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Lines Matching refs:renderbuffer

131                                    GLRenderbuffer *renderbuffer)  in setupForColorDepthOpsTest()  argument
139 glBindRenderbuffer(GL_RENDERBUFFER, *renderbuffer); in setupForColorDepthOpsTest()
142 *renderbuffer); in setupForColorDepthOpsTest()
156 GLRenderbuffer *renderbuffer) in setupForDepthStencilOpsTest() argument
164 glBindRenderbuffer(GL_RENDERBUFFER, *renderbuffer); in setupForDepthStencilOpsTest()
167 *renderbuffer); in setupForDepthStencilOpsTest()
186 GLRenderbuffer *renderbuffer, in setupClearAndDrawForDepthStencilOpsTest() argument
189 setupForDepthStencilOpsTest(framebuffer, texture, renderbuffer); in setupClearAndDrawForDepthStencilOpsTest()
1288 GLRenderbuffer renderbuffer; in TEST_P() local
1289 setupForDepthStencilOpsTest(&framebuffer, &texture, &renderbuffer); in TEST_P()
1331 GLRenderbuffer renderbuffer; in TEST_P() local
1332 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1382 GLRenderbuffer renderbuffer; in TEST_P() local
1383 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1433 GLRenderbuffer renderbuffer; in TEST_P() local
1434 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1495 GLRenderbuffer renderbuffer; in TEST_P() local
1496 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1537 GLRenderbuffer renderbuffer; in TEST_P() local
1538 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1581 GLRenderbuffer renderbuffer; in TEST_P() local
1582 setupClearAndDrawForDepthStencilOpsTest(&drawRed, &framebuffer, &texture, &renderbuffer, true); in TEST_P()
1655 GLRenderbuffer renderbuffer; in TEST_P() local
1656 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1705 GLRenderbuffer renderbuffer; in TEST_P() local
1706 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1759 GLRenderbuffer renderbuffer; in TEST_P() local
1760 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1816 GLRenderbuffer renderbuffer; in TEST_P() local
1817 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1876 GLRenderbuffer renderbuffer; in TEST_P() local
1877 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1936 GLRenderbuffer renderbuffer; in TEST_P() local
1937 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
1998 GLRenderbuffer renderbuffer; in TEST_P() local
1999 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
2064 GLRenderbuffer renderbuffer; in TEST_P() local
2065 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
2123 GLRenderbuffer renderbuffer; in TEST_P() local
2124 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, false); in TEST_P()
2181 GLRenderbuffer renderbuffer; in TEST_P() local
2182 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, true); in TEST_P()
2350 GLRenderbuffer renderbuffer; in TEST_P() local
2351 setupClearAndDrawForDepthStencilOpsTest(&program, &framebuffer, &texture, &renderbuffer, in TEST_P()
2393 GLRenderbuffer renderbuffer; in TEST_P() local
2394 setupForColorDepthOpsTest(&framebuffer, &texture, &renderbuffer); in TEST_P()
2514 GLRenderbuffer renderbuffer; in TEST_P() local
2515 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P()
2522 renderbuffer); in TEST_P()
2600 GLRenderbuffer renderbuffer; in TEST_P() local
2601 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P()
2608 renderbuffer); in TEST_P()
2670 GLRenderbuffer renderbuffer; in TEST_P() local
2671 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P()
2678 renderbuffer); in TEST_P()
3519 GLRenderbuffer renderbuffer; in TEST_P() local
3520 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P()
3527 renderbuffer); in TEST_P()
4618 GLRenderbuffer renderbuffer; in TEST_P() local
4619 glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_P()
4626 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, renderbuffer); in TEST_P()
4733 GLRenderbuffer renderbuffer; in TEST_P() local
4734 setupForColorDepthOpsTest(&framebuffer, &texture, &renderbuffer); in TEST_P()