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Lines Matching refs:compilerHandle

391     ShHandle compilerHandle             = compilerInstance.getHandle();  in compile()  local
392 ASSERT(compilerHandle); in compile()
420 ShHandle compilerHandle = mCompilingState->shCompilerInstance.getHandle(); in resolveCompile() local
423 mInfoLog += sh::GetInfoLog(compilerHandle); in resolveCompile()
435 mState.mCompiledBinary = sh::GetObjectBinaryBlob(compilerHandle); in resolveCompile()
439 mState.mTranslatedSource = sh::GetObjectCode(compilerHandle); in resolveCompile()
472 mState.mShaderVersion = sh::GetShaderVersion(compilerHandle); in resolveCompile()
474 mState.mUniforms = GetShaderVariables(sh::GetUniforms(compilerHandle)); in resolveCompile()
475 mState.mUniformBlocks = GetShaderVariables(sh::GetUniformBlocks(compilerHandle)); in resolveCompile()
476 mState.mShaderStorageBlocks = GetShaderVariables(sh::GetShaderStorageBlocks(compilerHandle)); in resolveCompile()
478 rx::SpecConstUsageBits(sh::GetShaderSpecConstUsageBits(compilerHandle)); in resolveCompile()
484 mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in resolveCompile()
486 mState.mLocalSize = sh::GetComputeShaderLocalGroupSize(compilerHandle); in resolveCompile()
512 unsigned int sharedMemSize = sh::GetShaderSharedMemorySize(compilerHandle); in resolveCompile()
523 mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in resolveCompile()
524 mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in resolveCompile()
526 mState.mNumViews = sh::GetVertexShaderNumViews(compilerHandle); in resolveCompile()
531 mState.mAllAttributes = GetShaderVariables(sh::GetAttributes(compilerHandle)); in resolveCompile()
533 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
537 GetActiveShaderVariables(sh::GetOutputVariables(compilerHandle)); in resolveCompile()
539 sh::HasEarlyFragmentTestsOptimization(compilerHandle); in resolveCompile()
541 BlendEquationBitSet(sh::GetAdvancedBlendEquations(compilerHandle)); in resolveCompile()
546 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
547 mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in resolveCompile()
549 if (sh::HasValidGeometryShaderInputPrimitiveType(compilerHandle)) in resolveCompile()
552 sh::GetGeometryShaderInputPrimitiveType(compilerHandle)); in resolveCompile()
554 if (sh::HasValidGeometryShaderOutputPrimitiveType(compilerHandle)) in resolveCompile()
557 sh::GetGeometryShaderOutputPrimitiveType(compilerHandle)); in resolveCompile()
559 if (sh::HasValidGeometryShaderMaxVertices(compilerHandle)) in resolveCompile()
562 sh::GetGeometryShaderMaxVertices(compilerHandle); in resolveCompile()
564 mState.mGeometryShaderInvocations = sh::GetGeometryShaderInvocations(compilerHandle); in resolveCompile()
569 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
570 mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in resolveCompile()
571 mState.mTessControlShaderVertices = sh::GetTessControlShaderVertices(compilerHandle); in resolveCompile()
576 mState.mInputVaryings = GetShaderVariables(sh::GetInputVaryings(compilerHandle)); in resolveCompile()
577 mState.mOutputVaryings = GetShaderVariables(sh::GetOutputVaryings(compilerHandle)); in resolveCompile()
578 if (sh::HasValidTessGenMode(compilerHandle)) in resolveCompile()
580 mState.mTessGenMode = sh::GetTessGenMode(compilerHandle); in resolveCompile()
582 if (sh::HasValidTessGenSpacing(compilerHandle)) in resolveCompile()
584 mState.mTessGenSpacing = sh::GetTessGenSpacing(compilerHandle); in resolveCompile()
586 if (sh::HasValidTessGenVertexOrder(compilerHandle)) in resolveCompile()
588 mState.mTessGenVertexOrder = sh::GetTessGenVertexOrder(compilerHandle); in resolveCompile()
590 if (sh::HasValidTessGenPointMode(compilerHandle)) in resolveCompile()
592 mState.mTessGenPointMode = sh::GetTessGenPointMode(compilerHandle); in resolveCompile()