1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "AudioStreamInternal"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20
21 #define ATRACE_TAG ATRACE_TAG_AUDIO
22
23 #include <stdint.h>
24
25 #include <binder/IServiceManager.h>
26
27 #include <aaudio/AAudio.h>
28 #include <cutils/properties.h>
29
30 #include <media/AudioParameter.h>
31 #include <media/AudioSystem.h>
32 #include <media/MediaMetricsItem.h>
33 #include <utils/Trace.h>
34
35 #include "AudioEndpointParcelable.h"
36 #include "binding/AAudioStreamRequest.h"
37 #include "binding/AAudioStreamConfiguration.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioGlobal.h"
40 #include "core/AudioStreamBuilder.h"
41 #include "fifo/FifoBuffer.h"
42 #include "utility/AudioClock.h"
43 #include <media/AidlConversion.h>
44
45 #include "AudioStreamInternal.h"
46
47 // We do this after the #includes because if a header uses ALOG.
48 // it would fail on the reference to mInService.
49 #undef LOG_TAG
50 // This file is used in both client and server processes.
51 // This is needed to make sense of the logs more easily.
52 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
53
54 using android::content::AttributionSourceState;
55
56 using namespace aaudio;
57
58 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
59
60 // Wait at least this many times longer than the operation should take.
61 #define MIN_TIMEOUT_OPERATIONS 4
62
63 #define LOG_TIMESTAMPS 0
64
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)65 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
66 : AudioStream()
67 , mClockModel()
68 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
69 , mInService(inService)
70 , mServiceInterface(serviceInterface)
71 , mAtomicInternalTimestamp()
72 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
73 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
74 {
75 }
76
~AudioStreamInternal()77 AudioStreamInternal::~AudioStreamInternal() {
78 ALOGD("%s() %p called", __func__, this);
79 }
80
open(const AudioStreamBuilder & builder)81 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
82
83 aaudio_result_t result = AAUDIO_OK;
84 AAudioStreamRequest request;
85 AAudioStreamConfiguration configurationOutput;
86
87 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
88 ALOGE("%s - already open! state = %d", __func__, getState());
89 return AAUDIO_ERROR_INVALID_STATE;
90 }
91
92 // Copy requested parameters to the stream.
93 result = AudioStream::open(builder);
94 if (result < 0) {
95 return result;
96 }
97
98 const audio_format_t requestedFormat = getFormat();
99 // We have to do volume scaling. So we prefer FLOAT format.
100 if (requestedFormat == AUDIO_FORMAT_DEFAULT) {
101 setFormat(AUDIO_FORMAT_PCM_FLOAT);
102 }
103 // Request FLOAT for the shared mixer or the device.
104 request.getConfiguration().setFormat(AUDIO_FORMAT_PCM_FLOAT);
105
106 // TODO b/182392769: use attribution source util
107 AttributionSourceState attributionSource;
108 attributionSource.uid = VALUE_OR_FATAL(android::legacy2aidl_uid_t_int32_t(getuid()));
109 attributionSource.pid = VALUE_OR_FATAL(android::legacy2aidl_pid_t_int32_t(getpid()));
110 attributionSource.packageName = builder.getOpPackageName();
111 attributionSource.attributionTag = builder.getAttributionTag();
112 attributionSource.token = sp<android::BBinder>::make();
113
114 // Build the request to send to the server.
115 request.setAttributionSource(attributionSource);
116 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
117 request.setInService(isInService());
118
119 request.getConfiguration().setDeviceId(getDeviceId());
120 request.getConfiguration().setSampleRate(getSampleRate());
121 request.getConfiguration().setDirection(getDirection());
122 request.getConfiguration().setSharingMode(getSharingMode());
123 request.getConfiguration().setChannelMask(getChannelMask());
124
125 request.getConfiguration().setUsage(getUsage());
126 request.getConfiguration().setContentType(getContentType());
127 request.getConfiguration().setSpatializationBehavior(getSpatializationBehavior());
128 request.getConfiguration().setIsContentSpatialized(isContentSpatialized());
129 request.getConfiguration().setInputPreset(getInputPreset());
130 request.getConfiguration().setPrivacySensitive(isPrivacySensitive());
131
132 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
133
134 mDeviceChannelCount = getSamplesPerFrame(); // Assume it will be the same. Update if not.
135
136 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
137 if (mServiceStreamHandle < 0
138 && (request.getConfiguration().getSamplesPerFrame() == 1
139 || request.getConfiguration().getChannelMask() == AAUDIO_CHANNEL_MONO)
140 && getDirection() == AAUDIO_DIRECTION_OUTPUT
141 && !isInService()) {
142 // if that failed then try switching from mono to stereo if OUTPUT.
