/* * Copyright (C) 2010 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.util.concurrent; import com.google.common.collect.ObjectArrays; import com.google.errorprone.annotations.CanIgnoreReturnValue; import java.util.AbstractQueue; import java.util.Collection; import java.util.ConcurrentModificationException; import java.util.Iterator; import java.util.NoSuchElementException; import java.util.concurrent.BlockingQueue; import java.util.concurrent.TimeUnit; import org.checkerframework.checker.nullness.qual.Nullable; /** * A bounded {@linkplain BlockingQueue blocking queue} backed by an array. This queue orders * elements FIFO (first-in-first-out). The head of the queue is that element that has been * on the queue the longest time. The tail of the queue is that element that has been on * the queue the shortest time. New elements are inserted at the tail of the queue, and the queue * retrieval operations obtain elements at the head of the queue. * *

This is a classic "bounded buffer", in which a fixed-sized array holds elements * inserted by producers and extracted by consumers. Once created, the capacity cannot be increased. * Attempts to {@code put} an element into a full queue will result in the operation blocking; * attempts to {@code take} an element from an empty queue will similarly block. * *

This class supports an optional fairness policy for ordering waiting producer and consumer * threads. By default, this ordering is not guaranteed. However, a queue constructed with fairness * set to {@code true} grants threads access in FIFO order. Fairness generally decreases throughput * but reduces variability and avoids starvation. * *

