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Lines Matching defs:stream

32 	IOStream *stream = ctx->m_stream;  in glActiveTexture_enc()  local
59 IOStream *stream = ctx->m_stream; in glAttachShader_enc() local
87 IOStream *stream = ctx->m_stream; in glBindAttribLocation_enc() local
118 IOStream *stream = ctx->m_stream; in glBindBuffer_enc() local
146 IOStream *stream = ctx->m_stream; in glBindFramebuffer_enc() local
174 IOStream *stream = ctx->m_stream; in glBindRenderbuffer_enc() local
202 IOStream *stream = ctx->m_stream; in glBindTexture_enc() local
230 IOStream *stream = ctx->m_stream; in glBlendColor_enc() local
260 IOStream *stream = ctx->m_stream; in glBlendEquation_enc() local
287 IOStream *stream = ctx->m_stream; in glBlendEquationSeparate_enc() local
315 IOStream *stream = ctx->m_stream; in glBlendFunc_enc() local
343 IOStream *stream = ctx->m_stream; in glBlendFuncSeparate_enc() local
373 IOStream *stream = ctx->m_stream; in glBufferData_enc() local
415 IOStream *stream = ctx->m_stream; in glBufferSubData_enc() local
453 IOStream *stream = ctx->m_stream; in glCheckFramebufferStatus_enc() local
495 IOStream *stream = ctx->m_stream; in glClear_enc() local
522 IOStream *stream = ctx->m_stream; in glClearColor_enc() local
552 IOStream *stream = ctx->m_stream; in glClearDepthf_enc() local
579 IOStream *stream = ctx->m_stream; in glClearStencil_enc() local
606 IOStream *stream = ctx->m_stream; in glColorMask_enc() local
636 IOStream *stream = ctx->m_stream; in glCompileShader_enc() local
663 IOStream *stream = ctx->m_stream; in glCompressedTexImage2D_enc() local
705 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage2D_enc() local
748 IOStream *stream = ctx->m_stream; in glCopyTexImage2D_enc() local
782 IOStream *stream = ctx->m_stream; in glCopyTexSubImage2D_enc() local
816 IOStream *stream = ctx->m_stream; in glCreateProgram_enc() local
857 IOStream *stream = ctx->m_stream; in glCreateShader_enc() local
899 IOStream *stream = ctx->m_stream; in glCullFace_enc() local
926 IOStream *stream = ctx->m_stream; in glDeleteBuffers_enc() local
956 IOStream *stream = ctx->m_stream; in glDeleteFramebuffers_enc() local
986 IOStream *stream = ctx->m_stream; in glDeleteProgram_enc() local
1013 IOStream *stream = ctx->m_stream; in glDeleteRenderbuffers_enc() local
1043 IOStream *stream = ctx->m_stream; in glDeleteShader_enc() local
1070 IOStream *stream = ctx->m_stream; in glDeleteTextures_enc() local
1100 IOStream *stream = ctx->m_stream; in glDepthFunc_enc() local
1127 IOStream *stream = ctx->m_stream; in glDepthMask_enc() local
1154 IOStream *stream = ctx->m_stream; in glDepthRangef_enc() local
1182 IOStream *stream = ctx->m_stream; in glDetachShader_enc() local
1210 IOStream *stream = ctx->m_stream; in glDisable_enc() local
1237 IOStream *stream = ctx->m_stream; in glDisableVertexAttribArray_enc() local
1264 IOStream *stream = ctx->m_stream; in glDrawArrays_enc() local
1293 IOStream *stream = ctx->m_stream; in glEnable_enc() local
1320 IOStream *stream = ctx->m_stream; in glEnableVertexAttribArray_enc() local
1347 IOStream *stream = ctx->m_stream; in glFinish_enc() local
1373 IOStream *stream = ctx->m_stream; in glFlush_enc() local
1399 IOStream *stream = ctx->m_stream; in glFramebufferRenderbuffer_enc() local
