• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.test.silkfx.hdr
18 
19 import android.content.Context
20 import android.graphics.Canvas
21 import android.graphics.Color
22 import android.graphics.LinearGradient
23 import android.graphics.Paint
24 import android.graphics.RectF
25 import android.graphics.Shader
26 import android.util.AttributeSet
27 import com.android.test.silkfx.common.BaseDrawingView
28 
29 class GlowingCard : BaseDrawingView {
30 
31     constructor(context: Context, attrs: AttributeSet?) : super(context, attrs)
32 
33     val radius: Float
34     var COLOR_MAXIMIZER = 1f
35 
36     init {
37         radius = 10.dp()
38     }
39 
setGlowIntensitynull40     fun setGlowIntensity(multiplier: Float) {
41         COLOR_MAXIMIZER = multiplier
42         invalidate()
43     }
44 
setPressednull45     override fun setPressed(pressed: Boolean) {
46         super.setPressed(pressed)
47         invalidate()
48     }
49 
onDrawnull50     override fun onDraw(canvas: Canvas) {
51         super.onDraw(canvas)
52         val paint = Paint()
53         paint.isAntiAlias = true
54         val rect = RectF(0f, 0f, width.toFloat(), height.toFloat())
55         val glowColor = Color.pack(.5f * COLOR_MAXIMIZER, .4f * COLOR_MAXIMIZER,
56                 .75f * COLOR_MAXIMIZER, 1f, scRGB)
57 
58         if (isPressed) {
59             paint.setColor(Color.pack(2f, 2f, 2f, 1f, scRGB))
60             paint.strokeWidth = 4.dp()
61             paint.style = Paint.Style.FILL
62             paint.shader = LinearGradient(rect.left, rect.bottom, rect.right, rect.top,
63                 glowColor,
64                 Color.pack(0f, 0f, 0f, 0f, scRGB),
65                 Shader.TileMode.CLAMP)
66             canvas.drawRoundRect(rect, radius, radius, paint)
67         }
68 
69         rect.inset(3.dp(), 3.dp())
70 
71         paint.setColor(Color.pack(.14f, .14f, .14f, .8f, scRGB))
72         paint.style = Paint.Style.FILL
73         paint.shader = null
74         canvas.drawRoundRect(rect, radius, radius, paint)
75 
76         rect.inset(5.dp(), 5.dp())
77         paint.textSize = 14.dp()
78         paint.isFakeBoldText = true
79 
80         paint.color = Color.WHITE
81         canvas.drawText("glow = scRGB{${Color.red(glowColor)}, ${Color.green(glowColor)}, " +
82                 "${Color.blue(glowColor)}}", rect.left, rect.centerY(), paint)
83         canvas.drawText("(press to activate)", rect.left, rect.bottom, paint)
84     }
85 }