Lines Matching refs:GLboolean
38 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
55 GL_ENTRY(void, glDepthMask, GLboolean flag)
90 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
119 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data)
162 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
163 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
164 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
165 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
166 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
167 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync)
168 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
169 GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
246 GL_ENTRY(void, glSampleCoverage, GLfloat value, GLboolean invert)
247 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
248 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
259 GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
294 GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)