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Lines Matching defs:progress

233    bool progress = nir_opt_copy_prop_vars(b->shader);  in TEST_F()  local
260 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
294 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
329 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
368 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
383 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
407 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
428 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
458 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
487 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
526 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
563 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
599 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
632 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
652 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
671 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
695 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
729 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
748 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
772 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
801 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
821 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
846 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
883 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
902 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
927 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
957 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
983 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1008 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1034 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1064 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1100 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1128 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1160 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1198 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1239 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1277 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1316 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1337 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1348 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1368 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1390 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1410 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1432 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1444 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1462 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1490 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1512 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1539 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1570 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1595 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1621 bool progress = nir_opt_combine_stores(b->shader, nir_var_shader_out); in TEST_F() local
1660 bool progress = nir_opt_combine_stores(b->shader, nir_var_shader_out); in TEST_F() local
1726 bool progress = nir_opt_combine_stores(b->shader, nir_var_mem_ssbo); in TEST_F() local
1788 bool progress = nir_opt_combine_stores(b->shader, nir_var_shader_out); in TEST_F() local
1830 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
1867 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
1897 bool progress = nir_split_array_vars(b->shader, nir_var_shader_temp); in TEST_F() local
1919 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
1941 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
1968 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
1993 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2023 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2054 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2083 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2115 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2147 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2180 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2201 bool progress = nir_remove_dead_variables(b->shader, nir_var_all, NULL); in TEST_F() local
2223 bool progress = nir_remove_dead_variables(b->shader, nir_var_all, NULL); in TEST_F() local