/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkPromiseImageTexture.h" #if SK_SUPPORT_GPU SkPromiseImageTexture::SkPromiseImageTexture(const GrBackendTexture& backendTexture) { SkASSERT(backendTexture.isValid()); fBackendTexture = backendTexture; } SkPromiseImageTexture::~SkPromiseImageTexture() {} #endif // SK_SUPPORT_GPU