Lines Matching refs:dirty
172 if (update.surfaceChanged || update.state.dirty & DIRTY_DISPLAY_ID) { in doUpdateSprites()
185 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) { in doUpdateSprites()
209 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA in doUpdateSprites()
216 && (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) { in doUpdateSprites()
222 && (becomingVisible || (update.state.dirty & (DIRTY_POSITION in doUpdateSprites()
232 || (update.state.dirty & DIRTY_TRANSFORMATION_MATRIX))) { in doUpdateSprites()
243 || (update.state.dirty & (DIRTY_HOTSPOT | DIRTY_ICON_STYLE)))) { in doUpdateSprites()
258 && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { in doUpdateSprites()
369 uint32_t dirty; in setIcon() local
377 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT; in setIcon()
379 dirty = DIRTY_BITMAP; in setIcon()
384 dirty |= DIRTY_ICON_STYLE; in setIcon()
388 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT | DIRTY_ICON_STYLE; in setIcon()
393 invalidateLocked(dirty); in setIcon()
452 void SpriteController::SpriteImpl::invalidateLocked(uint32_t dirty) { in invalidateLocked() argument
453 bool wasDirty = mLocked.state.dirty; in invalidateLocked()
454 mLocked.state.dirty |= dirty; in invalidateLocked()