Lines Matching defs:CameraInfo
28 struct CameraInfo { struct
29 std::string cameraId = ""; // The name of the camera from the point of view of the HAL
30 std::string function = ""; // The expected use for this camera ("reverse", "left", "right")
31 float position[3] = {0}; // x, y, z -> right, fwd, up in the units of car space
32 float yaw = 0; // radians positive to the left (right hand rule about global z axis)
33 float pitch = 0; // positive upward (ie: right hand rule about local x axis)
34 float roll = 0; // radians positively increasing clockwisely around the optical axis
35 float hfov = 0; // radians
36 float vfov = 0; // radians
37 bool hflip = false;// boolean to flip the preview horizontally
38 bool vflip = false;// boolean to flip the preview vertically