1429 IOStream *stream = ctx->m_stream; in glFramebufferTexture2D_enc() local
1460 IOStream *stream = ctx->m_stream; in glFrontFace_enc() local
1487 IOStream *stream = ctx->m_stream; in glGenBuffers_enc() local
1528 IOStream *stream = ctx->m_stream; in glGenerateMipmap_enc() local
1555 IOStream *stream = ctx->m_stream; in glGenFramebuffers_enc() local
1596 IOStream *stream = ctx->m_stream; in glGenRenderbuffers_enc() local
1637 IOStream *stream = ctx->m_stream; in glGenTextures_enc() local
1678 IOStream *stream = ctx->m_stream; in glGetActiveAttrib_enc() local
1741 IOStream *stream = ctx->m_stream; in glGetActiveUniform_enc() local
1804 IOStream *stream = ctx->m_stream; in glGetAttachedShaders_enc() local
1852 IOStream *stream = ctx->m_stream; in glGetAttribLocation_enc() local
1897 IOStream *stream = ctx->m_stream; in glGetBooleanv_enc() local
1938 IOStream *stream = ctx->m_stream; in glGetBufferParameteriv_enc() local
1980 IOStream *stream = ctx->m_stream; in glGetError_enc() local
2021 IOStream *stream = ctx->m_stream; in glGetFloatv_enc() local
2062 IOStream *stream = ctx->m_stream; in glGetFramebufferAttachmentParameteriv_enc() local
2105 IOStream *stream = ctx->m_stream; in glGetIntegerv_enc() local
2146 IOStream *stream = ctx->m_stream; in glGetProgramiv_enc() local
2188 IOStream *stream = ctx->m_stream; in glGetProgramInfoLog_enc() local
2236 IOStream *stream = ctx->m_stream; in glGetRenderbufferParameteriv_enc() local
2278 IOStream *stream = ctx->m_stream; in glGetShaderiv_enc() local
2320 IOStream *stream = ctx->m_stream; in glGetShaderInfoLog_enc() local
2368 IOStream *stream = ctx->m_stream; in glGetShaderPrecisionFormat_enc() local
2414 IOStream *stream = ctx->m_stream; in glGetShaderSource_enc() local
2462 IOStream *stream = ctx->m_stream; in glGetTexParameterfv_enc() local
2504 IOStream *stream = ctx->m_stream; in glGetTexParameteriv_enc() local
2546 IOStream *stream = ctx->m_stream; in glGetUniformfv_enc() local
2588 IOStream *stream = ctx->m_stream; in glGetUniformiv_enc() local
2630 IOStream *stream = ctx->m_stream; in glGetUniformLocation_enc() local
2675 IOStream *stream = ctx->m_stream; in glGetVertexAttribfv_enc() local
2717 IOStream *stream = ctx->m_stream; in glGetVertexAttribiv_enc() local
2759 IOStream *stream = ctx->m_stream; in glHint_enc() local
2787 IOStream *stream = ctx->m_stream; in glIsBuffer_enc() local
2829 IOStream *stream = ctx->m_stream; in glIsEnabled_enc() local
2871 IOStream *stream = ctx->m_stream; in glIsFramebuffer_enc() local
2913 IOStream *stream = ctx->m_stream; in glIsProgram_enc() local
2955 IOStream *stream = ctx->m_stream; in glIsRenderbuffer_enc() local
2997 IOStream *stream = ctx->m_stream; in glIsShader_enc() local
3039 IOStream *stream = ctx->m_stream; in glIsTexture_enc() local
3081 IOStream *stream = ctx->m_stream; in glLineWidth_enc() local
3108 IOStream *stream = ctx->m_stream; in glLinkProgram_enc() local
3135 IOStream *stream = ctx->m_stream; in glPixelStorei_enc() local
3163 IOStream *stream = ctx->m_stream; in glPolygonOffset_enc() local
3191 IOStream *stream = ctx->m_stream; in glReadPixels_enc() local
3237 IOStream *stream = ctx->m_stream; in glReleaseShaderCompiler_enc() local
3263 IOStream *stream = ctx->m_stream; in glRenderbufferStorage_enc() local
