/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.widget.util; import android.content.Context; import androidx.annotation.Px; import com.android.launcher3.DeviceProfile; import com.android.launcher3.model.WidgetItem; import java.util.ArrayList; import java.util.Comparator; import java.util.List; import java.util.stream.Collectors; /** An utility class which groups {@link WidgetItem}s into a table. */ public final class WidgetsTableUtils { /** * Groups widgets in the following order: * 1. Widgets always go before shortcuts. * 2. Widgets with smaller horizontal spans will be shown first. * 3. If widgets have the same horizontal spans, then widgets with a smaller vertical spans will * go first. * 4. If both widgets have the same horizontal and vertical spans, they will use the same order * from the given {@code widgetItems}. */ private static final Comparator WIDGET_SHORTCUT_COMPARATOR = (item, otherItem) -> { if (item.widgetInfo != null && otherItem.widgetInfo == null) return -1; if (item.widgetInfo == null && otherItem.widgetInfo != null) return 1; if (item.spanX == otherItem.spanX) { if (item.spanY == otherItem.spanY) return 0; return item.spanY > otherItem.spanY ? 1 : -1; } return item.spanX > otherItem.spanX ? 1 : -1; }; /** * Groups {@code widgetItems} items into a 2D array which matches their appearance in a UI * table. This takes liberty to rearrange widgets to make the table visually appealing. */ public static List> groupWidgetItemsUsingRowPxWithReordering( List widgetItems, Context context, final DeviceProfile dp, final @Px int rowPx, final @Px int cellPadding) { List sortedWidgetItems = widgetItems.stream().sorted(WIDGET_SHORTCUT_COMPARATOR) .collect(Collectors.toList()); return groupWidgetItemsUsingRowPxWithoutReordering(sortedWidgetItems, context, dp, rowPx, cellPadding); } /** * Groups {@code widgetItems} into a 2D array which matches their appearance in a UI table while * maintaining their order. This function is a variant of * {@code groupWidgetItemsIntoTableWithoutReordering} in that this uses widget pixels for * calculation. * *

Grouping: * 1. Widgets and shortcuts never group together in the same row. * 2. The ordered widgets are grouped together in the same row until their individual occupying * pixels exceed the total allowed pixels for the cell. * 3. The ordered shortcuts are grouped together in the same row until their individual * occupying pixels exceed the total allowed pixels for the cell. * 4. If there is only one widget in a row, its width may exceed the {@code rowPx}. * *

Let's say the {@code rowPx} is set to 600 and we have 5 widgets. Widgets can be grouped * in the same row if each of their individual occupying pixels does not exceed * {@code rowPx} / 5 - 2 * {@code cellPadding}. * Example 1: Row 1: 200x200, 200x300, 100x100. Average horizontal pixels is 200 and no widgets * exceed that width. This is okay. * Example 2: Row 1: 200x200, 400x300, 100x100. Average horizontal pixels is 200 and one widget * exceed that width. This is not allowed. * Example 3: Row 1: 700x400. This is okay because this is the only item in the row. */ public static List> groupWidgetItemsUsingRowPxWithoutReordering( List widgetItems, Context context, final DeviceProfile dp, final @Px int rowPx, final @Px int cellPadding) { List> widgetItemsTable = new ArrayList<>(); ArrayList widgetItemsAtRow = null; for (WidgetItem widgetItem : widgetItems) { if (widgetItemsAtRow == null) { widgetItemsAtRow = new ArrayList<>(); widgetItemsTable.add(widgetItemsAtRow); } int numOfWidgetItems = widgetItemsAtRow.size(); @Px int individualSpan = (rowPx / (numOfWidgetItems + 1)) - (2 * cellPadding); if (numOfWidgetItems == 0) { widgetItemsAtRow.add(widgetItem); } else if ( // Since the size of the widget cell is determined by dividing the maximum span // pixels evenly, making sure that each widget would have enough span pixels to // show their contents. widgetItem.hasSameType(widgetItemsAtRow.get(numOfWidgetItems - 1)) && widgetItemsAtRow.stream().allMatch( item -> WidgetSizes.getWidgetItemSizePx(context, dp, item) .getWidth() <= individualSpan) && WidgetSizes.getWidgetItemSizePx(context, dp, widgetItem) .getWidth() <= individualSpan) { // Group items in the same row if // 1. they are with the same type, i.e. a row can only have widgets or shortcuts but // never a mix of both. // 2. Each widget will have horizontal cell span pixels that is at least as large as // it is required to fit in the horizontal content, unless the widget horizontal // span pixels is larger than the maximum allowed. // If an item has horizontal span pixels larger than the maximum allowed pixels // per row, we just place it in its own row regardless of the horizontal span // limit. widgetItemsAtRow.add(widgetItem); } else { widgetItemsAtRow = new ArrayList<>(); widgetItemsTable.add(widgetItemsAtRow); widgetItemsAtRow.add(widgetItem); } } return widgetItemsTable; } }