/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "slicer/dex_format.h" namespace dex { // Retrieve the next UTF-16 character from a UTF-8 string. // Advances "*pUtf8Ptr" to the start of the next character. // // NOTE: If a string is corrupted by dropping a '\0' in the middle // of a 3-byte sequence, you can end up overrunning the buffer with // reads (and possibly with the writes if the length was computed and // cached before the damage). For performance reasons, this function // assumes that the string being parsed is known to be valid (e.g., by // already being verified). static u2 GetUtf16FromUtf8(const char** pUtf8Ptr) { u4 one = *(*pUtf8Ptr)++; if ((one & 0x80) != 0) { // two- or three-byte encoding u4 two = *(*pUtf8Ptr)++; if ((one & 0x20) != 0) { // three-byte encoding u4 three = *(*pUtf8Ptr)++; return ((one & 0x0f) << 12) | ((two & 0x3f) << 6) | (three & 0x3f); } else { // two-byte encoding return ((one & 0x1f) << 6) | (two & 0x3f); } } else { // one-byte encoding return one; } } int Utf8Cmp(const char* s1, const char* s2) { for (;;) { if (*s1 == '\0') { if (*s2 == '\0') { return 0; } return -1; } else if (*s2 == '\0') { return 1; } int utf1 = GetUtf16FromUtf8(&s1); int utf2 = GetUtf16FromUtf8(&s2); int diff = utf1 - utf2; if (diff != 0) { return diff; } } } } // namespace dex