143 // Only do this in the client. Otherwise we end up with a mono mixer in the service
144 // that writes to a stereo MMAP stream.
145 ALOGD("%s() - openStream() returned %d, try switching from MONO to STEREO",
146 __func__, mServiceStreamHandle);
147 request.getConfiguration().setChannelMask(AAUDIO_CHANNEL_STEREO);
148 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
149 }
150 if (mServiceStreamHandle < 0) {
151 return mServiceStreamHandle;
152 }
153
154 // This must match the key generated in oboeservice/AAudioServiceStreamBase.cpp
155 // so the client can have permission to log.
156 if (!mInService) {
157 // No need to log if it is from service side.
158 mMetricsId = std::string(AMEDIAMETRICS_KEY_PREFIX_AUDIO_STREAM)
159 + std::to_string(mServiceStreamHandle);
160 }
161
162 android::mediametrics::LogItem(mMetricsId)
163 .set(AMEDIAMETRICS_PROP_PERFORMANCEMODE,
164 AudioGlobal_convertPerformanceModeToText(builder.getPerformanceMode()))
165 .set(AMEDIAMETRICS_PROP_SHARINGMODE,
166 AudioGlobal_convertSharingModeToText(builder.getSharingMode()))
167 .set(AMEDIAMETRICS_PROP_ENCODINGCLIENT,
168 android::toString(requestedFormat).c_str()).record();
169
170 result = configurationOutput.validate();
171 if (result != AAUDIO_OK) {
172 goto error;
173 }
174 // Save results of the open.
175 if (getChannelMask() == AAUDIO_UNSPECIFIED) {
176 setChannelMask(configurationOutput.getChannelMask());
177 }
178
179 mDeviceChannelCount = configurationOutput.getSamplesPerFrame();
180
181 setSampleRate(configurationOutput.getSampleRate());
182 setDeviceId(configurationOutput.getDeviceId());
183 setSessionId(configurationOutput.getSessionId());
184 setSharingMode(configurationOutput.getSharingMode());
185
186 setUsage(configurationOutput.getUsage());
187 setContentType(configurationOutput.getContentType());
188 setSpatializationBehavior(configurationOutput.getSpatializationBehavior());
189 setIsContentSpatialized(configurationOutput.isContentSpatialized());
190 setInputPreset(configurationOutput.getInputPreset());
191
192 // Save device format so we can do format conversion and volume scaling together.
193 setDeviceFormat(configurationOutput.getFormat());
194
195 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
196 if (result != AAUDIO_OK) {
197 goto error;
198 }
199
200 // Resolve parcelable into a descriptor.
201 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
202 if (result != AAUDIO_OK) {
203 goto error;
204 }
205
206 // Configure endpoint based on descriptor.
207 mAudioEndpoint = std::make_unique<AudioEndpoint>();
208 result = mAudioEndpoint->configure(&mEndpointDescriptor, getDirection());
209 if (result != AAUDIO_OK) {
210 goto error;
211 }
212
213 if ((result = configureDataInformation(builder.getFramesPerDataCallback())) != AAUDIO_OK) {
214 goto error;
215 }
216
217 setState(AAUDIO_STREAM_STATE_OPEN);
218
219 return result;
220
221 error:
222 safeReleaseClose();
223 return result;
224 }
225
configureDataInformation(int32_t callbackFrames)226 aaudio_result_t AudioStreamInternal::configureDataInformation(int32_t callbackFrames) {
227 int32_t framesPerHardwareBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
228
229 // Scale up the burst size to meet the minimum equivalent in microseconds.
230 // This is to avoid waking the CPU too often when the HW burst is very small
231 // or at high sample rates.
232 int32_t framesPerBurst = framesPerHardwareBurst;
233 int32_t burstMicros = 0;
234 const int32_t burstMinMicros = android::AudioSystem::getAAudioHardwareBurstMinUsec();
235 do {
236 if (burstMicros > 0) { // skip first loop
237 framesPerBurst *= 2;
238 }
239 burstMicros = framesPerBurst * static_cast<int64_t>(1000000) / getSampleRate();
240 } while (burstMicros < burstMinMicros);
241 ALOGD("%s() original HW burst = %d, minMicros = %d => SW burst = %d\n",
242 __func__, framesPerHardwareBurst, burstMinMicros, framesPerBurst);
243
244 // Validate final burst size.
