Lines Matching full:context
19 class Context; variable
22 bool ValidateBeginQueryIndexed(const Context *context,
27 bool ValidateDrawTransformFeedback(const Context *context,
31 bool ValidateDrawTransformFeedbackStream(const Context *context,
36 bool ValidateEndQueryIndexed(const Context *context,
40 bool ValidateGetActiveSubroutineName(const Context *context,
48 bool ValidateGetActiveSubroutineUniformName(const Context *context,
56 bool ValidateGetActiveSubroutineUniformiv(const Context *context,
63 bool ValidateGetProgramStageiv(const Context *context,
69 bool ValidateGetQueryIndexediv(const Context *context,
75 bool ValidateGetSubroutineIndex(const Context *context,
80 bool ValidateGetSubroutineUniformLocation(const Context *context,
85 bool ValidateGetUniformSubroutineuiv(const Context *context,
90 bool ValidateGetUniformdv(const Context *context,
95 bool ValidatePatchParameterfv(const Context *context,
99 bool ValidateUniform1d(const Context *context,
103 bool ValidateUniform1dv(const Context *context,
108 bool ValidateUniform2d(const Context *context,
113 bool ValidateUniform2dv(const Context *context,
118 bool ValidateUniform3d(const Context *context,
124 bool ValidateUniform3dv(const Context *context,
129 bool ValidateUniform4d(const Context *context,
136 bool ValidateUniform4dv(const Context *context,
141 bool ValidateUniformMatrix2dv(const Context *context,
147 bool ValidateUniformMatrix2x3dv(const Context *context,
153 bool ValidateUniformMatrix2x4dv(const Context *context,
159 bool ValidateUniformMatrix3dv(const Context *context,
165 bool ValidateUniformMatrix3x2dv(const Context *context,
171 bool ValidateUniformMatrix3x4dv(const Context *context,
177 bool ValidateUniformMatrix4dv(const Context *context,
183 bool ValidateUniformMatrix4x2dv(const Context *context,
189 bool ValidateUniformMatrix4x3dv(const Context *context,
195 bool ValidateUniformSubroutinesuiv(const Context *context,
202 bool ValidateDepthRangeArrayv(const Context *context,
207 bool ValidateDepthRangeIndexed(const Context *context,
212 bool ValidateGetDoublei_v(const Context *context,
217 bool ValidateGetFloati_v(const Context *context,
222 bool ValidateGetVertexAttribLdv(const Context *context,
227 bool ValidateProgramUniform1d(const Context *context,
232 bool ValidateProgramUniform1dv(const Context *context,
238 bool ValidateProgramUniform2d(const Context *context,
244 bool ValidateProgramUniform2dv(const Context *context,
250 bool ValidateProgramUniform3d(const Context *context,
257 bool ValidateProgramUniform3dv(const Context *context,
263 bool ValidateProgramUniform4d(const Context *context,
271 bool ValidateProgramUniform4dv(const Context *context,
277 bool ValidateProgramUniformMatrix2dv(const Context *context,
284 bool ValidateProgramUniformMatrix2x3dv(const Context *context,
291 bool ValidateProgramUniformMatrix2x4dv(const Context *context,
298 bool ValidateProgramUniformMatrix3dv(const Context *context,
305 bool ValidateProgramUniformMatrix3x2dv(const Context *context,
312 bool ValidateProgramUniformMatrix3x4dv(const Context *context,
319 bool ValidateProgramUniformMatrix4dv(const Context *context,
326 bool ValidateProgramUniformMatrix4x2dv(const Context *context,
333 bool ValidateProgramUniformMatrix4x3dv(const Context *context,
340 bool ValidateScissorArrayv(const Context *context,
345 bool ValidateScissorIndexed(const Context *context,
352 bool ValidateScissorIndexedv(const Context *context,
356 bool ValidateVertexAttribL1d(const Context *context,
360 bool ValidateVertexAttribL1dv(const Context *context,
364 bool ValidateVertexAttribL2d(const Context *context,
369 bool ValidateVertexAttribL2dv(const Context *context,
373 bool ValidateVertexAttribL3d(const Context *context,
379 bool ValidateVertexAttribL3dv(const Context *context,
383 bool ValidateVertexAttribL4d(const Context *context,
390 bool ValidateVertexAttribL4dv(const Context *context,
394 bool ValidateVertexAttribLPointer(const Context *context,
401 bool ValidateViewportArrayv(const Context *context,
406 bool ValidateViewportIndexedf(const Context *context,
413 bool ValidateViewportIndexedfv(const Context *context,
419 bool ValidateDrawArraysInstancedBaseInstance(const Context *context,
426 bool ValidateDrawElementsInstancedBaseInstance(const Context *context,
434 bool ValidateDrawElementsInstancedBaseVertexBaseInstance(const Context *context,
443 bool ValidateDrawTransformFeedbackInstanced(const Context *context,
448 bool ValidateDrawTransformFeedbackStreamInstanced(const Context *context,
