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Lines Matching defs:format

655 bool IsYuvFormat(GLenum format)  in IsYuvFormat()
673 uint32_t GetPlaneCount(GLenum format) in GetPlaneCount()
693 uint32_t GetYPlaneBpp(GLenum format) in GetYPlaneBpp()
713 uint32_t GetChromaPlaneBpp(GLenum format) in GetChromaPlaneBpp()
736 void GetSubSampleFactor(GLenum format, int *horizontalSubsampleFactor, int *verticalSubsampleFactor) in GetSubSampleFactor()
795 GLenum format, in AddRGBAXFormat()
840 GLenum format, in AddRGBAFormat()
860 GLenum format, in AddLUMAFormat()
897 GLenum format, in AddDepthStencilFormat()
973 GLenum format, in AddYUVFormat()
1869 void MaybeOverrideLuminance(GLenum &format, GLenum &type, GLenum actualFormat, GLenum actualType) in MaybeOverrideLuminance()
2296 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2301 static const VertexFormat format(GL_BYTE, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2306 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2311 static const VertexFormat format(GL_BYTE, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2316 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2321 static const VertexFormat format(GL_BYTE, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2326 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2331 static const VertexFormat format(GL_BYTE, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2336 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2341 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2346 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2351 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2356 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2361 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2366 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2371 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2376 static const VertexFormat format(GL_SHORT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2381 static const VertexFormat format(GL_SHORT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2386 static const VertexFormat format(GL_SHORT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2391 static const VertexFormat format(GL_SHORT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2396 static const VertexFormat format(GL_SHORT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2401 static const VertexFormat format(GL_SHORT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2406 static const VertexFormat format(GL_SHORT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2411 static const VertexFormat format(GL_SHORT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2416 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2421 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2426 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2431 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2436 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2441 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2446 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2451 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2456 static const VertexFormat format(GL_INT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2461 static const VertexFormat format(GL_INT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2466 static const VertexFormat format(GL_INT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2471 static const VertexFormat format(GL_INT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2476 static const VertexFormat format(GL_INT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2481 static const VertexFormat format(GL_INT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2486 static const VertexFormat format(GL_INT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2491 static const VertexFormat format(GL_INT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2496 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2501 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 1, false); in GetVertexFormatFromID() local
2506 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2511 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 2, false); in GetVertexFormatFromID() local
2516 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2521 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 3, false); in GetVertexFormatFromID() local
2526 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2531 static const VertexFormat format(GL_UNSIGNED_INT, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2536 static const VertexFormat format(GL_BYTE, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2541 static const VertexFormat format(GL_BYTE, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2546 static const VertexFormat format(GL_BYTE, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2551 static const VertexFormat format(GL_BYTE, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2556 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2561 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2566 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2571 static const VertexFormat format(GL_UNSIGNED_BYTE, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2576 static const VertexFormat format(GL_SHORT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2581 static const VertexFormat format(GL_SHORT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2586 static const VertexFormat format(GL_SHORT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2591 static const VertexFormat format(GL_SHORT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2596 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2601 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2606 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2611 static const VertexFormat format(GL_UNSIGNED_SHORT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2616 static const VertexFormat format(GL_INT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2621 static const VertexFormat format(GL_INT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2626 static const VertexFormat format(GL_INT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2631 static const VertexFormat format(GL_INT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2636 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 1, true); in GetVertexFormatFromID() local
2641 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 2, true); in GetVertexFormatFromID() local
2646 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 3, true); in GetVertexFormatFromID() local
2651 static const VertexFormat format(GL_UNSIGNED_INT, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2656 static const VertexFormat format(GL_FIXED, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2661 static const VertexFormat format(GL_FIXED, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2666 static const VertexFormat format(GL_FIXED, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2671 static const VertexFormat format(GL_FIXED, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2676 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2681 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2686 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2691 static const VertexFormat format(GL_HALF_FLOAT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2696 static const VertexFormat format(GL_FLOAT, GL_FALSE, 1, false); in GetVertexFormatFromID() local
2701 static const VertexFormat format(GL_FLOAT, GL_FALSE, 2, false); in GetVertexFormatFromID() local
2706 static const VertexFormat format(GL_FLOAT, GL_FALSE, 3, false); in GetVertexFormatFromID() local
2711 static const VertexFormat format(GL_FLOAT, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2716 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2721 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2726 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2731 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2736 static const VertexFormat format(GL_INT_2_10_10_10_REV, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2741 static const VertexFormat format(GL_UNSIGNED_INT_2_10_10_10_REV, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2746 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2751 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2756 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2761 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2766 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2771 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2776 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2781 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_FALSE, 4, false); in GetVertexFormatFromID() local
2786 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2791 static const VertexFormat format(GL_UNSIGNED_INT_10_10_10_2_OES, GL_TRUE, 4, false); in GetVertexFormatFromID() local
2796 static const VertexFormat format(GL_INT_10_10_10_2_OES, GL_FALSE, 4, true); in GetVertexFormatFromID() local
2801 static const VertexFormat format(GL_NONE, GL_FALSE, 0, false); in GetVertexFormatFromID() local
2938 angle::FormatID ConvertFormatSignedness(const angle::Format &format) in ConvertFormatSignedness()