245 if (framesPerBurst < MIN_FRAMES_PER_BURST || framesPerBurst > MAX_FRAMES_PER_BURST) {
246 ALOGE("%s - framesPerBurst out of range = %d", __func__, framesPerBurst);
247 return AAUDIO_ERROR_OUT_OF_RANGE;
248 }
249 setFramesPerBurst(framesPerBurst); // only save good value
250
251 mBufferCapacityInFrames = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
252 if (mBufferCapacityInFrames < getFramesPerBurst()
253 || mBufferCapacityInFrames > MAX_BUFFER_CAPACITY_IN_FRAMES) {
254 ALOGE("%s - bufferCapacity out of range = %d", __func__, mBufferCapacityInFrames);
255 return AAUDIO_ERROR_OUT_OF_RANGE;
256 }
257
258 mClockModel.setSampleRate(getSampleRate());
259 mClockModel.setFramesPerBurst(framesPerHardwareBurst);
260
261 if (isDataCallbackSet()) {
262 mCallbackFrames = callbackFrames;
263 if (mCallbackFrames > getBufferCapacity() / 2) {
264 ALOGW("%s - framesPerCallback too big = %d, capacity = %d",
265 __func__, mCallbackFrames, getBufferCapacity());
266 return AAUDIO_ERROR_OUT_OF_RANGE;
267 } else if (mCallbackFrames < 0) {
268 ALOGW("%s - framesPerCallback negative", __func__);
269 return AAUDIO_ERROR_OUT_OF_RANGE;
270 }
271 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
272 mCallbackFrames = getFramesPerBurst();
273 }
274
275 const int32_t callbackBufferSize = mCallbackFrames * getBytesPerFrame();
276 mCallbackBuffer = std::make_unique<uint8_t[]>(callbackBufferSize);
277 }
278
279 // Exclusive output streams should combine channels when mono audio adjustment
280 // is enabled. They should also adjust for audio balance.
281 if ((getDirection() == AAUDIO_DIRECTION_OUTPUT) &&
282 (getSharingMode() == AAUDIO_SHARING_MODE_EXCLUSIVE)) {
283 bool isMasterMono = false;
284 android::AudioSystem::getMasterMono(&isMasterMono);
285 setRequireMonoBlend(isMasterMono);
286 float audioBalance = 0;
287 android::AudioSystem::getMasterBalance(&audioBalance);
288 setAudioBalance(audioBalance);
289 }
290
291 // For debugging and analyzing the distribution of MMAP timestamps.
292 // For OUTPUT, use a NEGATIVE offset to move the CPU writes further BEFORE the HW reads.
293 // For INPUT, use a POSITIVE offset to move the CPU reads further AFTER the HW writes.
294 // You can use this offset to reduce glitching.
295 // You can also use this offset to force glitching. By iterating over multiple
296 // values you can reveal the distribution of the hardware timing jitter.
297 if (mAudioEndpoint->isFreeRunning()) { // MMAP?
298 int32_t offsetMicros = (getDirection() == AAUDIO_DIRECTION_OUTPUT)
299 ? AAudioProperty_getOutputMMapOffsetMicros()
300 : AAudioProperty_getInputMMapOffsetMicros();
301 // This log is used to debug some tricky glitch issues. Please leave.
302 ALOGD_IF(offsetMicros, "%s() - %s mmap offset = %d micros",
303 __func__,
304 (getDirection() == AAUDIO_DIRECTION_OUTPUT) ? "output" : "input",
305 offsetMicros);
306 mTimeOffsetNanos = offsetMicros * AAUDIO_NANOS_PER_MICROSECOND;
307 }
308
309 setBufferSize(mBufferCapacityInFrames / 2); // Default buffer size to match Q
310 return AAUDIO_OK;
311 }
312
313 // This must be called under mStreamLock.
release_l()314 aaudio_result_t AudioStreamInternal::release_l() {
315 aaudio_result_t result = AAUDIO_OK;
316 ALOGD("%s(): mServiceStreamHandle = 0x%08X", __func__, mServiceStreamHandle);
317 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
318 aaudio_stream_state_t currentState = getState();
319 // Don't release a stream while it is running. Stop it first.
320 // If DISCONNECTED then we should still try to stop in case the
321 // error callback is still running.
322 if (isActive() || currentState == AAUDIO_STREAM_STATE_DISCONNECTED) {
323 requestStop_l();
324 }
325
326 logReleaseBufferState();
327
328 setState(AAUDIO_STREAM_STATE_CLOSING);
329 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
330 mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
331
332 mServiceInterface.closeStream(serviceStreamHandle);
333 mCallbackBuffer.reset();
334
335 // Update local frame counters so we can query them after releasing the endpoint.