454 bool ValidateGetActiveAtomicCounterBufferiv(const Context *context,
460 bool ValidateTexStorage1D(const Context *context,
468 bool ValidateClearBufferData(const Context *context,
475 bool ValidateClearBufferSubData(const Context *context,
484 bool ValidateGetInternalformati64v(const Context *context,
491 bool ValidateGetProgramResourceLocationIndex(const Context *context,
496 bool ValidateInvalidateBufferData(const Context *context,
499 bool ValidateInvalidateBufferSubData(const Context *context,
504 bool ValidateInvalidateTexImage(const Context *context,
508 bool ValidateInvalidateTexSubImage(const Context *context,
518 bool ValidateMultiDrawArraysIndirect(const Context *context,
524 bool ValidateMultiDrawElementsIndirect(const Context *context,
531 bool ValidateShaderStorageBlockBinding(const Context *context,
536 bool ValidateTextureView(const Context *context,
546 bool ValidateVertexAttribLFormat(const Context *context,
554 bool ValidateBindBuffersBase(const Context *context,
560 bool ValidateBindBuffersRange(const Context *context,
568 bool ValidateBindImageTextures(const Context *context,
573 bool ValidateBindSamplers(const Context *context,
578 bool ValidateBindTextures(const Context *context,
583 bool ValidateBindVertexBuffers(const Context *context,
590 bool ValidateBufferStorage(const Context *context,
596 bool ValidateClearTexImage(const Context *context,
603 bool ValidateClearTexSubImage(const Context *context,
618 bool ValidateBindTextureUnit(const Context *context,
622 bool ValidateBlitNamedFramebuffer(const Context *context,
636 bool ValidateCheckNamedFramebufferStatus(const Context *context,
640 bool ValidateClearNamedBufferData(const Context *context,
647 bool ValidateClearNamedBufferSubData(const Context *context,
656 bool ValidateClearNamedFramebufferfi(const Context *context,
663 bool ValidateClearNamedFramebufferfv(const Context *context,
669 bool ValidateClearNamedFramebufferiv(const Context *context,
675 bool ValidateClearNamedFramebufferuiv(const Context *context,
681 bool ValidateClipControl(const Context *context,
685 bool ValidateCompressedTextureSubImage1D(const Context *context,
694 bool ValidateCompressedTextureSubImage2D(const Context *context,
705 bool ValidateCompressedTextureSubImage3D(const Context *context,
718 bool ValidateCopyNamedBufferSubData(const Context *context,
725 bool ValidateCopyTextureSubImage1D(const Context *context,
733 bool ValidateCopyTextureSubImage2D(const Context *context,
743 bool ValidateCopyTextureSubImage3D(const Context *context,
754 bool ValidateCreateBuffers(const Context *context,
758 bool ValidateCreateFramebuffers(const Context *context,
762 bool ValidateCreateProgramPipelines(const Context *context,
766 bool ValidateCreateQueries(const Context *context,
771 bool ValidateCreateRenderbuffers(const Context *context,
775 bool ValidateCreateSamplers(const Context *context,
779 bool ValidateCreateTextures(const Context *context,
784 bool ValidateCreateTransformFeedbacks(const Context *context,
788 bool ValidateCreateVertexArrays(const Context *context,
792 bool ValidateDisableVertexArrayAttrib(const Context *context,
796 bool ValidateEnableVertexArrayAttrib(const Context *context,
800 bool ValidateFlushMappedNamedBufferRange(const Context *context,
805 bool ValidateGenerateTextureMipmap(const Context *context,
808 bool ValidateGetCompressedTextureImage(const Context *context,
814 bool ValidateGetCompressedTextureSubImage(const Context *context,
826 bool ValidateGetNamedBufferParameteri64v(const Context *context,
831 bool ValidateGetNamedBufferParameteriv(const Context *context,
836 bool ValidateGetNamedBufferPointerv(const Context *context,
841 bool ValidateGetNamedBufferSubData(const Context *context,
847 bool ValidateGetNamedFramebufferAttachmentParameteriv(const Context *context,
853 bool ValidateGetNamedFramebufferParameteriv(const Context *context,
858 bool ValidateGetNamedRenderbufferParameteriv(const Context *context,
863 bool ValidateGetQueryBufferObjecti64v(const Context *context,
869 bool ValidateGetQueryBufferObjectiv(const Context *context,
875 bool ValidateGetQueryBufferObjectui64v(const Context *context,
881 bool ValidateGetQueryBufferObjectuiv(const Context *context,
887 bool ValidateGetTextureImage(const Context *context,
895 bool ValidateGetTextureLevelParameterfv(const Context *context,
901 bool ValidateGetTextureLevelParameteriv(const Context *context,
907 bool ValidateGetTextureParameterIiv(const Context *context,
912 bool ValidateGetTextureParameterIuiv(const Context *context,
