// Copyright 2021 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_TIMELINE_SEMAPHORE_HPP_ #define VK_TIMELINE_SEMAPHORE_HPP_ #include "VkConfig.hpp" #include "VkObject.hpp" #include "VkSemaphore.hpp" #include "marl/conditionvariable.h" #include "marl/mutex.h" #include "System/Synchronization.hpp" #include namespace vk { struct Shared; // Timeline Semaphores track a 64-bit payload instead of a binary payload. // // A timeline does not have a "signaled" and "unsignalled" state. Threads instead wait // for the payload to become a certain value. When a thread signals the timeline, it provides // a new payload that is greater than the current payload. // // There is no way to reset a timeline or to decrease the payload's value. A user must instead // create a new timeline with a new initial payload if they desire this behavior. class TimelineSemaphore : public Semaphore, public Object { public: TimelineSemaphore(const VkSemaphoreCreateInfo *pCreateInfo, void *mem, const VkAllocationCallbacks *pAllocator); TimelineSemaphore(); static size_t ComputeRequiredAllocationSize(const VkSemaphoreCreateInfo *pCreateInfo); // Block until this semaphore is signaled with the specified value; void wait(uint64_t value); // Wait until a certain amount of time has passed or until the specified value is signaled. template VkResult wait(uint64_t value, const std::chrono::time_point end_ns); // Set the payload to the specified value and signal all waiting threads. void signal(uint64_t value); // Retrieve the current payload. This should not be used to make thread execution decisions // as there's no guarantee that the value returned here matches the actual payload's value. uint64_t getCounterValue(); // Dependent timeline semaphores allow an 'any' semaphore to be created that can wait on the // state of multiple other timeline semaphores and be signaled like a binary semaphore // if any of its parent semaphores are signaled with a certain value. // // Since a timeline semaphore can be signalled with nearly any value, but threads waiting // on a timeline semaphore only unblock when a specific value is signaled, dependents can't // naively become signaled whenever their parent semaphores are signaled with a new value. // Instead, the dependent semaphore needs to wait for its parent semaphore to be signaled // with a specific value as well. This specific value may differ for each parent semaphore. // // So this function adds other as a dependent semaphore, and tells it to only become unsignaled // by this semaphore when this semaphore is signaled with waitValue. void addDependent(TimelineSemaphore &other, uint64_t waitValue); void addDependency(int id, uint64_t waitValue); // Tells this semaphore to become signaled as part of a dependency chain when the parent semaphore // with the specified id is signaled with the specified waitValue. void addToWaitMap(int parentId, uint64_t waitValue); // Clean up any allocated resources void destroy(const VkAllocationCallbacks *pAllocator); private: // Track the 64-bit payload. Timeline Semaphores have a shared_ptr // that they can pass to other Timeline Semaphores to create dependency chains. struct Shared { private: // Guards access to all the resources that may be accessed by other threads. // No clang Thread Safety Analysis is used on variables guarded by mutex // as there is an issue with TSA. Despite instrumenting everything properly, // compilation will fail when a lambda function uses a guarded resource. marl::mutex mutex; static std::atomic nextId; public: Shared(marl::Allocator *allocator, uint64_t initialState); // Block until this semaphore is signaled with the specified value; void wait(uint64_t value); // Wait until a certain amount of time has passed or until the specified value is signaled. template VkResult wait(uint64_t value, const std::chrono::time_point end_ns); // Pass a signal down to a dependent. void signal(int parentId, uint64_t value); // Set the payload to the specified value and signal all waiting threads. void signal(uint64_t value); // Retrieve the current payload. This should not be used to make thread execution decisions // as there's no guarantee that the value returned here matches the actual payload's value. uint64_t getCounterValue(); // Add the other semaphore's Shared to deps. void addDependent(TimelineSemaphore &other); // Add {id, waitValue} as a key-value pair to waitMap. void addDependency(int id, uint64_t waitValue); // Entry point to the marl threading library that handles blocking and unblocking. marl::ConditionVariable cv; // TODO(b/181683382) -- Add Thread Safety Analysis instrumentation when it can properly // analyze lambdas. // The 64-bit payload. uint64_t counter; // A list of this semaphore's dependents. marl::containers::vector, 1> deps; // A map of {parentId: waitValue} pairs that tracks when this semaphore should unblock if it's // signaled as a dependent by another semaphore. std::map waitMap; // An ID that's unique for each instance of Shared const int id; }; std::shared_ptr shared; }; template VkResult TimelineSemaphore::wait(uint64_t value, const std::chrono::time_point timeout) { return shared->wait(value, timeout); } template VkResult TimelineSemaphore::Shared::wait(uint64_t value, const std::chrono::time_point timeout) { marl::lock lock(mutex); if(!cv.wait_until(lock, timeout, [&]() { return counter == value; })) { return VK_TIMEOUT; } return VK_SUCCESS; } } // namespace vk #endif // VK_TIMELINE_SEMAPHORE_HPP_