Lines Matching refs:testProgram
7653 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
7654 glUseProgram(testProgram); in TEST_P()
7656 GLint posLoc = glGetAttribLocation(testProgram, "position"); in TEST_P()
7658 GLint colorLoc = glGetAttribLocation(testProgram, "color"); in TEST_P()
7722 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Zero(), essl1_shaders::fs::Red()); in TEST_P()
7723 glUseProgram(testProgram); in TEST_P()
7769 ANGLE_GL_PROGRAM(testProgram, kVS, kFS); in TEST_P()
7770 glUseProgram(testProgram); in TEST_P()
7776 GLint uniformloc = glGetUniformLocation(testProgram, "u_Cube1"); in TEST_P()
7784 glLinkProgram(testProgram); in TEST_P()
7916 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
7917 glUseProgram(testProgram); in TEST_P()
7933 ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(testProgram, essl3_shaders::vs::Simple(), in TEST_P()
7937 glUseProgram(testProgram); in TEST_P()
7955 ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(testProgram, essl3_shaders::vs::Simple(), in TEST_P()
7958 glUseProgram(testProgram); in TEST_P()
8241 ANGLE_GL_PROGRAM(testProgram, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
8242 glUseProgram(testProgram); in TEST_P()
8244 GLint posLoc = glGetAttribLocation(testProgram, essl1_shaders::PositionAttrib()); in TEST_P()