336 getFramesRead();
337 getFramesWritten();
338 mAudioEndpoint.reset();
339 result = mEndPointParcelable.close();
340 aaudio_result_t result2 = AudioStream::release_l();
341 return (result != AAUDIO_OK) ? result : result2;
342 } else {
343 return AAUDIO_ERROR_INVALID_HANDLE;
344 }
345 }
346
aaudio_callback_thread_proc(void * context)347 static void *aaudio_callback_thread_proc(void *context)
348 {
349 AudioStreamInternal *stream = (AudioStreamInternal *)context;
350 //LOGD("oboe_callback_thread, stream = %p", stream);
351 if (stream != nullptr) {
352 return stream->callbackLoop();
353 } else {
354 return nullptr;
355 }
356 }
357
exitStandby_l()358 aaudio_result_t AudioStreamInternal::exitStandby_l() {
359 AudioEndpointParcelable endpointParcelable;
360 // The stream is in standby mode, copy all available data and then close the duplicated
361 // shared file descriptor so that it won't cause issue when the HAL try to reallocate new
362 // shared file descriptor when exiting from standby.
363 // Cache current read counter, which will be reset to new read and write counter
364 // when the new data queue and endpoint are reconfigured.
365 const android::fifo_counter_t readCounter = mAudioEndpoint->getDataReadCounter();
366 // Cache the buffer size which may be from client.
367 const int32_t previousBufferSize = mBufferSizeInFrames;
368 // Copy all available data from current data queue.
369 uint8_t buffer[getBufferCapacity() * getBytesPerFrame()];
370 android::fifo_frames_t fullFramesAvailable =
371 mAudioEndpoint->read(buffer, getBufferCapacity());
372 mEndPointParcelable.closeDataFileDescriptor();
373 aaudio_result_t result = mServiceInterface.exitStandby(
374 mServiceStreamHandle, endpointParcelable);
375 if (result != AAUDIO_OK) {
376 ALOGE("Failed to exit standby, error=%d", result);
377 goto exit;
378 }
379 // Reconstruct data queue descriptor using new shared file descriptor.
380 mEndPointParcelable.updateDataFileDescriptor(&endpointParcelable);
381 result = mEndPointParcelable.resolveDataQueue(&mEndpointDescriptor.dataQueueDescriptor);
382 if (result != AAUDIO_OK) {
383 ALOGE("Failed to resolve data queue after exiting standby, error=%d", result);
384 goto exit;
385 }
386 // Reconfigure audio endpoint with new data queue descriptor.
387 mAudioEndpoint->configureDataQueue(
388 mEndpointDescriptor.dataQueueDescriptor, getDirection());
389 // Set read and write counters with previous read counter, the later write action
390 // will make the counter at the correct place.
391 mAudioEndpoint->setDataReadCounter(readCounter);
392 mAudioEndpoint->setDataWriteCounter(readCounter);
393 result = configureDataInformation(mCallbackFrames);
394 if (result != AAUDIO_OK) {
395 ALOGE("Failed to configure data information after exiting standby, error=%d", result);
396 goto exit;
397 }
398 // Write data from previous data buffer to new endpoint.
399 if (android::fifo_frames_t framesWritten =
400 mAudioEndpoint->write(buffer, fullFramesAvailable);
401 framesWritten != fullFramesAvailable) {
402 ALOGW("Some data lost after exiting standby, frames written: %d, "
403 "frames to write: %d", framesWritten, fullFramesAvailable);
404 }
405 // Reset previous buffer size as it may be requested by the client.
406 setBufferSize(previousBufferSize);
407
408 exit:
409 return result;
410 }
411
412 /*
413 * It normally takes about 20-30 msec to start a stream on the server.
414 * But the first time can take as much as 200-300 msec. The HW
415 * starts right away so by the time the client gets a chance to write into
416 * the buffer, it is already in a deep underflow state. That can cause the
417 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
418 * To avoid this problem, we set a request for the processing code to start the
419 * client stream at the same position as the server stream.
420 * The processing code will then save the current offset
421 * between client and server and apply that to any position given to the app.
