load("//bazel:macros.bzl", "generated_cc_atom") cc_library( name = "srcs", visibility = ["//:__subpackages__"], deps = [ ":SkBitmapProcShader_src", ":SkColorFilterShader_src", ":SkColorShader_src", ":SkComposeShader_src", ":SkImageShader_src", ":SkLocalMatrixShader_src", ":SkPerlinNoiseShader_src", ":SkPictureShader_src", ":SkShader_src", ":SkTransformShader_src", "//src/shaders/gradients:Sk4fGradientBase_src", "//src/shaders/gradients:Sk4fLinearGradient_src", "//src/shaders/gradients:SkGradientShader_src", "//src/shaders/gradients:SkLinearGradient_src", "//src/shaders/gradients:SkRadialGradient_src", "//src/shaders/gradients:SkSweepGradient_src", "//src/shaders/gradients:SkTwoPointConicalGradient_src", ], ) generated_cc_atom( name = "SkBitmapProcShader_hdr", hdrs = ["SkBitmapProcShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkShaderBase_hdr", "//src/core:SkImagePriv_hdr", ], ) generated_cc_atom( name = "SkBitmapProcShader_src", srcs = ["SkBitmapProcShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkBitmapProcShader_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkBitmapProcState_hdr", "//src/core:SkPaintPriv_hdr", "//src/core:SkXfermodePriv_hdr", ], ) generated_cc_atom( name = "SkColorFilterShader_hdr", hdrs = ["SkColorFilterShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkShaderBase_hdr", "//src/core:SkColorFilterBase_hdr", ], ) generated_cc_atom( name = "SkColorFilterShader_src", srcs = ["SkColorFilterShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkColorFilterShader_hdr", "//include/core:SkShader_hdr", "//include/core:SkString_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkColorFilterBase_hdr", "//src/core:SkRasterPipeline_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkVM_hdr", "//src/core:SkWriteBuffer_hdr", "//src/gpu:GrFragmentProcessor_hdr", ], ) generated_cc_atom( name = "SkColorShader_hdr", hdrs = ["SkColorShader.h"], visibility = ["//:__subpackages__"], deps = [":SkShaderBase_hdr"], ) generated_cc_atom( name = "SkColorShader_src", srcs = ["SkColorShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkColorShader_hdr", "//include/core:SkColorSpace_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkColorSpacePriv_hdr", "//src/core:SkColorSpaceXformSteps_hdr", "//src/core:SkKeyHelpers_hdr", "//src/core:SkRasterPipeline_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkUtils_hdr", "//src/core:SkVM_hdr", "//src/gpu:GrColorInfo_hdr", "//src/gpu:GrColorSpaceXform_hdr", "//src/gpu:GrFragmentProcessor_hdr", "//src/gpu:SkGr_hdr", ], ) generated_cc_atom( name = "SkComposeShader_hdr", hdrs = ["SkComposeShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkShaderBase_hdr", "//include/core:SkBlendMode_hdr", "//src/core:SkBlendModePriv_hdr", "//src/core:SkBlenderBase_hdr", ], ) generated_cc_atom( name = "SkComposeShader_src", srcs = ["SkComposeShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkColorShader_hdr", ":SkComposeShader_hdr", "//include/core:SkColorFilter_hdr", "//include/core:SkString_hdr", "//include/gpu:GrRecordingContext_hdr", "//include/private:SkColorData_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkBlendModePriv_hdr", "//src/core:SkBlenderBase_hdr", "//src/core:SkKeyHelpers_hdr", "//src/core:SkRasterPipeline_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkRuntimeEffectPriv_hdr", "//src/core:SkVM_hdr", "//src/core:SkWriteBuffer_hdr", "//src/gpu:GrFragmentProcessor_hdr", "//src/gpu/effects:GrBlendFragmentProcessor_hdr", ], ) generated_cc_atom( name = "SkEmptyShader_hdr", hdrs = ["SkEmptyShader.h"], visibility = ["//:__subpackages__"], deps = [":SkShaderBase_hdr"], ) generated_cc_atom( name = "SkImageShader_hdr", hdrs = ["SkImageShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkBitmapProcShader_hdr", ":SkShaderBase_hdr", "//include/core:SkImage_hdr", "//include/core:SkM44_hdr", ], ) generated_cc_atom( name = "SkImageShader_src", srcs = ["SkImageShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkBitmapProcShader_hdr", ":SkEmptyShader_hdr", ":SkImageShader_hdr", ":SkTransformShader_hdr", "//include/private:SkImageInfoPriv_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkColorSpacePriv_hdr", "//src/core:SkColorSpaceXformSteps_hdr", "//src/core:SkImagePriv_hdr", "//src/core:SkKeyHelpers_hdr", "//src/core:SkMatrixPriv_hdr", "//src/core:SkMatrixProvider_hdr", "//src/core:SkMipmapAccessor_hdr", "//src/core:SkOpts_hdr", "//src/core:SkRasterPipeline_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkSamplingPriv_hdr", "//src/core:SkScopeExit_hdr", "//src/core:SkVM_hdr", "//src/core:SkWriteBuffer_hdr", "//src/gpu:GrColorInfo_hdr", "//src/gpu/effects:GrBlendFragmentProcessor_hdr", "//src/image:SkImage_Base_hdr", ], ) generated_cc_atom( name = "SkLocalMatrixShader_hdr", hdrs = ["SkLocalMatrixShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkShaderBase_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkWriteBuffer_hdr", ], ) generated_cc_atom( name = "SkLocalMatrixShader_src", srcs = ["SkLocalMatrixShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkLocalMatrixShader_hdr", "//src/core:SkMatrixProvider_hdr", "//src/core:SkTLazy_hdr", "//src/core:SkVM_hdr", "//src/gpu:GrFragmentProcessor_hdr", "//src/gpu/effects:GrMatrixEffect_hdr", ], ) generated_cc_atom( name = "SkPerlinNoiseShader_src", srcs = ["SkPerlinNoiseShader.cpp"], visibility = ["//:__subpackages__"], deps = [ "//include/core:SkBitmap_hdr", "//include/core:SkColorFilter_hdr", "//include/core:SkShader_hdr", "//include/core:SkString_hdr", "//include/core:SkUnPreMultiply_hdr", "//include/effects:SkPerlinNoiseShader_hdr", "//include/gpu:GrRecordingContext_hdr", "//include/private:SkTPin_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkMatrixProvider_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkVM_hdr", "//src/core:SkWriteBuffer_hdr", "//src/gpu:GrFragmentProcessor_hdr", "//src/gpu:GrRecordingContextPriv_hdr", "//src/gpu:KeyBuilder_hdr", "//src/gpu:SkGr_hdr", "//src/gpu/effects:GrMatrixEffect_hdr", "//src/gpu/effects:GrTextureEffect_hdr", "//src/gpu/glsl:GrGLSLFragmentShaderBuilder_hdr", "//src/gpu/glsl:GrGLSLProgramDataManager_hdr", "//src/gpu/glsl:GrGLSLUniformHandler_hdr", ], ) generated_cc_atom( name = "SkPictureShader_hdr", hdrs = ["SkPictureShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkShaderBase_hdr", "//include/core:SkTileMode_hdr", ], ) generated_cc_atom( name = "SkPictureShader_src", srcs = ["SkPictureShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkBitmapProcShader_hdr", ":SkImageShader_hdr", ":SkPictureShader_hdr", "//include/core:SkBitmap_hdr", "//include/core:SkCanvas_hdr", "//include/core:SkImage_hdr", "//include/gpu:GrDirectContext_hdr", "//include/gpu:GrRecordingContext_hdr", "//include/private:SkImageInfoPriv_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkImagePriv_hdr", "//src/core:SkMatrixPriv_hdr", "//src/core:SkMatrixProvider_hdr", "//src/core:SkMatrixUtils_hdr", "//src/core:SkPicturePriv_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkResourceCache_hdr", "//src/core:SkVM_hdr", "//src/gpu:GrCaps_hdr", "//src/gpu:GrColorInfo_hdr", "//src/gpu:GrFragmentProcessor_hdr", "//src/gpu:GrProxyProvider_hdr", "//src/gpu:GrRecordingContextPriv_hdr", "//src/gpu:SkGr_hdr", "//src/gpu/effects:GrTextureEffect_hdr", "//src/image:SkImage_Base_hdr", ], ) generated_cc_atom( name = "SkShaderBase_hdr", hdrs = ["SkShaderBase.h"], visibility = ["//:__subpackages__"], deps = [ "//include/core:SkMatrix_hdr", "//include/core:SkPaint_hdr", "//include/core:SkSamplingOptions_hdr", "//include/core:SkShader_hdr", "//include/private:SkNoncopyable_hdr", "//src/core:SkEffectPriv_hdr", "//src/core:SkMask_hdr", "//src/core:SkTLazy_hdr", "//src/core:SkVM_fwd_hdr", "//src/gpu:GrFPArgs_hdr", ], ) generated_cc_atom( name = "SkShader_src", srcs = ["SkShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkBitmapProcShader_hdr", ":SkColorShader_hdr", ":SkEmptyShader_hdr", ":SkImageShader_hdr", ":SkPictureShader_hdr", ":SkShaderBase_hdr", ":SkTransformShader_hdr", "//include/core:SkMallocPixelRef_hdr", "//include/core:SkPaint_hdr", "//include/core:SkPicture_hdr", "//include/core:SkScalar_hdr", "//src/core:SkArenaAlloc_hdr", "//src/core:SkColorSpacePriv_hdr", "//src/core:SkColorSpaceXformSteps_hdr", "//src/core:SkKeyHelpers_hdr", "//src/core:SkMatrixProvider_hdr", "//src/core:SkRasterPipeline_hdr", "//src/core:SkReadBuffer_hdr", "//src/core:SkTLazy_hdr", "//src/core:SkVM_hdr", "//src/core:SkWriteBuffer_hdr", "//src/gpu:GrFragmentProcessor_hdr", ], ) generated_cc_atom( name = "SkTransformShader_hdr", hdrs = ["SkTransformShader.h"], visibility = ["//:__subpackages__"], deps = [ ":SkShaderBase_hdr", "//src/core:SkVM_hdr", ], ) generated_cc_atom( name = "SkTransformShader_src", srcs = ["SkTransformShader.cpp"], visibility = ["//:__subpackages__"], deps = [ ":SkTransformShader_hdr", "//src/core:SkMatrixProvider_hdr", "//src/core:SkRasterPipeline_hdr", ], )