Lines Matching refs:mExecutable
32 mExecutable.reset(contextVk); in reset()
46 mExecutable.clearVariableInfoMap(); in link()
68 &glslangProgramInterfaceInfo, &mExecutable.mVariableInfoMap); in link()
73 mExecutable.mOriginalShaderInfo.clear(); in link()
85 &uniformBindingIndexMap, &mExecutable.mVariableInfoMap); in link()
91 mExecutable.mDefaultUniformBlocks[shaderType] = in link()
94 mExecutable.mOriginalShaderInfo.initShaderFromProgram( in link()
98 mExecutable.setAllDefaultUniformsDirty(glExecutable); in link()
102 mExecutable.resolvePrecisionMismatch(mergedVaryings); in link()
105 return mExecutable.createPipelineLayout(contextVk, mState.getExecutable(), nullptr); in link()
110 mExecutable.mDefaultUniformBlocksDirty.set(shaderType); in onProgramUniformUpdate()