Lines Matching refs:glFramebufferParameteriMESA
360 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in BlitStencilTestHelper()
575 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
628 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER_ANGLE, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
641 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER_ANGLE, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
698 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER_ANGLE, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
699 glFramebufferParameteriMESA(GL_READ_FRAMEBUFFER_ANGLE, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
716 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
752 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
807 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER_ANGLE, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
814 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER_ANGLE, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
1539 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in BlitDepthStencilPixelByPixelTestHelper()
1580 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in BlitDepthStencilPixelByPixelTestHelper()
3148 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
3176 glFramebufferParameteriMESA(GL_READ_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
3202 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
3231 glFramebufferParameteriMESA(GL_READ_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
3257 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
3287 glFramebufferParameteriMESA(GL_READ_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
3288 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
3314 glFramebufferParameteriMESA(GL_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 0); in TEST_P()
3344 glFramebufferParameteriMESA(GL_READ_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()
3345 glFramebufferParameteriMESA(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_FLIP_Y_MESA, 1); in TEST_P()