3293 IOStream *stream = ctx->m_stream; in glSampleCoverage_enc() local
3321 IOStream *stream = ctx->m_stream; in glScissor_enc() local
3351 IOStream *stream = ctx->m_stream; in glStencilFunc_enc() local
3380 IOStream *stream = ctx->m_stream; in glStencilFuncSeparate_enc() local
3410 IOStream *stream = ctx->m_stream; in glStencilMask_enc() local
3437 IOStream *stream = ctx->m_stream; in glStencilMaskSeparate_enc() local
3465 IOStream *stream = ctx->m_stream; in glStencilOp_enc() local
3494 IOStream *stream = ctx->m_stream; in glStencilOpSeparate_enc() local
3524 IOStream *stream = ctx->m_stream; in glTexImage2D_enc() local
3567 IOStream *stream = ctx->m_stream; in glTexParameterf_enc() local
3596 IOStream *stream = ctx->m_stream; in glTexParameterfv_enc() local
3627 IOStream *stream = ctx->m_stream; in glTexParameteri_enc() local
3656 IOStream *stream = ctx->m_stream; in glTexParameteriv_enc() local
3687 IOStream *stream = ctx->m_stream; in glTexSubImage2D_enc() local
3730 IOStream *stream = ctx->m_stream; in glUniform1f_enc() local
3758 IOStream *stream = ctx->m_stream; in glUniform1fv_enc() local
3789 IOStream *stream = ctx->m_stream; in glUniform1i_enc() local
3817 IOStream *stream = ctx->m_stream; in glUniform1iv_enc() local
3848 IOStream *stream = ctx->m_stream; in glUniform2f_enc() local
3877 IOStream *stream = ctx->m_stream; in glUniform2fv_enc() local
3908 IOStream *stream = ctx->m_stream; in glUniform2i_enc() local
3937 IOStream *stream = ctx->m_stream; in glUniform2iv_enc() local
3968 IOStream *stream = ctx->m_stream; in glUniform3f_enc() local
3998 IOStream *stream = ctx->m_stream; in glUniform3fv_enc() local
4029 IOStream *stream = ctx->m_stream; in glUniform3i_enc() local
4059 IOStream *stream = ctx->m_stream; in glUniform3iv_enc() local
4090 IOStream *stream = ctx->m_stream; in glUniform4f_enc() local
4121 IOStream *stream = ctx->m_stream; in glUniform4fv_enc() local
4152 IOStream *stream = ctx->m_stream; in glUniform4i_enc() local
4183 IOStream *stream = ctx->m_stream; in glUniform4iv_enc() local
4214 IOStream *stream = ctx->m_stream; in glUniformMatrix2fv_enc() local
4246 IOStream *stream = ctx->m_stream; in glUniformMatrix3fv_enc() local
4278 IOStream *stream = ctx->m_stream; in glUniformMatrix4fv_enc() local
4310 IOStream *stream = ctx->m_stream; in glUseProgram_enc() local
4337 IOStream *stream = ctx->m_stream; in glValidateProgram_enc() local
4364 IOStream *stream = ctx->m_stream; in glVertexAttrib1f_enc() local
4392 IOStream *stream = ctx->m_stream; in glVertexAttrib1fv_enc() local
4422 IOStream *stream = ctx->m_stream; in glVertexAttrib2f_enc() local
4451 IOStream *stream = ctx->m_stream; in glVertexAttrib2fv_enc() local
4481 IOStream *stream = ctx->m_stream; in glVertexAttrib3f_enc() local
4511 IOStream *stream = ctx->m_stream; in glVertexAttrib3fv_enc() local
4541 IOStream *stream = ctx->m_stream; in glVertexAttrib4f_enc() local
4572 IOStream *stream = ctx->m_stream; in glVertexAttrib4fv_enc() local
4602 IOStream *stream = ctx->m_stream; in glViewport_enc() local
4632 IOStream *stream = ctx->m_stream; in glEGLImageTargetTexture2DOES_enc() local
4660 IOStream *stream = ctx->m_stream; in glEGLImageTargetRenderbufferStorageOES_enc() local
4688 IOStream *stream = ctx->m_stream; in glUnmapBufferOES_enc() local