This class and its iterator implement all of the optional methods of the {@link * Collection} and {@link Iterator} interfaces. * * @author Doug Lea * @author Justin T. Sampson * @param the type of elements held in this collection */ @CanIgnoreReturnValue public class MonitorBasedArrayBlockingQueue extends AbstractQueue implements BlockingQueue { // Based on revision 1.58 of ArrayBlockingQueue by Doug Lea, from // http://gee.cs.oswego.edu/cgi-bin/viewcvs.cgi/jsr166/src/main/java/util/concurrent/ /** The queued items */ final E[] items; /** items index for next take, poll or remove */ int takeIndex; /** items index for next put, offer, or add. */ int putIndex; /** Number of items in the queue */ private int count; /* * Concurrency control uses the classic two-condition algorithm * found in any textbook. */ /** Monitor guarding all access */ final Monitor monitor; /** Guard for waiting takes */ private final Monitor.Guard notEmpty; /** Guard for waiting puts */ private final Monitor.Guard notFull; // Internal helper methods /** Circularly increment i. */ final int inc(int i) { return (++i == items.length) ? 0 : i; } /** * Inserts element at current put position, advances, and signals. Call only when occupying * monitor. */ private void insert(E x) { items[putIndex] = x; putIndex = inc(putIndex); ++count; } /** * Extracts element at current take position, advances, and signals. Call only when occupying * monitor. */ private E extract() { final E[] items = this.items; E x = items[takeIndex]; items[takeIndex] = null; takeIndex = inc(takeIndex); --count; return x; } /** * Utility for remove and iterator.remove: Delete item at position i. Call only when occupying * monitor. */ void removeAt(int i) { final E[] items = this.items; // if removing front item, just advance if (i == takeIndex) { items[takeIndex] = null; takeIndex = inc(takeIndex); } else { // slide over all others up through putIndex. for (; ; ) { int nexti = inc(i); if (nexti != putIndex) { items[i] = items[nexti]; i = nexti; } else { items[i] = null; putIndex = i; break; } } } --count; } /** * Creates an {@code MonitorBasedArrayBlockingQueue} with the given (fixed) capacity and default * access policy. * * @param capacity the capacity of this queue * @throws IllegalArgumentException if {@code capacity} is less than 1 */ public MonitorBasedArrayBlockingQueue(int capacity) { this(capacity, false); } /** * Creates an {@code MonitorBasedArrayBlockingQueue} with the given (fixed) capacity and the * specified access policy. * * @param capacity the capacity of this queue * @param fair if {@code true} then queue accesses for threads blocked on insertion or removal, * are processed in FIFO order; if {@code false} the access order is unspecified. * @throws IllegalArgumentException if {@code capacity} is less than 1 */ public MonitorBasedArrayBlockingQueue(int capacity, boolean fair) { if (capacity <= 0) throw new IllegalArgumentException(); this.items = newEArray(capacity); monitor = new Monitor(fair); notEmpty = new Monitor.Guard(monitor) { @Override public boolean isSatisfied() { return count > 0; } }; notFull = new Monitor.Guard(monitor) { @Override public boolean isSatisfied() { return count < items.length; } }; } /** * Creates an {@code MonitorBasedArrayBlockingQueue} with the given (fixed) capacity, the * specified access policy and initially containing the elements of the given collection, added in * traversal order of the collection's iterator. * * @param capacity the capacity of this queue * @param fair if {@code true} then queue accesses for threads blocked on insertion or removal, * are processed in FIFO order; if {@code false} the access order is unspecified. * @param c the collection of elements to initially contain * @throws IllegalArgumentException if {@code capacity} is less than {@code c.size()}, or less * than 1. * @throws NullPointerException if the specified collection or any of its elements are null */ public MonitorBasedArrayBlockingQueue(int capacity, boolean fair, Collection c) { this(capacity, fair); if (capacity < c.size()) throw new IllegalArgumentException(); for (E e : c) add(e); } @SuppressWarnings("unchecked") // please don't try this home, kids private static E[] newEArray(int capacity) { return (E[]) new Object[capacity]; } /** * Inserts the specified element at the tail of this queue if it is possible to do so immediately * without exceeding the queue's capacity, returning {@code true} upon success and throwing an * {@code IllegalStateException} if this queue is full. * * @param e the element to add * @return {@code true} (as specified by {@link Collection#add}) * @throws IllegalStateException if this queue is full * @throws NullPointerException if the specified element is null */ @Override public boolean add(E e) { return super.add(e); } /** * Inserts the specified element at the tail of this queue if it is possible to do so immediately * without exceeding the queue's capacity, returning {@code true} upon success and {@code false} * if this queue is full. This method is generally preferable to method {@link #add}, which can * fail to insert an element only by throwing an exception. * * @throws NullPointerException if the specified element is null */ @Override public boolean offer(E e) { if (e == null) throw new NullPointerException(); final Monitor monitor = this.monitor; if (monitor.enterIf(notFull)) { try { insert(e); return true; } finally { monitor.leave(); } } else { return false; } } /** * Inserts the specified element at the tail of this queue, waiting up to the specified wait time * for space to become available if the queue is full. * * @throws InterruptedException {@inheritDoc} * @throws NullPointerException {@inheritDoc} */ @Override public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException { if (e == null) throw new NullPointerException(); final Monitor monitor = this.monitor; if (monitor.enterWhen(notFull, timeout, unit)) { try { insert(e); return true; } finally { monitor.leave(); } } else { return false; } } /** * Inserts the specified element at the tail of this queue, waiting for space to become available * if the queue is full. * * @throws InterruptedException {@inheritDoc} * @throws NullPointerException {@inheritDoc} */ @Override public void put(E e) throws InterruptedException { if (e == null) throw new NullPointerException(); final Monitor monitor = this.monitor; monitor.enterWhen(notFull); try { insert(e); } finally { monitor.leave(); } } @Override public E poll() { final Monitor monitor = this.monitor; if (monitor.enterIf(notEmpty)) { try { return extract(); } finally { monitor.leave(); } } else { return null; } } @Override public E poll(long timeout, TimeUnit unit) throws InterruptedException { final Monitor monitor = this.monitor; if (monitor.enterWhen(notEmpty, timeout, unit)) { try { return extract(); } finally { monitor.leave(); } } else { return null; } } @Override public E take() throws InterruptedException { final Monitor monitor = this.monitor; monitor.enterWhen(notEmpty); try { return extract(); } finally { monitor.leave(); } } @Override public E peek() { final Monitor monitor = this.monitor; if (monitor.enterIf(notEmpty)) { try { return items[takeIndex]; } finally { monitor.leave(); } } else { return null; } } // this doc comment is overridden to remove the reference to collections // greater in size than Integer.MAX_VALUE /** * Returns the number of elements in this queue. * * @return the number of elements in this queue */ @Override public int size() { final Monitor monitor = this.monitor; monitor.enter(); try { return count; } finally { monitor.leave(); } } // this doc comment is a modified copy of the inherited doc comment, // without the reference to unlimited queues. /** * Returns the number of additional elements that this queue can ideally (in the absence of memory * or resource constraints) accept without blocking. This is always equal to the initial capacity * of this queue less the current {@code size} of this queue. * *

