/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "DrawFrameTask.h" #include #include #include #include #include "../DeferredLayerUpdater.h" #include "../DisplayList.h" #include "../Properties.h" #include "../RenderNode.h" #include "CanvasContext.h" #include "RenderThread.h" #include "thread/CommonPool.h" namespace android { namespace uirenderer { namespace renderthread { namespace { typedef APerformanceHintManager* (*APH_getManager)(); typedef APerformanceHintSession* (*APH_createSession)(APerformanceHintManager*, const int32_t*, size_t, int64_t); typedef void (*APH_updateTargetWorkDuration)(APerformanceHintSession*, int64_t); typedef void (*APH_reportActualWorkDuration)(APerformanceHintSession*, int64_t); typedef void (*APH_closeSession)(APerformanceHintSession* session); bool gAPerformanceHintBindingInitialized = false; APH_getManager gAPH_getManagerFn = nullptr; APH_createSession gAPH_createSessionFn = nullptr; APH_updateTargetWorkDuration gAPH_updateTargetWorkDurationFn = nullptr; APH_reportActualWorkDuration gAPH_reportActualWorkDurationFn = nullptr; APH_closeSession gAPH_closeSessionFn = nullptr; void ensureAPerformanceHintBindingInitialized() { if (gAPerformanceHintBindingInitialized) return; void* handle_ = dlopen("libandroid.so", RTLD_NOW | RTLD_NODELETE); LOG_ALWAYS_FATAL_IF(handle_ == nullptr, "Failed to dlopen libandroid.so!"); gAPH_getManagerFn = (APH_getManager)dlsym(handle_, "APerformanceHint_getManager"); LOG_ALWAYS_FATAL_IF(gAPH_getManagerFn == nullptr, "Failed to find required symbol APerformanceHint_getManager!"); gAPH_createSessionFn = (APH_createSession)dlsym(handle_, "APerformanceHint_createSession"); LOG_ALWAYS_FATAL_IF(gAPH_createSessionFn == nullptr, "Failed to find required symbol APerformanceHint_createSession!"); gAPH_updateTargetWorkDurationFn = (APH_updateTargetWorkDuration)dlsym( handle_, "APerformanceHint_updateTargetWorkDuration"); LOG_ALWAYS_FATAL_IF( gAPH_updateTargetWorkDurationFn == nullptr, "Failed to find required symbol APerformanceHint_updateTargetWorkDuration!"); gAPH_reportActualWorkDurationFn = (APH_reportActualWorkDuration)dlsym( handle_, "APerformanceHint_reportActualWorkDuration"); LOG_ALWAYS_FATAL_IF( gAPH_reportActualWorkDurationFn == nullptr, "Failed to find required symbol APerformanceHint_reportActualWorkDuration!"); gAPH_closeSessionFn = (APH_closeSession)dlsym(handle_, "APerformanceHint_closeSession"); LOG_ALWAYS_FATAL_IF(gAPH_closeSessionFn == nullptr, "Failed to find required symbol APerformanceHint_closeSession!"); gAPerformanceHintBindingInitialized = true; } } // namespace DrawFrameTask::DrawFrameTask() : mRenderThread(nullptr) , mContext(nullptr) , mContentDrawBounds(0, 0, 0, 0) , mSyncResult(SyncResult::OK) {} DrawFrameTask::~DrawFrameTask() {} void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context, RenderNode* targetNode, int32_t uiThreadId, int32_t renderThreadId) { mRenderThread = thread; mContext = context; mTargetNode = targetNode; mUiThreadId = uiThreadId; mRenderThreadId = renderThreadId; } void DrawFrameTask::pushLayerUpdate(DeferredLayerUpdater* layer) { LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to pushLayerUpdate with!"); for (size_t i = 0; i < mLayers.size(); i++) { if (mLayers[i].get() == layer) { return; } } mLayers.push_back(layer); } void DrawFrameTask::removeLayerUpdate(DeferredLayerUpdater* layer) { for (size_t i = 0; i < mLayers.size(); i++) { if (mLayers[i].get() == layer) { mLayers.erase(mLayers.begin() + i); return; } } } int DrawFrameTask::drawFrame() { LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!"); mSyncResult = SyncResult::OK; mSyncQueued = systemTime(SYSTEM_TIME_MONOTONIC); postAndWait(); return mSyncResult; } void DrawFrameTask::postAndWait() { ATRACE_CALL(); AutoMutex _lock(mLock); mRenderThread->queue().post([this]() { run(); }); mSignal.wait(mLock); } void DrawFrameTask::run() { const int64_t vsyncId = mFrameInfo[static_cast(FrameInfoIndex::FrameTimelineVsyncId)]; ATRACE_FORMAT("DrawFrames %" PRId64, vsyncId); nsecs_t syncDelayDuration = systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued; bool canUnblockUiThread; bool canDrawThisFrame; { TreeInfo info(TreeInfo::MODE_FULL, *mContext); info.forceDrawFrame = mForceDrawFrame; mForceDrawFrame = false; canUnblockUiThread = syncFrameState(info); canDrawThisFrame = info.out.canDrawThisFrame; if (mFrameCommitCallback) { mContext->addFrameCommitListener(std::move(mFrameCommitCallback)); mFrameCommitCallback = nullptr; } } // Grab a copy of everything we need CanvasContext* context = mContext; std::function(int32_t, int64_t)> frameCallback = std::move(mFrameCallback); std::function frameCompleteCallback = std::move(mFrameCompleteCallback); mFrameCallback = nullptr; mFrameCompleteCallback = nullptr; int64_t intendedVsync = mFrameInfo[static_cast(FrameInfoIndex::IntendedVsync)]; int64_t frameDeadline = mFrameInfo[static_cast(FrameInfoIndex::FrameDeadline)]; int64_t frameStartTime = mFrameInfo[static_cast(FrameInfoIndex::FrameStartTime)]; // From this point on anything in "this" is *UNSAFE TO ACCESS* if (canUnblockUiThread) { unblockUiThread(); } // Even if we aren't drawing this vsync pulse the next frame number will still be accurate if (CC_UNLIKELY(frameCallback)) { context->enqueueFrameWork([frameCallback, context, syncResult = mSyncResult, frameNr = context->getFrameNumber()]() { auto frameCommitCallback = std::move(frameCallback(syncResult, frameNr)); if (frameCommitCallback) { context->addFrameCommitListener(std::move(frameCommitCallback)); } }); } nsecs_t dequeueBufferDuration = 0; if (CC_LIKELY(canDrawThisFrame)) { dequeueBufferDuration = context->draw(); } else { // Do a flush in case syncFrameState performed any texture uploads. Since we skipped // the draw() call, those uploads (or deletes) will end up sitting in the queue. // Do them now if (GrDirectContext* grContext = mRenderThread->getGrContext()) { grContext->flushAndSubmit(); } // wait on fences so tasks don't overlap next frame context->waitOnFences(); } if (CC_UNLIKELY(frameCompleteCallback)) { std::invoke(frameCompleteCallback); } if (!canUnblockUiThread) { unblockUiThread(); } if (!mHintSessionWrapper) mHintSessionWrapper.emplace(mUiThreadId, mRenderThreadId); constexpr int64_t kSanityCheckLowerBound = 100000; // 0.1ms constexpr int64_t kSanityCheckUpperBound = 10000000000; // 10s int64_t targetWorkDuration = frameDeadline - intendedVsync; targetWorkDuration = targetWorkDuration * Properties::targetCpuTimePercentage / 100; if (targetWorkDuration > kSanityCheckLowerBound && targetWorkDuration < kSanityCheckUpperBound && targetWorkDuration != mLastTargetWorkDuration) { mLastTargetWorkDuration = targetWorkDuration; mHintSessionWrapper->updateTargetWorkDuration(targetWorkDuration); } int64_t frameDuration = systemTime(SYSTEM_TIME_MONOTONIC) - frameStartTime; int64_t