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1 /**
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.internal.config.sysui;
18 
19 import android.annotation.NonNull;
20 import android.annotation.Nullable;
21 import android.os.Build;
22 import android.os.SystemProperties;
23 import android.util.Log;
24 
25 import com.android.internal.annotations.VisibleForTesting;
26 
27 /**
28  * Provides a central definition of debug SystemUI's SystemProperties flags, and their defaults.
29  *
30  * The main feature of this class is that it encodes a system-wide default for each flag which can
31  *  be updated by engineers with a single-line CL.
32  *
33  * NOTE: Because flag values returned by this class are not cached, it is important that developers
34  *  understand the intricacies of changing values and how that applies to their own code.
35  *  Generally, the best practice is to set the property, and then restart the device so that any
36  *  processes with stale state can be updated.  However, if your code has no state derived from the
37  *  flag value and queries it any time behavior is relevant, then it may be safe to change the flag
38  *  and not immediately reboot.
39  *
40  * To enable flags in debuggable builds, use the following commands:
41  *
42  * $ adb shell setprop persist.sysui.whatever_the_flag true
43  * $ adb reboot
44  *
45  * @hide
46  */
47 public class SystemUiSystemPropertiesFlags {
48 
49     /** The teamfood flag allows multiple features to be opted into at once. */
50     public static final Flag TEAMFOOD = devFlag("persist.sysui.teamfood");
51 
52     /**
53      * Flags related to notification features
54      */
55     public static final class NotificationFlags {
56 
57         /**
58          * FOR DEVELOPMENT / TESTING ONLY!!!
59          * Forcibly demote *ALL* FSI notifications as if no apps have the app op permission.
60          * NOTE: enabling this implies SHOW_STICKY_HUN_FOR_DENIED_FSI in SystemUI
61          */
62         public static final Flag FSI_FORCE_DEMOTE =
63                 devFlag("persist.sysui.notification.fsi_force_demote");
64 
65         /** Gating the feature which shows FSI-denied notifications as Sticky HUNs */
66         public static final Flag SHOW_STICKY_HUN_FOR_DENIED_FSI =
67                 devFlag("persist.sysui.notification.show_sticky_hun_for_denied_fsi");
68 
69         /** Gating the ability for users to dismiss ongoing event notifications */
70         public static final Flag ALLOW_DISMISS_ONGOING =
71                 devFlag("persist.sysui.notification.ongoing_dismissal");
72 
73         /** Gating the redaction of OTP notifications on the lockscreen */
74         public static final Flag OTP_REDACTION =
75                 devFlag("persist.sysui.notification.otp_redaction");
76 
77     }
78 
79     //// == End of flags.  Everything below this line is the implementation. == ////
80 
81     /** The interface used for resolving SystemUI SystemProperties Flags to booleans. */
82     public interface FlagResolver {
83         /** Is the flag enabled? */
isEnabled(Flag flag)84         boolean isEnabled(Flag flag);
85     }
86 
87     /** The primary, immutable resolver returned by getResolver() */
88     private static final FlagResolver
89             MAIN_RESOLVER =
90             Build.IS_DEBUGGABLE ? new DebugResolver() : new ProdResolver();
91 
92     /**
93      * On debuggable builds, this can be set to override the resolver returned by getResolver().
94      * This can be useful to override flags when testing components that do not allow injecting the
95      * SystemUiPropertiesFlags resolver they use.
96      * Always set this to null when tests tear down.
97      */
98     @VisibleForTesting
99     public static FlagResolver TEST_RESOLVER = null;
100 
101     /** Get the resolver for this device configuration. */
getResolver()102     public static FlagResolver getResolver() {
103         if (Build.IS_DEBUGGABLE && TEST_RESOLVER != null) {
104             Log.i("SystemUiSystemPropertiesFlags", "Returning debug resolver " + TEST_RESOLVER);
105             return TEST_RESOLVER;
106         }
107         return MAIN_RESOLVER;
108     }
109 
110     /**
111      * Creates a flag that is enabled by default in debuggable builds.
112      * It can be enabled by setting this flag's SystemProperty to 1.
113      *
114      * This flag is ALWAYS disabled in release builds.
115      */
116     @VisibleForTesting
devFlag(String name)117     public static Flag devFlag(String name) {
118         return new Flag(name, false, null);
119     }
120 
121     /**
122      * Creates a flag that is disabled by default in debuggable builds.
123      * It can be enabled or force-disabled by setting this flag's SystemProperty to 1 or 0.
124      * If this flag's SystemProperty is not set, the flag can be enabled by setting the
125      * TEAMFOOD flag's SystemProperty to 1.
126      *
127      * This flag is ALWAYS disabled in release builds.
128      */
129     @VisibleForTesting
teamfoodFlag(String name)130     public static Flag teamfoodFlag(String name) {
131         return new Flag(name, false, TEAMFOOD);
132     }
133 
134     /**
135      * Creates a flag that is enabled by default in debuggable builds.
136      * It can be enabled by setting this flag's SystemProperty to 0.
137      *
138      * This flag is ALWAYS enabled in release builds.
139      */
140     @VisibleForTesting
releasedFlag(String name)141     public static Flag releasedFlag(String name) {
142         return new Flag(name, true, null);
143     }
144 
145     /** Represents a developer-switchable gate for a feature. */
146     public static final class Flag {
147         public final String mSysPropKey;
148         public final boolean mDefaultValue;
149         @Nullable
150         public final Flag mDebugDefault;
151 
152         /** constructs a new flag.  only visible for testing the class */
153         @VisibleForTesting
Flag(@onNull String sysPropKey, boolean defaultValue, @Nullable Flag debugDefault)154         public Flag(@NonNull String sysPropKey, boolean defaultValue, @Nullable Flag debugDefault) {
155             mSysPropKey = sysPropKey;
156             mDefaultValue = defaultValue;
157             mDebugDefault = debugDefault;
158         }
159     }
160 
161     /** Implementation of the interface used in release builds. */
162     @VisibleForTesting
163     public static final class ProdResolver implements
164             FlagResolver {
165         @Override
isEnabled(Flag flag)166         public boolean isEnabled(Flag flag) {
167             return flag.mDefaultValue;
168         }
169     }
170 
171     /** Implementation of the interface used in debuggable builds. */
172     @VisibleForTesting
173     public static class DebugResolver implements FlagResolver {
174         @Override
isEnabled(Flag flag)175         public final boolean isEnabled(Flag flag) {
176             if (flag.mDebugDefault == null) {
177                 return getBoolean(flag.mSysPropKey, flag.mDefaultValue);
178             }
179             return getBoolean(flag.mSysPropKey, isEnabled(flag.mDebugDefault));
180         }
181 
182         /** Look up the value; overridable for tests to avoid needing to set SystemProperties */
183         @VisibleForTesting
getBoolean(String key, boolean defaultValue)184         public boolean getBoolean(String key, boolean defaultValue) {
185             return SystemProperties.getBoolean(key, defaultValue);
186         }
187     }
188 }
189