/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_LIBARTBASE_BASE_FILE_UTILS_H_ #define ART_LIBARTBASE_BASE_FILE_UTILS_H_ #include #include #include #include #include "arch/instruction_set.h" namespace art { static constexpr const char kAndroidArtApexDefaultPath[] = "/apex/com.android.art"; static constexpr const char kArtApexDataDefaultPath[] = "/data/misc/apexdata/com.android.art"; static constexpr const char kAndroidConscryptApexDefaultPath[] = "/apex/com.android.conscrypt"; static constexpr const char kAndroidI18nApexDefaultPath[] = "/apex/com.android.i18n"; static constexpr const char kArtImageExtension[] = "art"; // These methods return the Android Root, which is the historical location of // the Android "system" directory, containing the built Android artifacts. On // target, this is normally "/system". On host this is usually a directory under // the build tree, e.g. "$ANDROID_BUILD_TOP/out/host/linux-x86". The location of // the Android Root can be overriden using the ANDROID_ROOT environment // variable. // // Find $ANDROID_ROOT, /system, or abort. std::string GetAndroidRoot(); // Find $ANDROID_ROOT, /system, or return an empty string. std::string GetAndroidRootSafe(/*out*/ std::string* error_msg); // These methods return the ART Root, which is the location of the (activated) // ART APEX module. On target, this is normally "/apex/com.android.art". On // host, this is usually a subdirectory of the Android Root, e.g. // "$ANDROID_BUILD_TOP/out/host/linux-x86/com.android.art". The location of the // ART root can be overridden using the ANDROID_ART_ROOT environment variable. // // Find $ANDROID_ART_ROOT, /apex/com.android.art, or abort. std::string GetArtRoot(); // Find $ANDROID_ART_ROOT, /apex/com.android.art, or return an empty string. std::string GetArtRootSafe(/*out*/ std::string* error_msg); // Return the path to the directory containing the ART binaries. std::string GetArtBinDir(); // Find $ANDROID_DATA, /data, or abort. std::string GetAndroidData(); // Find $ANDROID_DATA, /data, or return an empty string. std::string GetAndroidDataSafe(/*out*/ std::string* error_msg); // Find $ART_APEX_DATA, /data/misc/apexdata/com.android.art, or abort. std::string GetArtApexData(); // Returns the directory that contains the prebuilt version of the primary boot image (i.e., the one // generated at build time). std::string GetPrebuiltPrimaryBootImageDir(); // Returns the default boot image location (ANDROID_ROOT/framework/boot.art). // Returns an empty string if ANDROID_ROOT is not set. std::string GetDefaultBootImageLocation(std::string* error_msg); // Returns the default boot image location, based on the passed `android_root`. std::string GetDefaultBootImageLocation(const std::string& android_root, bool deny_art_apex_data_files); // Allows the name to be used for the dalvik cache directory (normally "dalvik-cache") to be // overridden with a new value. void OverrideDalvikCacheSubDirectory(std::string sub_dir); // Return true if we found the dalvik cache and stored it in the dalvik_cache argument. // `have_android_data` will be set to true if we have an ANDROID_DATA that exists, // `dalvik_cache_exists` will be true if there is a dalvik-cache directory that is present. // The flag `is_global_cache` tells whether this cache is /data/dalvik-cache. void GetDalvikCache(const char* subdir, bool create_if_absent, std::string* dalvik_cache, bool* have_android_data, bool* dalvik_cache_exists, bool* is_global_cache); // Returns the absolute dalvik-cache path for a DexFile or OatFile. The path returned will be // rooted at `cache_location`. bool GetDalvikCacheFilename(const char* location, const char* cache_location, std::string* filename, std::string* error_msg); // Returns the absolute dalvik-cache path. The path may include the instruction set sub-directory // if specified. std::string GetApexDataDalvikCacheDirectory(InstructionSet isa); // Gets the oat location in the ART APEX data directory for a DEX file installed anywhere other // than in an APEX. Returns the oat filename if `location` is valid, empty string otherwise. std::string GetApexDataOatFilename(std::string_view