422 */
requestStart_l()423 aaudio_result_t AudioStreamInternal::requestStart_l()
424 {
425 int64_t startTime;
426 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
427 ALOGD("requestStart() mServiceStreamHandle invalid");
428 return AAUDIO_ERROR_INVALID_STATE;
429 }
430 if (isActive()) {
431 ALOGD("requestStart() already active");
432 return AAUDIO_ERROR_INVALID_STATE;
433 }
434
435 aaudio_stream_state_t originalState = getState();
436 if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
437 ALOGD("requestStart() but DISCONNECTED");
438 return AAUDIO_ERROR_DISCONNECTED;
439 }
440 setState(AAUDIO_STREAM_STATE_STARTING);
441
442 // Clear any stale timestamps from the previous run.
443 drainTimestampsFromService();
444
445 prepareBuffersForStart(); // tell subclasses to get ready
446
447 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
448 if (result == AAUDIO_ERROR_STANDBY) {
449 // The stream is at standby mode. Need to exit standby before starting the stream.
450 result = exitStandby_l();
451 if (result == AAUDIO_OK) {
452 result = mServiceInterface.startStream(mServiceStreamHandle);
453 }
454 }
455 if (result != AAUDIO_OK) {
456 ALOGD("%s() error = %d, stream was probably stolen", __func__, result);
457 // Stealing was added in R. Coerce result to improve backward compatibility.
458 result = AAUDIO_ERROR_DISCONNECTED;
459 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
460 }
461
462 startTime = AudioClock::getNanoseconds();
463 mClockModel.start(startTime);
464 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
465
466 // Start data callback thread.
467 if (result == AAUDIO_OK && isDataCallbackSet()) {
468 // Launch the callback loop thread.
469 int64_t periodNanos = mCallbackFrames
470 * AAUDIO_NANOS_PER_SECOND
471 / getSampleRate();
472 mCallbackEnabled.store(true);
473 result = createThread_l(periodNanos, aaudio_callback_thread_proc, this);
474 }
475 if (result != AAUDIO_OK) {
476 // TODO(b/214607638): Do we want to roll back to original state or keep as disconnected?
477 setState(originalState);
478 }
479 return result;
480 }
481
calculateReasonableTimeout(int32_t framesPerOperation)482 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
483
484 // Wait for at least a second or some number of callbacks to join the thread.
485 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
486 * framesPerOperation
487 * AAUDIO_NANOS_PER_SECOND)
488 / getSampleRate();
489 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
490 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
491 }
492 return timeoutNanoseconds;
493 }
494
calculateReasonableTimeout()495 int64_t AudioStreamInternal::calculateReasonableTimeout() {
496 return calculateReasonableTimeout(getFramesPerBurst());
497 }
498
499 // This must be called under mStreamLock.
stopCallback_l()500 aaudio_result_t AudioStreamInternal::stopCallback_l()
501 {
502 if (isDataCallbackSet()
503 && (isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
504 mCallbackEnabled.store(false);
505 aaudio_result_t result = joinThread_l(nullptr); // may temporarily unlock mStreamLock
506 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
507 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
508 result = AAUDIO_OK;
509 }
510 return result;
511 } else {
512 ALOGD("%s() skipped, isDataCallbackSet() = %d, isActive() = %d, getState() = %d", __func__,
513 isDataCallbackSet(), isActive(), getState());
514 return AAUDIO_OK;
515 }
516 }
517
requestStop_l()518 aaudio_result_t AudioStreamInternal::requestStop_l() {
519 aaudio_result_t result = stopCallback_l();
520 if (result != AAUDIO_OK) {
521 ALOGW("%s() stop callback returned %d, returning early", __func__, result);
522 return result;
523 }
524 // The stream may have been unlocked temporarily to let a callback finish
525 // and the callback may have stopped the stream.
526 // Check to make sure the stream still needs to be stopped.
527 // See also AudioStream::safeStop_l().