4730 IOStream *stream = ctx->m_stream; in glTexImage3DOES_enc() local
4774 IOStream *stream = ctx->m_stream; in glTexSubImage3DOES_enc() local
4819 IOStream *stream = ctx->m_stream; in glCopyTexSubImage3DOES_enc() local
4854 IOStream *stream = ctx->m_stream; in glCompressedTexImage3DOES_enc() local
4897 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage3DOES_enc() local
4942 IOStream *stream = ctx->m_stream; in glFramebufferTexture3DOES_enc() local
4974 IOStream *stream = ctx->m_stream; in glBindVertexArrayOES_enc() local
5001 IOStream *stream = ctx->m_stream; in glDeleteVertexArraysOES_enc() local
5031 IOStream *stream = ctx->m_stream; in glGenVertexArraysOES_enc() local
5072 IOStream *stream = ctx->m_stream; in glIsVertexArrayOES_enc() local
5114 IOStream *stream = ctx->m_stream; in glDiscardFramebufferEXT_enc() local
5145 IOStream *stream = ctx->m_stream; in glVertexAttribPointerData_enc() local
5180 IOStream *stream = ctx->m_stream; in glVertexAttribPointerOffset_enc() local
5212 IOStream *stream = ctx->m_stream; in glDrawElementsOffset_enc() local
5242 IOStream *stream = ctx->m_stream; in glDrawElementsData_enc() local
5275 IOStream *stream = ctx->m_stream; in glGetCompressedTextureFormats_enc() local
5316 IOStream *stream = ctx->m_stream; in glShaderString_enc() local
5347 IOStream *stream = ctx->m_stream; in glFinishRoundTrip_enc() local
5388 IOStream *stream = ctx->m_stream; in glGenVertexArrays_enc() local
5429 IOStream *stream = ctx->m_stream; in glBindVertexArray_enc() local
5456 IOStream *stream = ctx->m_stream; in glDeleteVertexArrays_enc() local
5486 IOStream *stream = ctx->m_stream; in glIsVertexArray_enc() local
5528 IOStream *stream = ctx->m_stream; in glMapBufferRangeAEMU_enc() local
5574 IOStream *stream = ctx->m_stream; in glUnmapBufferAEMU_enc() local
5621 IOStream *stream = ctx->m_stream; in glFlushMappedBufferRangeAEMU_enc() local
5654 IOStream *stream = ctx->m_stream; in glReadPixelsOffsetAEMU_enc() local
5687 IOStream *stream = ctx->m_stream; in glCompressedTexImage2DOffsetAEMU_enc() local
5721 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage2DOffsetAEMU_enc() local
5756 IOStream *stream = ctx->m_stream; in glTexImage2DOffsetAEMU_enc() local
5791 IOStream *stream = ctx->m_stream; in glTexSubImage2DOffsetAEMU_enc() local
5826 IOStream *stream = ctx->m_stream; in glBindBufferRange_enc() local
5857 IOStream *stream = ctx->m_stream; in glBindBufferBase_enc() local
5886 IOStream *stream = ctx->m_stream; in glCopyBufferSubData_enc() local
5918 IOStream *stream = ctx->m_stream; in glClearBufferiv_enc() local
5949 IOStream *stream = ctx->m_stream; in glClearBufferuiv_enc() local
5980 IOStream *stream = ctx->m_stream; in glClearBufferfv_enc() local
6011 IOStream *stream = ctx->m_stream; in glClearBufferfi_enc() local
6041 IOStream *stream = ctx->m_stream; in glUniformBlockBinding_enc() local
6070 IOStream *stream = ctx->m_stream; in glGetUniformBlockIndex_enc() local
6115 IOStream *stream = ctx->m_stream; in glGetUniformIndicesAEMU_enc() local
6161 IOStream *stream = ctx->m_stream; in glGetActiveUniformBlockiv_enc() local
6204 IOStream *stream = ctx->m_stream; in glGetActiveUniformBlockName_enc() local
6255 IOStream *stream = ctx->m_stream; in glUniform1ui_enc() local
6283 IOStream *stream = ctx->m_stream; in glUniform2ui_enc() local
