/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include namespace android { struct FrameTimelineInfo { // Needs to be in sync with android.graphics.FrameInfo.INVALID_VSYNC_ID in java static constexpr int64_t INVALID_VSYNC_ID = -1; // The vsync id that was used to start the transaction int64_t vsyncId = INVALID_VSYNC_ID; // The id of the input event that caused this buffer // Default is android::os::IInputConstants::INVALID_INPUT_EVENT_ID = 0 // We copy the value of the input event ID instead of including the header, because libgui // header libraries containing FrameTimelineInfo must be available to vendors, but libinput is // not directly vendor available. int32_t inputEventId = 0; // The current time in nanoseconds the application started to render the frame. int64_t startTimeNanos = 0; status_t write(Parcel& output) const; status_t read(const Parcel& input); void merge(const FrameTimelineInfo& other); void clear(); }; } // namespace android