528 if (!(isActive() || getState() == AAUDIO_STREAM_STATE_DISCONNECTED)) {
529 ALOGD("%s() returning early, not active or disconnected", __func__);
530 return AAUDIO_OK;
531 }
532
533 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
534 ALOGW("%s() mServiceStreamHandle invalid = 0x%08X",
535 __func__, mServiceStreamHandle);
536 return AAUDIO_ERROR_INVALID_STATE;
537 }
538
539 mClockModel.stop(AudioClock::getNanoseconds());
540 setState(AAUDIO_STREAM_STATE_STOPPING);
541 mAtomicInternalTimestamp.clear();
542
543 result = mServiceInterface.stopStream(mServiceStreamHandle);
544 if (result == AAUDIO_ERROR_INVALID_HANDLE) {
545 ALOGD("%s() INVALID_HANDLE, stream was probably stolen", __func__);
546 result = AAUDIO_OK;
547 }
548 return result;
549 }
550
registerThread()551 aaudio_result_t AudioStreamInternal::registerThread() {
552 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
553 ALOGW("%s() mServiceStreamHandle invalid", __func__);
554 return AAUDIO_ERROR_INVALID_STATE;
555 }
556 return mServiceInterface.registerAudioThread(mServiceStreamHandle,
557 gettid(),
558 getPeriodNanoseconds());
559 }
560
unregisterThread()561 aaudio_result_t AudioStreamInternal::unregisterThread() {
562 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
563 ALOGW("%s() mServiceStreamHandle invalid", __func__);
564 return AAUDIO_ERROR_INVALID_STATE;
565 }
566 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
567 }
568
startClient(const android::AudioClient & client,const audio_attributes_t * attr,audio_port_handle_t * portHandle)569 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
570 const audio_attributes_t *attr,
571 audio_port_handle_t *portHandle) {
572 ALOGV("%s() called", __func__);
573 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
574 return AAUDIO_ERROR_INVALID_STATE;
575 }
576 aaudio_result_t result = mServiceInterface.startClient(mServiceStreamHandle,
577 client, attr, portHandle);
578 ALOGV("%s(%d) returning %d", __func__, *portHandle, result);
579 return result;
580 }
581
stopClient(audio_port_handle_t portHandle)582 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t portHandle) {
583 ALOGV("%s(%d) called", __func__, portHandle);
584 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
585 return AAUDIO_ERROR_INVALID_STATE;
586 }
587 aaudio_result_t result = mServiceInterface.stopClient(mServiceStreamHandle, portHandle);
588 ALOGV("%s(%d) returning %d", __func__, portHandle, result);
589 return result;
590 }
591
getTimestamp(clockid_t,int64_t * framePosition,int64_t * timeNanoseconds)592 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t /*clockId*/,
593 int64_t *framePosition,
594 int64_t *timeNanoseconds) {
595 // Generated in server and passed to client. Return latest.
596 if (mAtomicInternalTimestamp.isValid()) {
597 Timestamp timestamp = mAtomicInternalTimestamp.read();
598 int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
599 if (position >= 0) {
600 *framePosition = position;
601 *timeNanoseconds = timestamp.getNanoseconds();
602 return AAUDIO_OK;
603 }
604 }
605 return AAUDIO_ERROR_INVALID_STATE;
606 }
607
updateStateMachine()608 aaudio_result_t AudioStreamInternal::updateStateMachine() {
609 if (isDataCallbackActive()) {
610 return AAUDIO_OK; // state is getting updated by the callback thread read/write call
611 }
612 return processCommands();
613 }
614
logTimestamp(AAudioServiceMessage & command)615 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
616 static int64_t oldPosition = 0;
617 static int64_t oldTime = 0;
618 int64_t framePosition = command.timestamp.position;
619 int64_t nanoTime = command.timestamp.timestamp;
620 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
621 (long long) framePosition,
622 (long long) nanoTime);
623 int64_t nanosDelta = nanoTime - oldTime;
624 if (nanosDelta > 0 && oldTime > 0) {
625 int64_t framesDelta = framePosition - oldPosition;
626 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
627 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
628 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
629 }
630 oldPosition = framePosition;
631 oldTime = nanoTime;
632 }
633
onTimestampService(AAudioServiceMessage * message)634 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
635 #if LOG_TIMESTAMPS
636 logTimestamp(*message);
637 #endif
638 processTimestamp(message->timestamp.position,
639 message->timestamp.timestamp + mTimeOffsetNanos);
640 return AAUDIO_OK;
641 }
642
onTimestampHardware(AAudioServiceMessage * message)643 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
644 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
645 mAtomicInternalTimestamp.write(timestamp);
646 return AAUDIO_OK;
647 }
648
onEventFromServer(AAudioServiceMessage * message)649 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
650 aaudio_result_t result = AAUDIO_OK;
651 switch (message->event.event) {
652 case AAUDIO_SERVICE_EVENT_STARTED:
653 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STARTED", __func__);
654 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
655 setState(AAUDIO_STREAM_STATE_STARTED);
656 }
657 break;
658 case AAUDIO_SERVICE_EVENT_PAUSED:
659 ALOGD("%s - got AAUDIO_SERVICE_EVENT_PAUSED", __func__);
660 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
661 setState(AAUDIO_STREAM_STATE_PAUSED);
662 }
663 break;
664 case AAUDIO_SERVICE_EVENT_STOPPED:
665 ALOGD("%s - got AAUDIO_SERVICE_EVENT_STOPPED", __func__);
666 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
667 setState(AAUDIO_STREAM_STATE_STOPPED);
668 }
669 break;
670 case AAUDIO_SERVICE_EVENT_FLUSHED:
671 ALOGD("%s - got AAUDIO_SERVICE_EVENT_FLUSHED", __func__);
672 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
673 setState(AAUDIO_STREAM_STATE_FLUSHED);
674 onFlushFromServer();
675 }
676 break;
677 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
678 // Prevent hardware from looping on old data and making buzzing sounds.