actualDuration = frameDuration - (std::min(syncDelayDuration, mLastDequeueBufferDuration)) - dequeueBufferDuration; if (actualDuration > kSanityCheckLowerBound && actualDuration < kSanityCheckUpperBound) { mHintSessionWrapper->reportActualWorkDuration(actualDuration); } mLastDequeueBufferDuration = dequeueBufferDuration; } bool DrawFrameTask::syncFrameState(TreeInfo& info) { ATRACE_CALL(); int64_t vsync = mFrameInfo[static_cast(FrameInfoIndex::Vsync)]; int64_t intendedVsync = mFrameInfo[static_cast(FrameInfoIndex::IntendedVsync)]; int64_t vsyncId = mFrameInfo[static_cast(FrameInfoIndex::FrameTimelineVsyncId)]; int64_t frameDeadline = mFrameInfo[static_cast(FrameInfoIndex::FrameDeadline)]; int64_t frameInterval = mFrameInfo[static_cast(FrameInfoIndex::FrameInterval)]; mRenderThread->timeLord().vsyncReceived(vsync, intendedVsync, vsyncId, frameDeadline, frameInterval); bool canDraw = mContext->makeCurrent(); mContext->unpinImages(); for (size_t i = 0; i < mLayers.size(); i++) { mLayers[i]->apply(); } mLayers.clear(); mContext->setContentDrawBounds(mContentDrawBounds); mContext->prepareTree(info, mFrameInfo, mSyncQueued, mTargetNode); // This is after the prepareTree so that any pending operations // (RenderNode tree state, prefetched layers, etc...) will be flushed. if (CC_UNLIKELY(!mContext->hasSurface() || !canDraw)) { if (!mContext->hasSurface()) { mSyncResult |= SyncResult::LostSurfaceRewardIfFound; } else { // If we have a surface but can't draw we must be stopped mSyncResult |= SyncResult::ContextIsStopped; } info.out.canDrawThisFrame = false; } if (info.out.hasAnimations) { if (info.out.requiresUiRedraw) { mSyncResult |= SyncResult::UIRedrawRequired; } } if (!info.out.canDrawThisFrame) { mSyncResult |= SyncResult::FrameDropped; } // If prepareTextures is false, we ran out of texture cache space return info.prepareTextures; } void DrawFrameTask::unblockUiThread() { AutoMutex _lock(mLock); mSignal.signal(); } void DrawFrameTask::createHintSession(pid_t uiThreadId, pid_t renderThreadId) { if (mHintSessionWrapper) return; mHintSessionWrapper.emplace(uiThreadId, renderThreadId); } DrawFrameTask::HintSessionWrapper::HintSessionWrapper(int32_t uiThreadId, int32_t renderThreadId) { if (!Properties::useHintManager) return; if (uiThreadId < 0 || renderThreadId < 0) return; ensureAPerformanceHintBindingInitialized(); APerformanceHintManager* manager = gAPH_getManagerFn(); if (!manager) return; std::vector tids = CommonPool::getThreadIds(); tids.push_back(uiThreadId); tids.push_back(renderThreadId); // DrawFrameTask code will always set a target duration before reporting actual durations. // So this is just a placeholder value that's never used. int64_t dummyTargetDurationNanos = 16666667; mHintSession = gAPH_createSessionFn(manager, tids.data(), tids.size(), dummyTargetDurationNanos); } DrawFrameTask::HintSessionWrapper::~HintSessionWrapper() { if (mHintSession) { gAPH_closeSessionFn(mHintSession); } } void DrawFrameTask::HintSessionWrapper::updateTargetWorkDuration(long targetDurationNanos) { if (mHintSession) { gAPH_updateTargetWorkDurationFn(mHintSession, targetDurationNanos); } } void DrawFrameTask::HintSessionWrapper::reportActualWorkDuration(long actualDurationNanos) { if (mHintSession) { gAPH_reportActualWorkDurationFn(mHintSession, actualDurationNanos); } } } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */