/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TestUtils.h" #include "DeferredLayerUpdater.h" #include "hwui/Paint.h" #include #include #include #include #include #include #include "SkColorData.h" #include "SkUnPreMultiply.h" namespace android { namespace uirenderer { std::unordered_map TestUtils::sMockFunctorCounts{}; SkColor TestUtils::interpolateColor(float fraction, SkColor start, SkColor end) { int startA = (start >> 24) & 0xff; int startR = (start >> 16) & 0xff; int startG = (start >> 8) & 0xff; int startB = start & 0xff; int endA = (end >> 24) & 0xff; int endR = (end >> 16) & 0xff; int endG = (end >> 8) & 0xff; int endB = end & 0xff; return (int)((startA + (int)(fraction * (endA - startA))) << 24) | (int)((startR + (int)(fraction * (endR - startR))) << 16) | (int)((startG + (int)(fraction * (endG - startG))) << 8) | (int)((startB + (int)(fraction * (endB - startB)))); } sp TestUtils::createTextureLayerUpdater( renderthread::RenderThread& renderThread) { android::uirenderer::renderthread::IRenderPipeline* pipeline; if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { pipeline = new skiapipeline::SkiaOpenGLPipeline(renderThread); } else { pipeline = new skiapipeline::SkiaVulkanPipeline(renderThread); } sp layerUpdater = pipeline->createTextureLayer(); layerUpdater->apply(); delete pipeline; return layerUpdater; } sp TestUtils::createTextureLayerUpdater( renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, const SkMatrix& transform) { sp layerUpdater = createTextureLayerUpdater(renderThread); layerUpdater->backingLayer()->getTransform() = transform; layerUpdater->setSize(width, height); layerUpdater->setTransform(&transform); // updateLayer so it's ready to draw layerUpdater->updateLayer(true, nullptr, 0, SkRect::MakeEmpty()); return layerUpdater; } void TestUtils::drawUtf8ToCanvas(Canvas* canvas, const char* text, const Paint& paint, float x, float y) { auto utf16 = asciiToUtf16(text); uint32_t length = strlen(text); canvas->drawText(utf16.get(), length, // text buffer 0, length, // draw range 0, length, // context range x, y, minikin::Bidi::LTR, paint, nullptr, nullptr /* measured text */); } void TestUtils::drawUtf8ToCanvas(Canvas* canvas, const char* text, const Paint& paint, const SkPath& path) { auto utf16 = asciiToUtf16(text); canvas->drawTextOnPath(utf16.get(), strlen(text), minikin::Bidi::LTR, path, 0, 0, paint, nullptr); } void TestUtils::TestTask::run() { // RenderState only valid once RenderThread is running, so queried here renderthread::RenderThread& renderThread = renderthread::RenderThread::getInstance(); if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { renderThread.requireVkContext(); } else { renderThread.requireGlContext(); } rtCallback(renderThread); renderThread.destroyRenderingContext(); } std::unique_ptr TestUtils::asciiToUtf16(const char* str) { const int length = strlen(str); std::unique_ptr utf16(new uint16_t[length]); for (int i = 0; i < length; i++) { utf16.get()[i] = str[i]; } return utf16; } SkColor TestUtils::getColor(const sk_sp& surface, int x, int y) { SkPixmap pixmap; if (!surface->peekPixels(&pixmap)) { return 0; } switch (pixmap.colorType()) { case kGray_8_SkColorType: { const uint8_t* addr = pixmap.addr8(x, y); return SkColorSetRGB(*addr, *addr, *addr); } case kAlpha_8_SkColorType: { const uint8_t* addr = pixmap.addr8(x, y); return SkColorSetA(0, addr[0]); } case kRGB_565_SkColorType: { const uint16_t* addr = pixmap.addr16(x, y); return SkPixel16ToColor(addr[0]); } case kARGB_4444_SkColorType: { const uint16_t* addr = pixmap.addr16(x, y); SkPMColor c = SkPixel4444ToPixel32(addr[0]); return SkUnPreMultiply::PMColorToColor(c); } case kBGRA_8888_SkColorType: { const uint32_t* addr = pixmap.addr32(x, y); SkPMColor c = SkSwizzle_BGRA_to_PMColor(addr[0]); return SkUnPreMultiply::PMColorToColor(c); } case kRGBA_8888_SkColorType: { const uint32_t* addr = pixmap.addr32(x, y); SkPMColor c = SkSwizzle_RGBA_to_PMColor(addr[0]); return SkUnPreMultiply::PMColorToColor(c); } default: return 0; } return 0; } SkRect TestUtils::getClipBounds(const SkCanvas* canvas) { return SkRect::Make(canvas->getDeviceClipBounds()); } SkRect TestUtils::getLocalClipBounds(const SkCanvas* canvas) { SkMatrix invertedTotalMatrix; if (!canvas->getTotalMatrix().invert(&invertedTotalMatrix)) { return SkRect::MakeEmpty(); } SkRect outlineInDeviceCoord = TestUtils::getClipBounds(canvas); SkRect outlineInLocalCoord; invertedTotalMatrix.mapRect(&outlineInLocalCoord, outlineInDeviceCoord); return outlineInLocalCoord; } } /* namespace uirenderer */ } /* namespace android */