6312 IOStream *stream = ctx->m_stream; in glUniform3ui_enc() local
6342 IOStream *stream = ctx->m_stream; in glUniform4ui_enc() local
6373 IOStream *stream = ctx->m_stream; in glUniform1uiv_enc() local
6404 IOStream *stream = ctx->m_stream; in glUniform2uiv_enc() local
6435 IOStream *stream = ctx->m_stream; in glUniform3uiv_enc() local
6466 IOStream *stream = ctx->m_stream; in glUniform4uiv_enc() local
6497 IOStream *stream = ctx->m_stream; in glUniformMatrix2x3fv_enc() local
6529 IOStream *stream = ctx->m_stream; in glUniformMatrix3x2fv_enc() local
6561 IOStream *stream = ctx->m_stream; in glUniformMatrix2x4fv_enc() local
6593 IOStream *stream = ctx->m_stream; in glUniformMatrix4x2fv_enc() local
6625 IOStream *stream = ctx->m_stream; in glUniformMatrix3x4fv_enc() local
6657 IOStream *stream = ctx->m_stream; in glUniformMatrix4x3fv_enc() local
6689 IOStream *stream = ctx->m_stream; in glGetUniformuiv_enc() local
6731 IOStream *stream = ctx->m_stream; in glGetActiveUniformsiv_enc() local
6777 IOStream *stream = ctx->m_stream; in glVertexAttribI4i_enc() local
6808 IOStream *stream = ctx->m_stream; in glVertexAttribI4ui_enc() local
6839 IOStream *stream = ctx->m_stream; in glVertexAttribI4iv_enc() local
6869 IOStream *stream = ctx->m_stream; in glVertexAttribI4uiv_enc() local
6899 IOStream *stream = ctx->m_stream; in glVertexAttribIPointerOffsetAEMU_enc() local
6930 IOStream *stream = ctx->m_stream; in glVertexAttribIPointerDataAEMU_enc() local
6964 IOStream *stream = ctx->m_stream; in glGetVertexAttribIiv_enc() local
7006 IOStream *stream = ctx->m_stream; in glGetVertexAttribIuiv_enc() local
7048 IOStream *stream = ctx->m_stream; in glVertexAttribDivisor_enc() local
7076 IOStream *stream = ctx->m_stream; in glDrawArraysInstanced_enc() local
7106 IOStream *stream = ctx->m_stream; in glDrawElementsInstancedDataAEMU_enc() local
7140 IOStream *stream = ctx->m_stream; in glDrawElementsInstancedOffsetAEMU_enc() local
7171 IOStream *stream = ctx->m_stream; in glDrawRangeElementsDataAEMU_enc() local
7206 IOStream *stream = ctx->m_stream; in glDrawRangeElementsOffsetAEMU_enc() local
7238 IOStream *stream = ctx->m_stream; in glFenceSyncAEMU_enc() local
7281 IOStream *stream = ctx->m_stream; in glClientWaitSyncAEMU_enc() local
7325 IOStream *stream = ctx->m_stream; in glWaitSyncAEMU_enc() local
7354 IOStream *stream = ctx->m_stream; in glDeleteSyncAEMU_enc() local
7381 IOStream *stream = ctx->m_stream; in glIsSyncAEMU_enc() local
7423 IOStream *stream = ctx->m_stream; in glGetSyncivAEMU_enc() local
7472 IOStream *stream = ctx->m_stream; in glDrawBuffers_enc() local
7502 IOStream *stream = ctx->m_stream; in glReadBuffer_enc() local
7529 IOStream *stream = ctx->m_stream; in glBlitFramebuffer_enc() local
7565 IOStream *stream = ctx->m_stream; in glInvalidateFramebuffer_enc() local
7596 IOStream *stream = ctx->m_stream; in glInvalidateSubFramebuffer_enc() local
7631 IOStream *stream = ctx->m_stream; in glFramebufferTextureLayer_enc() local
7662 IOStream *stream = ctx->m_stream; in glRenderbufferStorageMultisample_enc() local
7693 IOStream *stream = ctx->m_stream; in glTexStorage2D_enc() local
7724 IOStream *stream = ctx->m_stream; in glGetInternalformativ_enc() local
7768 IOStream *stream = ctx->m_stream; in glBeginTransformFeedback_enc() local
