• Home
  • Raw
  • Download

Lines Matching defs:location

137     for (size_t location = 0u; location < locationList.size(); ++location)  in GetVariableLocation()  local
170 for (size_t location = 0u; location < locationList.size(); ++location) in GetVariableLocation() local
1363 void Program::bindUniformLocation(UniformLocation location, const char *name) in bindUniformLocation()
2234 GLint location = variable.location; in getResourceLocation() local
2608 void Program::setUniform1fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform1fv()
2621 void Program::setUniform2fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform2fv()
2634 void Program::setUniform3fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform3fv()
2647 void Program::setUniform4fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform4fv()
2661 UniformLocation location, in setUniform1iv()
2682 void Program::setUniform2iv(UniformLocation location, GLsizei count, const GLint *v) in setUniform2iv()
2695 void Program::setUniform3iv(UniformLocation location, GLsizei count, const GLint *v) in setUniform3iv()
2708 void Program::setUniform4iv(UniformLocation location, GLsizei count, const GLint *v) in setUniform4iv()
2721 void Program::setUniform1uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform1uiv()
2734 void Program::setUniform2uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform2uiv()
2747 void Program::setUniform3uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform3uiv()
2760 void Program::setUniform4uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform4uiv()
2773 void Program::setUniformMatrix2fv(UniformLocation location, in setUniformMatrix2fv()
2788 void Program::setUniformMatrix3fv(UniformLocation location, in setUniformMatrix3fv()
2803 void Program::setUniformMatrix4fv(UniformLocation location, in setUniformMatrix4fv()
2818 void Program::setUniformMatrix2x3fv(UniformLocation location, in setUniformMatrix2x3fv()
2833 void Program::setUniformMatrix2x4fv(UniformLocation location, in setUniformMatrix2x4fv()
2848 void Program::setUniformMatrix3x2fv(UniformLocation location, in setUniformMatrix3x2fv()
2863 void Program::setUniformMatrix3x4fv(UniformLocation location, in setUniformMatrix3x4fv()
2878 void Program::setUniformMatrix4x2fv(UniformLocation location, in setUniformMatrix4x2fv()
2893 void Program::setUniformMatrix4x3fv(UniformLocation location, in setUniformMatrix4x3fv()
2925 void Program::getUniformfv(const Context *context, UniformLocation location, GLfloat *v) const in getUniformfv()
2953 void Program::getUniformiv(const Context *context, UniformLocation location, GLint *v) const in getUniformiv()
2981 void Program::getUniformuiv(const Context *context, UniformLocation location, GLuint *v) const in getUniformuiv()
3934 unsigned int location = static_cast<unsigned int>(attribute.location); in linkAttributes() local
4563 const unsigned int location = baseLocation + elementIndex; in FindUsedOutputLocation() local
4595 const unsigned int location = baseLocation + elementIndex; in AssignOutputLocations() local
4642 const unsigned int location = baseLocation + elementIndex; in linkOutputVariables() local
4735 unsigned int location = binding.second.location; in linkOutputVariables() local
4872 UniformLocation location = getUniformLocation(samplerUniform.name); in setUniformValuesFromBindingQualifiers() local
5020 GLsizei Program::clampMatrixUniformCount(UniformLocation location, in clampMatrixUniformCount()
5046 UniformLocation location, in getUniformInternal()