Lines Matching refs:damageAccumulator
129 LOG_ALWAYS_FATAL_IF(!info.damageAccumulator, "DamageAccumulator missing"); in prepareTree()
149 info.damageAccumulator->dirty(0, 0, properties().getWidth(), properties().getHeight()); in damageSelf()
153 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in damageSelf()
165 info.damageAccumulator->popTransform(); in prepareLayer()
166 info.damageAccumulator->pushTransform(this); in prepareLayer()
187 if (info.canvasContext.createOrUpdateLayer(this, *info.damageAccumulator, info.errorHandler)) { in pushLayerUpdate()
196 info.damageAccumulator->peekAtDirty(&dirty); in pushLayerUpdate()
222 info.damageAccumulator->dirty(DIRTY_MIN, DIRTY_MIN, DIRTY_MAX, DIRTY_MAX); in prepareTreeImpl()
224 info.damageAccumulator->pushTransform(this); in prepareTreeImpl()
284 info.damageAccumulator->popTransform(); in prepareTreeImpl()
307 info.damageAccumulator->popTransform(); in pushStagingPropertiesChanges()
326 info.damageAccumulator->pushTransform(this); in pushStagingPropertiesChanges()