Lines Matching refs:testProgram
14665 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
14666 drawQuad(testProgram, "position", 0.5f, 1.0f, true); in TEST_P()
14705 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
14706 drawQuad(testProgram, "position", 0.5f, 1.0f, true); in TEST_P()
14746 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
14747 drawQuad(testProgram, "position", 0.5f, 1.0f, true); in TEST_P()
14787 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
14788 drawQuad(testProgram, "position", 0.5f, 1.0f, true); in TEST_P()
14836 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
14837 drawQuad(testProgram, "position", 0.5f, 1.0f, true); in TEST_P()
14892 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
14893 drawQuad(testProgram, "position", 0.5f, 1.0f, true); in TEST_P()
14902 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
14905 glUseProgram(testProgram); in TEST_P()
14909 glTransformFeedbackVaryings(testProgram, 1, &tfVaryings, GL_SEPARATE_ATTRIBS); in TEST_P()
14910 glBindAttribLocation(testProgram, 8, essl1_shaders::PositionAttrib()); in TEST_P()
14911 glLinkProgram(testProgram); in TEST_P()
14913 glGetProgramiv(testProgram, GL_LINK_STATUS, &linkStatus); in TEST_P()
14926 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
14929 glUseProgram(testProgram); in TEST_P()
14933 glTransformFeedbackVaryings(testProgram, 1, &tfVaryings, GL_SEPARATE_ATTRIBS); in TEST_P()
14934 glBindAttribLocation(testProgram, 8, essl1_shaders::PositionAttrib()); in TEST_P()
14935 glLinkProgram(testProgram); in TEST_P()
14937 glGetProgramiv(testProgram, GL_LINK_STATUS, &linkStatus); in TEST_P()
14958 ANGLE_GL_PROGRAM(testProgram, essl3_shaders::vs::Simple(), kFS); in TEST_P()
14959 drawQuad(testProgram, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
15201 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Simple(), kFS); in TEST_P()
15202 drawQuad(testProgram, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
15226 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Simple(), kFS); in TEST_P()
15227 drawQuad(testProgram, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
15250 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Simple(), kFS); in TEST_P()
15251 drawQuad(testProgram, essl3_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()