679 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
680 mAudioEndpoint->eraseDataMemory();
681 }
682 result = AAUDIO_ERROR_DISCONNECTED;
683 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
684 ALOGW("%s - AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared", __func__);
685 break;
686 case AAUDIO_SERVICE_EVENT_VOLUME:
687 ALOGD("%s - AAUDIO_SERVICE_EVENT_VOLUME %lf", __func__, message->event.dataDouble);
688 mStreamVolume = (float)message->event.dataDouble;
689 doSetVolume();
690 break;
691 case AAUDIO_SERVICE_EVENT_XRUN:
692 mXRunCount = static_cast<int32_t>(message->event.dataLong);
693 break;
694 default:
695 ALOGE("%s - Unrecognized event = %d", __func__, (int) message->event.event);
696 break;
697 }
698 return result;
699 }
700
drainTimestampsFromService()701 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
702 aaudio_result_t result = AAUDIO_OK;
703
704 while (result == AAUDIO_OK) {
705 AAudioServiceMessage message;
706 if (!mAudioEndpoint) {
707 break;
708 }
709 if (mAudioEndpoint->readUpCommand(&message) != 1) {
710 break; // no command this time, no problem
711 }
712 switch (message.what) {
713 // ignore most messages
714 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
715 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
716 break;
717
718 case AAudioServiceMessage::code::EVENT:
719 result = onEventFromServer(&message);
720 break;
721
722 default:
723 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
724 result = AAUDIO_ERROR_INTERNAL;
725 break;
726 }
727 }
728 return result;
729 }
730
731 // Process all the commands coming from the server.
processCommands()732 aaudio_result_t AudioStreamInternal::processCommands() {
733 aaudio_result_t result = AAUDIO_OK;
734
735 while (result == AAUDIO_OK) {
736 AAudioServiceMessage message;
737 if (!mAudioEndpoint) {
738 break;
739 }
740 if (mAudioEndpoint->readUpCommand(&message) != 1) {
741 break; // no command this time, no problem
742 }
743 switch (message.what) {
744 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
745 result = onTimestampService(&message);
746 break;
747
748 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
749 result = onTimestampHardware(&message);
750 break;
751
752 case AAudioServiceMessage::code::EVENT:
753 result = onEventFromServer(&message);
754 break;
755
756 default:
757 ALOGE("%s - unrecognized message.what = %d", __func__, (int) message.what);
758 result = AAUDIO_ERROR_INTERNAL;
759 break;
760 }
761 }
762 return result;
763 }
764
765 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)766 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
767 int64_t timeoutNanoseconds)
768 {
769 const char * traceName = "aaProc";
770 const char * fifoName = "aaRdy";
771 ATRACE_BEGIN(traceName);
772 if (ATRACE_ENABLED()) {
773 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
774 ATRACE_INT(fifoName, fullFrames);
775 }
776
777 aaudio_result_t result = AAUDIO_OK;
778 int32_t loopCount = 0;
779 uint8_t* audioData = (uint8_t*)buffer;
780 int64_t currentTimeNanos = AudioClock::getNanoseconds();
781 const int64_t entryTimeNanos = currentTimeNanos;
782 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
783 int32_t framesLeft = numFrames;
784
785 // Loop until all the data has been processed or until a timeout occurs.
786 while (framesLeft > 0) {
787 // The call to processDataNow() will not block. It will just process as much as it can.
788 int64_t wakeTimeNanos = 0;
789 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
790 currentTimeNanos, &wakeTimeNanos);
791 if (framesProcessed < 0) {
792 result = framesProcessed;
793 break;
794 }
795 framesLeft -= (int32_t) framesProcessed;
796 audioData += framesProcessed * getBytesPerFrame();
797
798 // Should we block?
799 if (timeoutNanoseconds == 0) {
800 break; // don't block
801 } else if (wakeTimeNanos != 0) {
802 if (!mAudioEndpoint->isFreeRunning()) {
803 // If there is software on the other end of the FIFO then it may get delayed.
804 // So wake up just a little after we expect it to be ready.
