384 
385     return EXIT_SUCCESS;
386 }
387