Note that you cannot always tell if an attempt to insert an element will succeed by * inspecting {@code remainingCapacity} because it may be the case that another thread is about to * insert or remove an element. */ @Override public int remainingCapacity() { final Monitor monitor = this.monitor; monitor.enter(); try { return items.length - count; } finally { monitor.leave(); } } /** * Removes a single instance of the specified element from this queue, if it is present. More * formally, removes an element {@code e} such that {@code o.equals(e)}, if this queue contains * one or more such elements. Returns {@code true} if this queue contained the specified element * (or equivalently, if this queue changed as a result of the call). * * @param o element to be removed from this queue, if present * @return {@code true} if this queue changed as a result of the call */ @Override public boolean remove(@Nullable Object o) { if (o == null) return false; final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { int i = takeIndex; int k = 0; for (; ; ) { if (k++ >= count) return false; if (o.equals(items[i])) { removeAt(i); return true; } i = inc(i); } } finally { monitor.leave(); } } /** * Returns {@code true} if this queue contains the specified element. More formally, returns * {@code true} if and only if this queue contains at least one element {@code e} such that {@code * o.equals(e)}. * * @param o object to be checked for containment in this queue * @return {@code true} if this queue contains the specified element */ @Override public boolean contains(@Nullable Object o) { if (o == null) return false; final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { int i = takeIndex; int k = 0; while (k++ < count) { if (o.equals(items[i])) return true; i = inc(i); } return false; } finally { monitor.leave(); } } /** * Returns an array containing all of the elements in this queue, in proper sequence. * *

The returned array will be "safe" in that no references to it are maintained by this queue. * (In other words, this method must allocate a new array). The caller is thus free to modify the * returned array. * *

This method acts as bridge between array-based and collection-based APIs. * * @return an array containing all of the elements in this queue */ @Override public Object[] toArray() { final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { Object[] a = new Object[count]; int k = 0; int i = takeIndex; while (k < count) { a[k++] = items[i]; i = inc(i); } return a; } finally { monitor.leave(); } } /** * Returns an array containing all of the elements in this queue, in proper sequence; the runtime * type of the returned array is that of the specified array. If the queue fits in the specified * array, it is returned therein. Otherwise, a new array is allocated with the runtime type of the * specified array and the size of this queue. * *

If this queue fits in the specified array with room to spare (i.e., the array has more * elements than this queue), the element in the array immediately following the end of the queue * is set to {@code null}. * *

Like the {@link #toArray()} method, this method acts as bridge between array-based and * collection-based APIs. Further, this method allows precise control over the runtime type of the * output array, and may, under certain circumstances, be used to save allocation costs. * *

Suppose {@code x} is a queue known to contain only strings. The following code can be used * to dump the queue into a newly allocated array of {@code String}: * *

