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Lines Matching refs:multiview

75 If pname:viewMask is not `0`, multiview is enabled.
486 * [[VUID-VkRenderingInfoKHR-multiview-06127]]
487 If the <<features-multiview,pname:multiview>> feature is not enabled,
1183 [[renderpass-multiview]]
1184 [open,refpage='VkRenderPassMultiviewCreateInfo',desc='Structure containing multiview information fo…
1208 views rendering is broadcast to in each subpass, when multiview is
1238 If the view mask is zero for all subpasses, multiview is considered to be
1242 Some implementations may: not support multiview in conjunction with
1243 <<features-multiview-gs,geometry shaders>> or
1244 <<features-multiview-tess,tessellation shaders>>.
1246 [[renderpass-multiview-view-local]]
1247 When multiview is enabled, the ename:VK_DEPENDENCY_VIEW_LOCAL_BIT bit in a
1267 multiview rendering.
1269 When multiview is enabled, at the beginning of each subpass all non-render
1278 A multiview subpass can: declare that its shaders will write per-view
1332 [open,refpage='VkMultiviewPerViewAttributesInfoNVX',desc='Structure specifying the multiview per-at…
2437 When multiview is enabled, the execution of the multiple views of one
2448 A good mental model for multiview is to think of a multiview subpass as if
2450 grouped together and described as a single multiview subpass in the API.
2451 Similarly, a multiview attachment can be thought of like several individual
2453 A view-local dependency between two multiview subpasses acts like a set of
2455 A view-global dependency between two multiview subpasses acts like a set of
3208 rendering is broadcast to in this subpass, when multiview is enabled.
3991 If the render pass uses multiview, then pname:layers must: be one and
4357 If pname:renderpass is not dlink:VK_NULL_HANDLE, multiview is enabled
4367 If pname:renderpass is not dlink:VK_NULL_HANDLE, multiview is not
4952 When multiview is enabled, the resolve operation at the end of a subpass