Home
last modified time | relevance | path

Searched defs:IEI (Results 1 – 5 of 5) sorted by relevance

/external/llvm/lib/Transforms/InstCombine/
DInstCombineVectorOps.cpp321 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectSingleShuffleElements() local
468 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectShuffleElements() local
DInstCombineCasts.cpp1884 if (InsertElementInst *IEI = in visitBitCast() local
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineVectorOps.cpp469 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectSingleShuffleElements() local
624 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectShuffleElements() local
982 } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) { in foldConstantInsEltIntoShuffle() local
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp7488 InsertElementInst *IEI = cast<InsertElementInst>(VectorValue); in execute() local
DSLPVectorizer.cpp7197 bool SLPVectorizerPass::vectorizeInsertElementInst(InsertElementInst *IEI, in vectorizeInsertElementInst()