location, InstructionSet isa); // Gets the odex location in the ART APEX data directory for a DEX file. Returns the odex filename // if `location` is valid, empty string otherwise. std::string GetApexDataOdexFilename(std::string_view location, InstructionSet isa); // Gets the boot image in the ART APEX data directory for a DEX file installed anywhere other // than in an APEX. Returns the image location if `dex_location` is valid, empty string otherwise. std::string GetApexDataBootImage(std::string_view dex_location); // Gets the image in the ART APEX data directory for a DEX file. Returns the image location if // `dex_location` is valid, empty string otherwise. std::string GetApexDataImage(std::string_view dex_location); // Gets the name of a file in the ART APEX directory dalvik-cache. This method assumes the // `dex_location` is for an application. // Returns the location of the file in the dalvik-cache std::string GetApexDataDalvikCacheFilename(std::string_view dex_location, InstructionSet isa, std::string_view file_extension); // Returns the system location for an image. This method inserts the `isa` between the // dirname and basename of `location`. std::string GetSystemImageFilename(const char* location, InstructionSet isa); // Returns the vdex filename for the given oat filename. std::string GetVdexFilename(const std::string& oat_filename); // Returns the dm filename for the given dex location. std::string GetDmFilename(const std::string& dex_location); // Returns the odex location on /system for a DEX file on /apex. The caller must make sure that // `location` is on /apex. std::string GetSystemOdexFilenameForApex(std::string_view location, InstructionSet isa); // Returns `filename` with the text after the last occurrence of '.' replaced with // `extension`. If `filename` does not contain a period, returns a string containing `filename`, // a period, and `new_extension`. // Example: ReplaceFileExtension("foo.bar", "abc") == "foo.abc" // ReplaceFileExtension("foo", "abc") == "foo.abc" std::string ReplaceFileExtension(std::string_view filename, std::string_view new_extension); // Return whether the location is on /apex/com.android.art bool LocationIsOnArtModule(std::string_view location); // Return whether the location is on /data/misc/apexdata/com.android.art/. bool LocationIsOnArtApexData(std::string_view location); // Return whether the location is on /apex/com.android.conscrypt bool LocationIsOnConscryptModule(std::string_view location); // Return whether the location is on /apex/com.android.i18n bool LocationIsOnI18nModule(std::string_view location); // Return whether the location is on system (i.e. android root). bool LocationIsOnSystem(const std::string& location); // Return whether the location is on system/framework (i.e. $ANDROID_ROOT/framework). bool LocationIsOnSystemFramework(std::string_view location); // Return whether the location is on system_ext/framework bool LocationIsOnSystemExtFramework(std::string_view location); // Return whether the location is on /apex/. bool LocationIsOnApex(std::string_view location); // If the given location is /apex//..., return , otherwise return an empty // string. Note that the result is a view into full_path and is valid only as long as it is. std::string_view ApexNameFromLocation(std::string_view full_path); // Returns whether the location is trusted for loading oat files. Trusted locations are protected // by dm-verity or fs-verity. The recognized locations are on /system or // /data/misc/apexdata/com.android.art. bool LocationIsTrusted(const std::string& location, bool trust_art_apex_data_files); // Compare the ART module root against android root. Returns true if they are // both known and distinct. This is meant to be a proxy for 'running with apex'. bool ArtModuleRootDistinctFromAndroidRoot(); // dup(2), except setting the O_CLOEXEC flag atomically, when possible. int DupCloexec(int fd); // Returns true if `path` begins with a slash. inline bool IsAbsoluteLocation(const std::string& path) { return !path.empty() && path[0] == '/'; } } // namespace art #endif // ART_LIBARTBASE_BASE_FILE_UTILS_H_