/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_STRING_POOL_H #define AAPT_STRING_POOL_H #include #include #include #include #include #include "android-base/macros.h" #include "androidfw/ConfigDescription.h" #include "androidfw/StringPiece.h" #include "Diagnostics.h" #include "util/BigBuffer.h" namespace aapt { struct Span { std::string name; uint32_t first_char; uint32_t last_char; bool operator==(const Span& right) const { return name == right.name && first_char == right.first_char && last_char == right.last_char; } }; struct StyleString { std::string str; std::vector spans; }; // A StringPool for storing the value of String and StyledString resources. // Styles and Strings are stored separately, since the runtime variant of this // class -- ResStringPool -- requires that styled strings *always* appear first, since their // style data is stored as an array indexed by the same indices as the main string pool array. // Otherwise, the style data array would have to be sparse and take up more space. class StringPool { public: using size_type = size_t; class Context { public: enum : uint32_t { kHighPriority = 1u, kNormalPriority = 0x7fffffffu, kLowPriority = 0xffffffffu, }; uint32_t priority = kNormalPriority; android::ConfigDescription config; Context() = default; Context(uint32_t p, const android::ConfigDescription& c) : priority(p), config(c) {} explicit Context(uint32_t p) : priority(p) {} explicit Context(const android::ConfigDescription& c) : priority(kNormalPriority), config(c) { } }; class Entry; class Ref { public: Ref(); Ref(const Ref&); ~Ref(); Ref& operator=(const Ref& rhs); bool operator==(const Ref& rhs) const; bool operator!=(const Ref& rhs) const; const std::string* operator->() const; const std::string& operator*() const; size_t index() const; const Context& GetContext() const; private: friend class StringPool; explicit Ref(Entry* entry); Entry* entry_; }; class StyleEntry; class StyleRef { public: StyleRef(); StyleRef(const StyleRef&); ~StyleRef(); StyleRef& operator=(const StyleRef& rhs); bool operator==(const StyleRef& rhs) const; bool operator!=(const StyleRef& rhs) const; const StyleEntry* operator->() const; const StyleEntry& operator*() const; size_t index() const; const Context& GetContext() const; private: friend class StringPool; explicit StyleRef(StyleEntry* entry); StyleEntry* entry_; }; class Entry { public: std::string value; Context context; private: friend class StringPool; friend class Ref; size_t index_; int ref_; const StringPool* pool_; }; struct Span { Ref name; uint32_t first_char; uint32_t last_char; }; class StyleEntry { public: std::string value; Context context; std::vector spans; private: friend class StringPool; friend class StyleRef; size_t index_; int ref_; }; static bool FlattenUtf8(BigBuffer* out, const StringPool& pool, IDiagnostics* diag); static bool FlattenUtf16(BigBuffer* out, const StringPool& pool, IDiagnostics* diag); StringPool() = default; StringPool(StringPool&&) = default; StringPool& operator=(StringPool&&) = default; // Adds a string to the pool, unless it already exists. Returns a reference to the string in the // pool. Ref MakeRef(const android::StringPiece& str); // Adds a string to the pool, unless it already exists, with a context object that can be used // when sorting the string pool. Returns a reference to the string in the pool. Ref MakeRef(const android::StringPiece& str, const Context& context); // Adds a string from another string pool. Returns a reference to the string in the string pool. Ref MakeRef(const Ref& ref); // Adds a style to the string pool and returns a reference to it. StyleRef MakeRef(const StyleString& str); // Adds a style to the string pool with a context object that can be used when sorting the string // pool. Returns a reference to the style in the string pool. StyleRef MakeRef(const StyleString& str, const Context& context); // Adds a style from another string pool. Returns a reference to the style in the string pool. StyleRef MakeRef(const StyleRef& ref); // Moves pool into this one without coalescing strings. When this function returns, pool will be // empty. void Merge(StringPool&& pool); inline const std::vector>& strings() const { return strings_; } // Returns the number of strings in the table. inline size_t size() const { return styles_.size() + strings_.size(); } // Reserves space for strings and styles as an optimization. void HintWillAdd(size_t string_count, size_t style_count); // Sorts the strings according to their Context using some comparison function. // Equal Contexts are further sorted by string value, lexicographically. // If no comparison function is provided, values are only sorted lexicographically. void Sort(const std::function& cmp = nullptr); // Removes any strings that have no references. void Prune(); private: DISALLOW_COPY_AND_ASSIGN(StringPool); static bool Flatten(BigBuffer* out, const StringPool& pool, bool utf8, IDiagnostics* diag); Ref MakeRefImpl(const android::StringPiece& str, const Context& context, bool unique); void ReAssignIndices(); std::vector> strings_; std::vector> styles_; std::unordered_multimap indexed_strings_; }; } // namespace aapt #endif // AAPT_STRING_POOL_H