805 wakeTimeNanos += mWakeupDelayNanos;
806 }
807
808 currentTimeNanos = AudioClock::getNanoseconds();
809 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
810 // Guarantee a minimum sleep time.
811 if (wakeTimeNanos < earliestWakeTime) {
812 wakeTimeNanos = earliestWakeTime;
813 }
814
815 if (wakeTimeNanos > deadlineNanos) {
816 // If we time out, just return the framesWritten so far.
817 // TODO remove after we fix the deadline bug
818 ALOGW("processData(): entered at %lld nanos, currently %lld",
819 (long long) entryTimeNanos, (long long) currentTimeNanos);
820 ALOGW("processData(): TIMEOUT after %lld nanos",
821 (long long) timeoutNanoseconds);
822 ALOGW("processData(): wakeTime = %lld, deadline = %lld nanos",
823 (long long) wakeTimeNanos, (long long) deadlineNanos);
824 ALOGW("processData(): past deadline by %d micros",
825 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
826 mClockModel.dump();
827 mAudioEndpoint->dump();
828 break;
829 }
830
831 if (ATRACE_ENABLED()) {
832 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
833 ATRACE_INT(fifoName, fullFrames);
834 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
835 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
836 }
837
838 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
839 currentTimeNanos = AudioClock::getNanoseconds();
840 }
841 }
842
843 if (ATRACE_ENABLED()) {
844 int32_t fullFrames = mAudioEndpoint->getFullFramesAvailable();
845 ATRACE_INT(fifoName, fullFrames);
846 }
847
848 // return error or framesProcessed
849 (void) loopCount;
850 ATRACE_END();
851 return (result < 0) ? result : numFrames - framesLeft;
852 }
853
processTimestamp(uint64_t position,int64_t time)854 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
855 mClockModel.processTimestamp(position, time);
856 }
857
setBufferSize(int32_t requestedFrames)858 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
859 int32_t adjustedFrames = requestedFrames;
860 const int32_t maximumSize = getBufferCapacity() - getFramesPerBurst();
861 // Minimum size should be a multiple number of bursts.
862 const int32_t minimumSize = 1 * getFramesPerBurst();
863
864 // Clip to minimum size so that rounding up will work better.
865 adjustedFrames = std::max(minimumSize, adjustedFrames);
866
867 // Prevent arithmetic overflow by clipping before we round.
868 if (adjustedFrames >= maximumSize) {
869 adjustedFrames = maximumSize;
870 } else {
871 // Round to the next highest burst size.
872 int32_t numBursts = (adjustedFrames + getFramesPerBurst() - 1) / getFramesPerBurst();
873 adjustedFrames = numBursts * getFramesPerBurst();
874 // Clip just in case maximumSize is not a multiple of getFramesPerBurst().
875 adjustedFrames = std::min(maximumSize, adjustedFrames);
876 }
877
878 if (mAudioEndpoint) {
879 // Clip against the actual size from the endpoint.
880 int32_t actualFrames = 0;
881 // Set to maximum size so we can write extra data when ready in order to reduce glitches.
882 // The amount we keep in the buffer is controlled by mBufferSizeInFrames.
883 mAudioEndpoint->setBufferSizeInFrames(maximumSize, &actualFrames);
884 // actualFrames should be <= actual maximum size of endpoint
885 adjustedFrames = std::min(actualFrames, adjustedFrames);
886 }
887
888 if (adjustedFrames != mBufferSizeInFrames) {
889 android::mediametrics::LogItem(mMetricsId)
890 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETBUFFERSIZE)
891 .set(AMEDIAMETRICS_PROP_BUFFERSIZEFRAMES, adjustedFrames)
892 .set(AMEDIAMETRICS_PROP_UNDERRUN, (int32_t) getXRunCount())
893 .record();
894 }
895
896 mBufferSizeInFrames = adjustedFrames;
897 ALOGV("%s(%d) returns %d", __func__, requestedFrames, adjustedFrames);
898 return (aaudio_result_t) adjustedFrames;
899 }
900
getBufferSize() const901 int32_t AudioStreamInternal::getBufferSize() const {
902 return mBufferSizeInFrames;
903 }
904
getBufferCapacity() const905 int32_t AudioStreamInternal::getBufferCapacity() const {
906 return mBufferCapacityInFrames;
907 }
908
isClockModelInControl() const909 bool AudioStreamInternal::isClockModelInControl() const {
910 return isActive() && mAudioEndpoint->isFreeRunning() && mClockModel.isRunning();
911 }
912