/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { namespace uirenderer { #define EXPECT_MATRIX_APPROX_EQ(a, b) EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b)) #define EXPECT_RECT_APPROX_EQ(a, b) \ EXPECT_TRUE(MathUtils::areEqual((a).left, (b).left) && \ MathUtils::areEqual((a).top, (b).top) && \ MathUtils::areEqual((a).right, (b).right) && \ MathUtils::areEqual((a).bottom, (b).bottom)); #define EXPECT_CLIP_RECT(expRect, clipStatePtr) \ EXPECT_NE(nullptr, (clipStatePtr)) << "Op is unclipped"; \ if ((clipStatePtr)->mode == ClipMode::Rectangle) { \ EXPECT_EQ((expRect), reinterpret_cast(clipStatePtr)->rect); \ } else { \ ADD_FAILURE() << "ClipState not a rect"; \ } #define INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, functionCall) \ TEST(test_case_name, test_name##_##pipeline) { \ RenderPipelineType oldType = Properties::getRenderPipelineType(); \ Properties::overrideRenderPipelineType(RenderPipelineType::pipeline, true); \ functionCall; \ Properties::overrideRenderPipelineType(oldType, true); \ }; #define INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, pipeline) \ INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, \ TestUtils::runOnRenderThread( \ test_case_name##_##test_name##_RenderThreadTest::doTheThing)) /** * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope * (for e.g. accessing its RenderState) */ #define RENDERTHREAD_TEST(test_case_name, test_name) \ class test_case_name##_##test_name##_RenderThreadTest { \ public: \ static void doTheThing(renderthread::RenderThread& renderThread); \ }; \ INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \ INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); \ void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \ renderthread::RenderThread& renderThread) /** * Like RENDERTHREAD_TEST, but only runs with the Skia RenderPipelineTypes */ #define RENDERTHREAD_SKIA_PIPELINE_TEST(test_case_name, test_name) \ class test_case_name##_##test_name##_RenderThreadTest { \ public: \ static void doTheThing(renderthread::RenderThread& renderThread); \ }; \ INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \ INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); \ void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \ renderthread::RenderThread& renderThread) /** * Sets a property value temporarily, generally for the duration of a test, restoring the previous * value when going out of scope. * * Can be used e.g. to test behavior only active while Properties::debugOverdraw is enabled. */ template class ScopedProperty { public: ScopedProperty(T& property, T newValue) : mPropertyPtr(&property), mOldValue(property) { property = newValue; } ~ScopedProperty() { *mPropertyPtr = mOldValue; } private: T* mPropertyPtr; T mOldValue; }; class TestUtils { public: class SignalingDtor { public: SignalingDtor() : mSignal(nullptr) {} explicit SignalingDtor(int* signal) : mSignal(signal) {} void setSignal(int* signal) { mSignal = signal; } ~SignalingDtor() { if (mSignal) { (*mSignal)++; } } private: int* mSignal; }; class MockTreeObserver : public TreeObserver { public: virtual void onMaybeRemovedFromTree(RenderNode* node) {} }; static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) { for (int i = 0; i < 16; i++) { if (!MathUtils::areEqual(a[i], b[i])) { return false; } } return true; } static sk_sp createBitmap(int width, int height, SkColorType colorType = kN32_SkColorType) { SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType); return Bitmap::allocateHeapBitmap(info); } static sk_sp createBitmap(int width, int height, SkBitmap* outBitmap) { SkImageInfo info = SkImageInfo::Make(width, height, kN32_SkColorType, kPremul_SkAlphaType); outBitmap->setInfo(info); return Bitmap::allocateHeapBitmap(outBitmap); } static sp createTextureLayerUpdater( renderthread::RenderThread& renderThread); static sp createTextureLayerUpdater( renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, const SkMatrix& transform); static sp createNode( int left, int top, int right, int bottom, std::function setup) { sp node = new RenderNode(); RenderProperties& props = node->mutateStagingProperties(); props.setLeftTopRightBottom(left, top, right, bottom); if (setup) { std::unique_ptr canvas( Canvas::create_recording_canvas(props.getWidth(), props.getHeight())); setup(props, *canvas.get()); canvas->finishRecording(node.get()); } node->setPropertyFieldsDirty(0xFFFFFFFF); return node; } template static sp createNode( int left, int top, int right, int bottom, std::function setup) { sp node = new RenderNode(); RenderProperties& props = node->mutateStagingProperties(); props.setLeftTopRightBottom(left, top, right, bottom); if (setup) { RecordingCanvasType canvas(props.getWidth(), props.getHeight()); setup(props, canvas); node->setStagingDisplayList(canvas.finishRecording()); } node->setPropertyFieldsDirty(0xFFFFFFFF); return