   *     String[] y = x.toArray(new String[0]);
* *

Note that {@code toArray(new Object[0])} is identical in function to {@code toArray()}. * * @param a the array into which the elements of the queue are to be stored, if it is big enough; * otherwise, a new array of the same runtime type is allocated for this purpose * @return an array containing all of the elements in this queue * @throws ArrayStoreException if the runtime type of the specified array is not a supertype of * the runtime type of every element in this queue * @throws NullPointerException if the specified array is null */ @Override public T[] toArray(T[] a) { final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { if (a.length < count) a = ObjectArrays.newArray(a, count); int k = 0; int i = takeIndex; while (k < count) { // This cast is not itself safe, but the following statement // will fail if the runtime type of items[i] is not assignable // to the runtime type of a[k++], which is all that the method // contract requires (see @throws ArrayStoreException above). @SuppressWarnings("unchecked") T t = (T) items[i]; a[k++] = t; i = inc(i); } if (a.length > count) a[count] = null; return a; } finally { monitor.leave(); } } @Override public String toString() { final Monitor monitor = this.monitor; monitor.enter(); try { return super.toString(); } finally { monitor.leave(); } } /** * Atomically removes all of the elements from this queue. The queue will be empty after this call * returns. */ @Override public void clear() { final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { int i = takeIndex; int k = count; while (k-- > 0) { items[i] = null; i = inc(i); } count = 0; putIndex = 0; takeIndex = 0; } finally { monitor.leave(); } } /** * @throws UnsupportedOperationException {@inheritDoc} * @throws ClassCastException {@inheritDoc} * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} */ @Override public int drainTo(Collection c) { if (c == null) throw new NullPointerException(); if (c == this) throw new IllegalArgumentException(); final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { int i = takeIndex; int n = 0; int max = count; while (n < max) { c.add(items[i]); items[i] = null; i = inc(i); ++n; } if (n > 0) { count = 0; putIndex = 0; takeIndex = 0; } return n; } finally { monitor.leave(); } } /** * @throws UnsupportedOperationException {@inheritDoc} * @throws ClassCastException {@inheritDoc} * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} */ @Override public int drainTo(Collection c, int maxElements) { if (c == null) throw new NullPointerException(); if (c == this) throw new IllegalArgumentException(); if (maxElements <= 0) return 0; final E[] items = this.items; final Monitor monitor = this.monitor; monitor.enter(); try { int i = takeIndex; int n = 0; int max = (maxElements < count) ? maxElements : count; while (n < max) { c.add(items[i]); items[i] = null; i = inc(i); ++n; } if (n > 0) { count -= n; takeIndex = i; } return n; } finally { monitor.leave(); } } /** * Returns an iterator over the elements in this queue in proper sequence. The returned {@code * Iterator} is a "weakly consistent" iterator that will never throw {@link * ConcurrentModificationException}, and guarantees to traverse elements as they existed upon * construction of the iterator, and may (but is not guaranteed to) reflect any modifications * subsequent to construction. * * @return an iterator over the elements in this queue in proper sequence */ @Override public Iterator iterator() { final Monitor monitor = this.monitor; monitor.enter(); try { return new Itr(); } finally { monitor.leave(); } } /** Iterator for MonitorBasedArrayBlockingQueue */ private class Itr implements Iterator { /** Index of element to be returned by next, or a negative number if no such. */ private int nextIndex; /** * nextItem holds on to item fields because once we claim that an element exists in hasNext(), * we must return it in the following next() call even if it was in the process of being removed * when hasNext() was called. */ private E nextItem; /** * Index of element returned by most recent call to next. Reset to -1 if this element is deleted * by a call to remove. */ private int lastRet; Itr() { lastRet = -1; if (count == 0) nextIndex = -1; else { nextIndex = takeIndex; nextItem = items[takeIndex]; } } @Override public boolean hasNext() { /* * No sync. We can return true by mistake here * only if this iterator passed across threads, * which we don't support anyway. */ return nextIndex >= 0; } /** * Checks whether nextIndex is valid; if so setting nextItem. Stops iterator when either hits * putIndex or sees null item. */ private void checkNext() { if (nextIndex == putIndex) { nextIndex = -1; nextItem = null; } else { nextItem = items[nextIndex]; if (nextItem == null) nextIndex = -1; } } @Override public E next() { final Monitor monitor = MonitorBasedArrayBlockingQueue.this.monitor; monitor.enter(); try { if (nextIndex < 0) throw new NoSuchElementException(); lastRet = nextIndex; E x = nextItem; nextIndex = inc(nextIndex); checkNext(); return x; } finally { monitor.leave(); } } @Override public void remove() { final Monitor monitor = MonitorBasedArrayBlockingQueue.this.monitor; monitor.enter(); try { int i = lastRet; if (i == -1) throw new IllegalStateException(); lastRet = -1; int ti = takeIndex; removeAt(i); // back up cursor (reset to front if was first element) nextIndex = (i == ti) ? takeIndex : i; checkNext(); } finally { monitor.leave(); } } } }