7795 IOStream *stream = ctx->m_stream; in glEndTransformFeedback_enc() local
7821 IOStream *stream = ctx->m_stream; in glGenTransformFeedbacks_enc() local
7862 IOStream *stream = ctx->m_stream; in glDeleteTransformFeedbacks_enc() local
7892 IOStream *stream = ctx->m_stream; in glBindTransformFeedback_enc() local
7920 IOStream *stream = ctx->m_stream; in glPauseTransformFeedback_enc() local
7946 IOStream *stream = ctx->m_stream; in glResumeTransformFeedback_enc() local
7972 IOStream *stream = ctx->m_stream; in glIsTransformFeedback_enc() local
8014 IOStream *stream = ctx->m_stream; in glTransformFeedbackVaryingsAEMU_enc() local
8047 IOStream *stream = ctx->m_stream; in glGetTransformFeedbackVarying_enc() local
8108 IOStream *stream = ctx->m_stream; in glGenSamplers_enc() local
8149 IOStream *stream = ctx->m_stream; in glDeleteSamplers_enc() local
8179 IOStream *stream = ctx->m_stream; in glBindSampler_enc() local
8207 IOStream *stream = ctx->m_stream; in glSamplerParameterf_enc() local
8236 IOStream *stream = ctx->m_stream; in glSamplerParameteri_enc() local
8265 IOStream *stream = ctx->m_stream; in glSamplerParameterfv_enc() local
8296 IOStream *stream = ctx->m_stream; in glSamplerParameteriv_enc() local
8327 IOStream *stream = ctx->m_stream; in glGetSamplerParameterfv_enc() local
8369 IOStream *stream = ctx->m_stream; in glGetSamplerParameteriv_enc() local
8411 IOStream *stream = ctx->m_stream; in glIsSampler_enc() local
8453 IOStream *stream = ctx->m_stream; in glGenQueries_enc() local
8494 IOStream *stream = ctx->m_stream; in glDeleteQueries_enc() local
8524 IOStream *stream = ctx->m_stream; in glBeginQuery_enc() local
8552 IOStream *stream = ctx->m_stream; in glEndQuery_enc() local
8579 IOStream *stream = ctx->m_stream; in glGetQueryiv_enc() local
8621 IOStream *stream = ctx->m_stream; in glGetQueryObjectuiv_enc() local
8663 IOStream *stream = ctx->m_stream; in glIsQuery_enc() local
8705 IOStream *stream = ctx->m_stream; in glProgramParameteri_enc() local
8734 IOStream *stream = ctx->m_stream; in glProgramBinary_enc() local
8766 IOStream *stream = ctx->m_stream; in glGetProgramBinary_enc() local
8818 IOStream *stream = ctx->m_stream; in glGetFragDataLocation_enc() local
8863 IOStream *stream = ctx->m_stream; in glGetInteger64v_enc() local
8904 IOStream *stream = ctx->m_stream; in glGetIntegeri_v_enc() local
8946 IOStream *stream = ctx->m_stream; in glGetInteger64i_v_enc() local
8988 IOStream *stream = ctx->m_stream; in glTexImage3D_enc() local
9032 IOStream *stream = ctx->m_stream; in glTexImage3DOffsetAEMU_enc() local
9068 IOStream *stream = ctx->m_stream; in glTexStorage3D_enc() local
9100 IOStream *stream = ctx->m_stream; in glTexSubImage3D_enc() local
9145 IOStream *stream = ctx->m_stream; in glTexSubImage3DOffsetAEMU_enc() local
9182 IOStream *stream = ctx->m_stream; in glCompressedTexImage3D_enc() local
9225 IOStream *stream = ctx->m_stream; in glCompressedTexImage3DOffsetAEMU_enc() local
9260 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage3D_enc() local
9305 IOStream *stream = ctx->m_stream; in glCompressedTexSubImage3DOffsetAEMU_enc() local
9342 IOStream *stream = ctx->m_stream; in glCopyTexSubImage3D_enc() local
9377 IOStream *stream = ctx->m_stream; in glGetBooleani_v_enc() local