node; } static void recordNode(RenderNode& node, std::function contentCallback) { std::unique_ptr canvas(Canvas::create_recording_canvas( node.stagingProperties().getWidth(), node.stagingProperties().getHeight(), &node)); contentCallback(*canvas.get()); canvas->finishRecording(&node); } static sp createSkiaNode( int left, int top, int right, int bottom, std::function setup, const char* name = nullptr, std::unique_ptr displayList = nullptr) { sp node = new RenderNode(); if (name) { node->setName(name); } RenderProperties& props = node->mutateStagingProperties(); props.setLeftTopRightBottom(left, top, right, bottom); if (displayList) { node->setStagingDisplayList(DisplayList(std::move(displayList))); } if (setup) { std::unique_ptr canvas( new skiapipeline::SkiaRecordingCanvas(nullptr, props.getWidth(), props.getHeight())); setup(props, *canvas.get()); canvas->finishRecording(node.get()); } node->setPropertyFieldsDirty(0xFFFFFFFF); TestUtils::syncHierarchyPropertiesAndDisplayList(node); return node; } /** * Forces a sync of a tree of RenderNode, such that every descendant will have its staging * properties and DisplayList moved to the render copies. * * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded. * For this reason, this should generally only be called once on a tree. */ static void syncHierarchyPropertiesAndDisplayList(sp& node) { syncHierarchyPropertiesAndDisplayListImpl(node.get()); } static sp& getSyncedNode(sp& node) { syncHierarchyPropertiesAndDisplayList(node); return node; } typedef std::function RtCallback; class TestTask : public renderthread::RenderTask { public: explicit TestTask(RtCallback rtCallback) : rtCallback(rtCallback) {} virtual ~TestTask() {} virtual void run() override; RtCallback rtCallback; }; /** * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely. */ static void runOnRenderThread(RtCallback rtCallback) { TestTask task(rtCallback); renderthread::RenderThread::getInstance().queue().runSync([&]() { task.run(); }); } static void runOnRenderThreadUnmanaged(RtCallback rtCallback) { auto& rt = renderthread::RenderThread::getInstance(); rt.queue().runSync([&]() { rtCallback(rt); }); } static bool isRenderThreadRunning() { return renderthread::RenderThread::hasInstance(); } static pid_t getRenderThreadTid() { return renderthread::RenderThread::getInstance().getTid(); } static SkColor interpolateColor(float fraction, SkColor start, SkColor end); static void drawUtf8ToCanvas(Canvas* canvas, const char* text, const Paint& paint, float x, float y); static void drawUtf8ToCanvas(Canvas* canvas, const char* text, const Paint& paint, const SkPath& path); static std::unique_ptr asciiToUtf16(const char* str); static SkColor getColor(const sk_sp& surface, int x, int y); static SkRect getClipBounds(const SkCanvas* canvas); static SkRect getLocalClipBounds(const SkCanvas* canvas); struct CallCounts { int sync = 0; int contextDestroyed = 0; int destroyed = 0; int removeOverlays = 0; int glesDraw = 0; }; static void expectOnRenderThread(const std::string_view& function = "unknown") { EXPECT_EQ(gettid(), TestUtils::getRenderThreadTid()) << "Called on wrong thread: " << function; } static WebViewFunctorCallbacks createMockFunctor(RenderMode mode) { auto callbacks = WebViewFunctorCallbacks{ .onSync = [](int functor, void* client_data, const WebViewSyncData& data) { expectOnRenderThread("onSync"); sMockFunctorCounts[functor].sync++; }, .onContextDestroyed = [](int functor, void* client_data) { expectOnRenderThread("onContextDestroyed"); sMockFunctorCounts[functor].contextDestroyed++; }, .onDestroyed = [](int functor, void* client_data) { expectOnRenderThread("onDestroyed"); sMockFunctorCounts[functor].destroyed++; }, .removeOverlays = [](int functor, void* data, void (*mergeTransaction)(ASurfaceTransaction*)) { expectOnRenderThread("removeOverlays"); sMockFunctorCounts[functor].removeOverlays++; }, }; switch (mode) { case RenderMode::OpenGL_ES: callbacks.gles.draw = [](int functor, void* client_data, const DrawGlInfo& params, const WebViewOverlayData& overlay_params) { expectOnRenderThread("draw"); sMockFunctorCounts[functor].glesDraw++; }; break; default: ADD_FAILURE(); return WebViewFunctorCallbacks{}; } return callbacks; } static CallCounts& countsForFunctor(int functor) { return sMockFunctorCounts[functor]; } private: static std::unordered_map sMockFunctorCounts; static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) { MarkAndSweepRemoved observer(nullptr); node->syncProperties(); if (node->mNeedsDisplayListSync) { node->mNeedsDisplayListSync = false; node->syncDisplayList(observer, nullptr); } auto& displayList = node->getDisplayList(); if (displayList) { displayList.updateChildren([](RenderNode* child) { syncHierarchyPropertiesAndDisplayListImpl(child); }); } } }; // class TestUtils } /* namespace uirenderer */ } /* namespace android */