917 bool ValidateGetTextureParameterfv(const Context *context,
922 bool ValidateGetTextureParameteriv(const Context *context,
927 bool ValidateGetTextureSubImage(const Context *context,
941 bool ValidateGetTransformFeedbacki64_v(const Context *context,
947 bool ValidateGetTransformFeedbacki_v(const Context *context,
953 bool ValidateGetTransformFeedbackiv(const Context *context,
958 bool ValidateGetVertexArrayIndexed64iv(const Context *context,
964 bool ValidateGetVertexArrayIndexediv(const Context *context,
970 bool ValidateGetVertexArrayiv(const Context *context,
975 bool ValidateGetnColorTable(const Context *context,
982 bool ValidateGetnCompressedTexImage(const Context *context,
988 bool ValidateGetnConvolutionFilter(const Context *context,
995 bool ValidateGetnHistogram(const Context *context,
1003 bool ValidateGetnMapdv(const Context *context,
1009 bool ValidateGetnMapfv(const Context *context,
1015 bool ValidateGetnMapiv(const Context *context,
1021 bool ValidateGetnMinmax(const Context *context,
1029 bool ValidateGetnPixelMapfv(const Context *context,
1034 bool ValidateGetnPixelMapuiv(const Context *context,
1039 bool ValidateGetnPixelMapusv(const Context *context,
1044 bool ValidateGetnPolygonStipple(const Context *context,
1048 bool ValidateGetnSeparableFilter(const Context *context,
1058 bool ValidateGetnTexImage(const Context *context,
1066 bool ValidateGetnUniformdv(const Context *context,
1072 bool ValidateInvalidateNamedFramebufferData(const Context *context,
1077 bool ValidateInvalidateNamedFramebufferSubData(const Context *context,
1086 bool ValidateMapNamedBuffer(const Context *context,
1090 bool ValidateMapNamedBufferRange(const Context *context,
1096 bool ValidateNamedBufferData(const Context *context,
1102 bool ValidateNamedBufferStorage(const Context *context,
1108 bool ValidateNamedBufferSubData(const Context *context,
1114 bool ValidateNamedFramebufferDrawBuffer(const Context *context,
1118 bool ValidateNamedFramebufferDrawBuffers(const Context *context,
1123 bool ValidateNamedFramebufferParameteri(const Context *context,
1128 bool ValidateNamedFramebufferReadBuffer(const Context *context,
1132 bool ValidateNamedFramebufferRenderbuffer(const Context *context,
1138 bool ValidateNamedFramebufferTexture(const Context *context,
1144 bool ValidateNamedFramebufferTextureLayer(const Context *context,
1151 bool ValidateNamedRenderbufferStorage(const Context *context,
1157 bool ValidateNamedRenderbufferStorageMultisample(const Context *context,
1164 bool ValidateTextureBarrier(const Context *context, angle::EntryPoint entryPoint);
1165 bool ValidateTextureBuffer(const Context *context,
1170 bool ValidateTextureBufferRange(const Context *context,
1177 bool ValidateTextureParameterIiv(const Context *context,
1182 bool ValidateTextureParameterIuiv(const Context *context,
1187 bool ValidateTextureParameterf(const Context *context,
1192 bool ValidateTextureParameterfv(const Context *context,
1197 bool ValidateTextureParameteri(const Context *context,
1202 bool ValidateTextureParameteriv(const Context *context,
1207 bool ValidateTextureStorage1D(const Context *context,
1213 bool ValidateTextureStorage2D(const Context *context,
1220 bool ValidateTextureStorage2DMultisample(const Context *context,
1228 bool ValidateTextureStorage3D(const Context *context,
1236 bool ValidateTextureStorage3DMultisample(const Context *context,
1245 bool ValidateTextureSubImage1D(const Context *context,
1254 bool ValidateTextureSubImage2D(const Context *context,
1265 bool ValidateTextureSubImage3D(const Context *context,
1278 bool ValidateTransformFeedbackBufferBase(const Context *context,
1283 bool ValidateTransformFeedbackBufferRange(const Context *context,
1290 bool ValidateUnmapNamedBuffer(const Context *context,
1293 bool ValidateVertexArrayAttribBinding(const Context *context,
1298 bool ValidateVertexArrayAttribFormat(const Context *context,
1306 bool ValidateVertexArrayAttribIFormat(const Context *context,
1313 bool ValidateVertexArrayAttribLFormat(const Context *context,
1320 bool ValidateVertexArrayBindingDivisor(const Context *context,
1325 bool ValidateVertexArrayElementBuffer(const Context *context,
1329 bool ValidateVertexArrayVertexBuffer(const Context *context,
1336 bool ValidateVertexArrayVertexBuffers(const Context *context,
1346 bool ValidateMultiDrawArraysIndirectCount(const Context *context,
1353 bool ValidateMultiDrawElementsIndirectCount(const Context *context,
1361 bool ValidatePolygonOffsetClamp(const Context *context,
1366 bool ValidateSpecializeShader(const Context *context,