// Copyright 2021 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package { // See: http://go/android-license-faq // A large-scale-change added 'default_applicable_licenses' to import // all of the 'license_kinds' from "frameworks_native_license" // to get the below license kinds: // SPDX-license-identifier-Apache-2.0 default_applicable_licenses: ["frameworks_native_license"], } cc_library_static { name: "libshaders", export_include_dirs: ["include"], local_include_dirs: ["include"], shared_libs: [ "android.hardware.graphics.common-V3-ndk", "android.hardware.graphics.composer3-V1-ndk", "android.hardware.graphics.common@1.2", "libnativewindow", ], static_libs: [ "libarect", "libmath", "libtonemap", "libui-types", ], header_libs: [ "libtonemap_headers", ], srcs: [ "shaders.cpp", ], }