9419 IOStream *stream = ctx->m_stream; in glMemoryBarrier_enc() local
9446 IOStream *stream = ctx->m_stream; in glMemoryBarrierByRegion_enc() local
9473 IOStream *stream = ctx->m_stream; in glGenProgramPipelines_enc() local
9514 IOStream *stream = ctx->m_stream; in glDeleteProgramPipelines_enc() local
9544 IOStream *stream = ctx->m_stream; in glBindProgramPipeline_enc() local
9571 IOStream *stream = ctx->m_stream; in glGetProgramPipelineiv_enc() local
9613 IOStream *stream = ctx->m_stream; in glGetProgramPipelineInfoLog_enc() local
9661 IOStream *stream = ctx->m_stream; in glValidateProgramPipeline_enc() local
9688 IOStream *stream = ctx->m_stream; in glIsProgramPipeline_enc() local
9730 IOStream *stream = ctx->m_stream; in glUseProgramStages_enc() local
9759 IOStream *stream = ctx->m_stream; in glActiveShaderProgram_enc() local
9787 IOStream *stream = ctx->m_stream; in glCreateShaderProgramvAEMU_enc() local
9834 IOStream *stream = ctx->m_stream; in glProgramUniform1f_enc() local
9863 IOStream *stream = ctx->m_stream; in glProgramUniform2f_enc() local
9893 IOStream *stream = ctx->m_stream; in glProgramUniform3f_enc() local
9924 IOStream *stream = ctx->m_stream; in glProgramUniform4f_enc() local
9956 IOStream *stream = ctx->m_stream; in glProgramUniform1i_enc() local
9985 IOStream *stream = ctx->m_stream; in glProgramUniform2i_enc() local
10015 IOStream *stream = ctx->m_stream; in glProgramUniform3i_enc() local
10046 IOStream *stream = ctx->m_stream; in glProgramUniform4i_enc() local
10078 IOStream *stream = ctx->m_stream; in glProgramUniform1ui_enc() local
10107 IOStream *stream = ctx->m_stream; in glProgramUniform2ui_enc() local
10137 IOStream *stream = ctx->m_stream; in glProgramUniform3ui_enc() local
10168 IOStream *stream = ctx->m_stream; in glProgramUniform4ui_enc() local
10200 IOStream *stream = ctx->m_stream; in glProgramUniform1fv_enc() local
10232 IOStream *stream = ctx->m_stream; in glProgramUniform2fv_enc() local
10264 IOStream *stream = ctx->m_stream; in glProgramUniform3fv_enc() local
10296 IOStream *stream = ctx->m_stream; in glProgramUniform4fv_enc() local
10328 IOStream *stream = ctx->m_stream; in glProgramUniform1iv_enc() local
10360 IOStream *stream = ctx->m_stream; in glProgramUniform2iv_enc() local
10392 IOStream *stream = ctx->m_stream; in glProgramUniform3iv_enc() local
10424 IOStream *stream = ctx->m_stream; in glProgramUniform4iv_enc() local
10456 IOStream *stream = ctx->m_stream; in glProgramUniform1uiv_enc() local
10488 IOStream *stream = ctx->m_stream; in glProgramUniform2uiv_enc() local
10520 IOStream *stream = ctx->m_stream; in glProgramUniform3uiv_enc() local
10552 IOStream *stream = ctx->m_stream; in glProgramUniform4uiv_enc() local
10584 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix2fv_enc() local
10617 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix3fv_enc() local
10650 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix4fv_enc() local
10683 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix2x3fv_enc() local
10716 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix3x2fv_enc() local
10749 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix2x4fv_enc() local
10782 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix4x2fv_enc() local
10815 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix3x4fv_enc() local
10848 IOStream *stream = ctx->m_stream; in glProgramUniformMatrix4x3fv_enc() local
10881 IOStream *stream = ctx->m_stream; in glGetProgramInterfaceiv_enc() local
10924 IOStream *stream = ctx->m_stream; in glGetProgramResourceiv_enc() local
10978 IOStream *stream = ctx->m_stream; in glGetProgramResourceIndex_enc() local
11024 IOStream *stream = ctx->m_stream; in glGetProgramResourceLocation_enc() local
11070 IOStream *stream = ctx->m_stream; in glGetProgramResourceName_enc() local
11120 IOStream *stream = ctx->m_stream; in glBindImageTexture_enc() local
11153 IOStream *stream = ctx->m_stream; in glDispatchCompute_enc() local
11182 IOStream *stream = ctx->m_stream; in glDispatchComputeIndirect_enc() local
11209 IOStream *stream = ctx->m_stream; in glBindVertexBuffer_enc() local
11239 IOStream *stream = ctx->m_stream; in glVertexAttribBinding_enc() local
11267 IOStream *stream = ctx->m_stream; in glVertexAttribFormat_enc() local
11298 IOStream *stream = ctx->m_stream; in glVertexAttribIFormat_enc() local
11328 IOStream *stream = ctx->m_stream; in glVertexBindingDivisor_enc() local
11356 IOStream *stream = ctx->m_stream; in glDrawArraysIndirectDataAEMU_enc() local
11387 IOStream *stream = ctx->m_stream; in glDrawArraysIndirectOffsetAEMU_enc() local
11415 IOStream *stream = ctx->m_stream; in glDrawElementsIndirectDataAEMU_enc() local
11447 IOStream *stream = ctx->m_stream; in glDrawElementsIndirectOffsetAEMU_enc() local
11476 IOStream *stream = ctx->m_stream; in glTexStorage2DMultisample_enc() local
11508 IOStream *stream = ctx->m_stream; in glSampleMaski_enc() local
11536 IOStream *stream = ctx->m_stream; in glGetMultisamplefv_enc() local
11578 IOStream *stream = ctx->m_stream; in glFramebufferParameteri_enc() local
11607 IOStream *stream = ctx->m_stream; in glGetFramebufferParameteriv_enc() local
11649 IOStream *stream = ctx->m_stream; in glGetTexLevelParameterfv_enc() local
11692 IOStream *stream = ctx->m_stream; in glGetTexLevelParameteriv_enc() local
11735 IOStream *stream = ctx->m_stream; in glMapBufferRangeDMA_enc() local
11766 IOStream *stream = ctx->m_stream; in glUnmapBufferDMA_enc() local
11811 IOStream *stream = ctx->m_stream; in glMapBufferRangeDirect_enc() local
11857 IOStream *stream = ctx->m_stream; in glUnmapBufferDirect_enc() local
11903 IOStream *stream = ctx->m_stream; in glFlushMappedBufferRangeDirect_enc() local
11933 IOStream *stream = ctx->m_stream; in glGetGraphicsResetStatusEXT_enc() local
11974 IOStream *stream = ctx->m_stream; in glReadnPixelsEXT_enc() local
12021 IOStream *stream = ctx->m_stream; in glGetnUniformfvEXT_enc() local
12064 IOStream *stream = ctx->m_stream; in glGetnUniformivEXT_enc() local
12107 IOStream *stream = ctx->m_stream; in glDrawArraysNullAEMU_enc() local
12136 IOStream *stream = ctx->m_stream; in glDrawElementsOffsetNullAEMU_enc() local
12166 IOStream *stream = ctx->m_stream; in glDrawElementsDataNullAEMU_enc() local
12199 IOStream *stream = ctx->m_stream; in glUnmapBufferAsyncAEMU_enc() local
12245 IOStream *stream = ctx->m_stream; in glFlushMappedBufferRangeAEMU2_enc() local
12284 IOStream *stream = ctx->m_stream; in glBufferDataSyncAEMU_enc() local
12327 gl2_encoder_context_t::gl2_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculat… in gl2_encoder_context_t()